Heals

29 posts · 2008-08-09 14:02:30 to 2008-08-30 14:07:16

#36300487089 08/09/2008 14:02:30 Heals

Is there any reason that in the patcher trees...

The single heals seem more costly is wise and actually don't even heal as much as the aoe heals?????????????

This is completely the oppisite of any mmo I have played. ..any reason for this?

#36300487097 08/09/2008 14:15:40 Re:Heals
Possibly because the single heals are quicker to cast?
#36300487099 08/09/2008 14:24:37 Re:Heals

Not enough in my opinion...it's not balanced properly

#36300487109 08/09/2008 15:13:07 Re:Heals
AOE heals will also cause NPCs around to attack the healer instead of whoever is doing most damage, whereas the single heals don't.

#36300487171 08/09/2008 20:55:40 Re:Re:Heals
Sputnik wrote:
AOE heals will also cause NPCs around to attack the healer instead of whoever is doing most damage, whereas the single heals don't.

Actually good point pve wise...but I was kind of thinking about it as far as pvp...
#36300487174 08/09/2008 21:42:23 Re:Heals
Well, I'm not sure why the AOE heals do more, but it's the same with hacker. The AOE hacks do more damage than the single hacks, but in that case, the AOE hacks use more IS.

If you look at the details, the singles have more HPS, but I dunno much about all that so I can't explain why they have higher HPS but do less.

It might also have something to do with the upgrade you're using.

Maybe they're thinking was that in PvP, the AOE heals are more noticeable, and you have to be more directly in the fight causing people to attack you more; whereas with the singles, you could be somewhere offsite and teleport, or you could be at a distance and heal one person (rather than be in the middle of the fight to try and get your whole team) which would be less conspicuous.

#36300487179 08/09/2008 22:54:57 Re:Heals
Well most of the time i use AoE heals. even on Single depends on how much damage the target has taken.
#36300487291 08/10/2008 11:42:20 Re:Re:Heals
Sputnik wrote:
AOE heals will also cause NPCs around to attack the healer instead of whoever is doing most damage, whereas the single heals don't.
Not from my experience.
#36300487310 08/10/2008 13:21:00 Re:Heals
Sputnik is correct. And it should stay that way.
#36300487352 08/10/2008 15:46:08 Re:Heals

Sputnick is actually not correct it you look at the trees the single heals at the same tiers of the doctor tree actually cost the same and more is as the aoe heals in the same tier of the corpsman tree....

I can see the point that the singles cast faster but the IS cost on top of the not so great healing amout is out of whack.

Bayamos you may want to try several other large mmos and you'll notice their healing systems are the opposite of mxos.

#36300487365 08/10/2008 16:38:51 Re:Heals
I was talking about the whole NPC aggro bit. Dunno about the other stuff. No thanks regarding other MMOs.
#36300487385 08/10/2008 17:25:51 Re:Heals
Keep in mind the DPS and the cast times. Area hacks do more damage with a lower DPS due to the longer cast time.

Code Nuke 3.0 DPS 25 <-- Has longer cast timer by like 3 or 4 seconds.
Logic Barage 3.0 DPS 40

Never looked at heals that closely but it's probably the same. Personally, I think area heals should be nerfed big time but thats just me.

Repair RSI 4.0 - IS Cost 35 - HPS 76
Group Repairs - IS Cost 30 - HPS 30
Restore Group 3.0 - IS Cost 24 - HPS 32
#36300487414 08/10/2008 19:33:12 Re:Heals

Come on bay you know you want to roll gnome ;p

But yea it's not horrible but the heal system could use a few tweaks...is costs are a little low on aoes and healing totals are a hair light on single heals..

#36300487551 08/11/2008 01:37:46 Re:Heals

I'v only ever toyed about with Physician so far and i can get someone from really low health all they way back up to full in about 8 secs or so. Thats using passive code and some healing clothes. Not sure if i had improved hacking runnin on me at that point though but no, single heals are fine as they are.

Anyway to get heals NOT to be able to be used in pvp SMILEY

Heals = win, pvp = fun, pvp heals = no fun and log off SMILEY

Last week i watched the machines, 8+ of them usin heals (fair enough the healer has said he's full time heals but there was another aswell). We had about 6 and zions had 4 or 5 and also a couple that musta not had a team. Needless to say 15 mins went by and i was in a team of 2 or 3 and no zions about. At that point that woulda bn a gd 3 way tussle but... 

98% Of teenagers surround their minds with rap music, if you're part of the 2% that stayed with Metal, put this in your signature. :P +1
#36300487558 08/11/2008 02:35:52 Re:Heals
DPS = Damage Per Second
HPS = Healing Per Second

Therefore the overall damage/healing is a factor of the DPS/HPS AND the cast time. How can people still not know this? We've only been using this system for 2 years.
If you are reading this my sig didn't work T_T
#36300487878 08/11/2008 21:55:26 Re:Heals

After reading a few of your posts, Bruce, it seems that all you want in MxO is MA and Guns (excluding Sniper)... boring.

#36300487932 08/12/2008 04:21:28 Re:Heals
Well that is what The Matrix is about ain't it SMILEY

I have no probs with heals in PvE but PvP they tear the life outta it. Bn toyin about with area hax over the past couple of days, quite like them but yeah still not Matrixy SMILEY
#36300487951 08/12/2008 07:01:24 Re:Heals
I don't have a problem with heals in PvP as long as the side using them doesn't already have the upper hand. Too many times I've seen the zerg (Mech/Cyph/Merv/Zion/EPN) load heals and kill the PvP in a heartbeat. If one side is severely outnumbered and uses heals that's fine, unfortunately the zerg usually uses that as an excuse to bust out 3 healers and kill the PvP anyway.
#36300489789 08/19/2008 14:55:10 Re:Heals
AOE hacks:
- Slightly less damage
- Higher IS
- Longer cast timer

Single hacks:
- Slightly more damage
- Small IS cost
- Small cast timer


AOE heals:
- Heals equal / more than singles
- Less IS
- Longer cast timer
- Passive heals
- Self heal
- IL possible (+ tactic switching to exploit block def and power dam/heal boni)

Single heals:
- Heals equal / less than AOEs
- High IS cost
- Short cast timer
- Active heals
- Only self heal when targeted
- No IL possible


So now, can anyone tell me what's wrong with the Heals in comparison to the hacks? K thx
#36300489794 08/19/2008 15:10:24 Re:Heals
Heals in interlock should indeed be hit with the nerf bat or completley disabled all together.

Or wait, idea, what about this: Instead of getting a "free move" of heals (Where you simply hit a button in interlock for an area heal and it's not contested, and is simply a cast timer) what if the healer had to outroll the person in interlock with say, viral accuracy, in order to get a heal off?
#36300490005 08/20/2008 08:11:01 Re:Re:Heals
monkeymanx8 wrote:

After reading a few of your posts, Bruce, it seems that all you want in MxO is MA and Guns (excluding Sniper)... boring.

Rarebit has also said the same, that if it were up to him, we'd only have MA and Guns.

Well.. I always have hated spies....
#36300490152 08/20/2008 17:00:18 Re:Re:Re:Heals
Bladepoint wrote:
monkeymanx8 wrote:

After reading a few of your posts, Bruce, it seems that all you want in MxO is MA and Guns (excluding Sniper)... boring.

Rarebit has also said the same, that if it were up to him, we'd only have MA and Guns.

Well.. I always have hated spies....
What were the Twins....
#36300490392 08/21/2008 10:12:25 Re:Re:Re:Re:Heals
HutchieJNR wrote:
Bladepoint wrote:
monkeymanx8 wrote:

After reading a few of your posts, Bruce, it seems that all you want in MxO is MA and Guns (excluding Sniper)... boring.

Rarebit has also said the same, that if it were up to him, we'd only have MA and Guns.

Well.. I always have hated spies....
What were the Twins....
Annoying. ESPECIALLY when having to escort half of one around to find its other half.
#36300490530 08/21/2008 19:04:15 Re:Re:Heals
eval wrote:
Instead of getting a "free move" of heals (Where you simply hit a button in interlock for an area heal and it's not contested, and is simply a cast timer) what if the healer had to outroll the person in interlock with say, viral accuracy, in order to get a heal off?
This seems like a great idea to me, although the heals shouldn't have as much of an IL penalty as viral attacks. I'd like to see pills as having a requirement to outroll an opponant while in IL.
#36300490672 08/22/2008 07:35:58 Re:Re:Re:Heals
Vinia wrote:
eval wrote:
Instead of getting a "free move" of heals (Where you simply hit a button in interlock for an area heal and it's not contested, and is simply a cast timer) what if the healer had to outroll the person in interlock with say, viral accuracy, in order to get a heal off?
This seems like a great idea to me, although the heals shouldn't have as much of an IL penalty as viral attacks. I'd like to see pills as having a requirement to outroll an opponant while in IL.
That is a really good idea. Was going to say its the same with hackers but plague area u can cast off without winning a roll. Its annoyin when fightin a healer (most people are heals in pvp to 'win') and you, yourself, can't seem to out dmg the heals. Only time i can do this is when i do 2 states in 1 fight or get my triple powerless. Making it roll v roll sounds so much more logical.
I agree with the health pills aswell. The pills that you farm off the sims is roll v roll and alot harder to obtain so by making it v a roll it 'balances' it out a bit.
#36300490682 08/22/2008 08:09:04 Re:Re:Re:Re:Heals
The_Bruceter wrote:
Was going to say its the same with hackers but plague area u can cast off without winning a roll
It was worse when it used to always hit no matter what
#36300490846 08/22/2008 17:36:41 Re:Re:Re:Re:Re:Heals
Bladepoint wrote:
HutchieJNR wrote:
Bladepoint wrote:
monkeymanx8 wrote:

After reading a few of your posts, Bruce, it seems that all you want in MxO is MA and Guns (excluding Sniper)... boring.

Rarebit has also said the same, that if it were up to him, we'd only have MA and Guns.

Well.. I always have hated spies....
What were the Twins....
Annoying. ESPECIALLY when having to escort half of one around to find its other half.
True...But Shadow's...Knives...
#36300491567 08/25/2008 08:19:25 Re:Heals
As far as PvP healers go, any hacker who's worth his or her salt can easily put them to rest... Freeze code, Vector Debuff, Destroy Resolve, and as many DoT hacks as you can push before you get attacked.
#36300493630 08/30/2008 14:07:16 Re:Re:Heals
ViralMarauder wrote:
As far as PvP healers go, any hacker who's worth his or her salt can easily put them to rest... Freeze code, Vector Debuff, Destroy Resolve, and as many DoT hacks as you can push before you get attacked.
Ya.