Update 62 Discussion - August 07, 2008

64 posts · 2008-08-06 15:02:20 to 2008-09-18 04:16:42

#36300485998 08/06/2008 15:02:20 Update 62 Discussion - August 07, 2008
This thread is for discussion of Update 62, which is scheduled to release on Thursday, August 07, 2008.

#36300486000 08/06/2008 15:06:37 Re:Update 62 Discussion - August 07, 2008
LFG to farm sleepwalkers... must get grey bandanna
#36300486001 08/06/2008 15:07:28 Re:Update 62 Discussion - August 07, 2008
Good to see some of the littler details getting looked at this patch (the inventory renders and messed up lupine animations). Hope to see that trend continue, maybe even in the form of more regular hotfixes inbetween bigger content updates? That'd be sweet.
#36300486002 08/06/2008 15:07:45 Re:Update 62 Discussion - August 07, 2008
Want to see buffs SMILEY
#36300486003 08/06/2008 15:08:13 Re:Update 62 Discussion - August 07, 2008
Thumbs up to new crits! And to that annoying lowbie shield bug.
#36300486005 08/06/2008 15:10:07 Re:Update 62 Discussion - August 07, 2008
Yay! Can't wait to farm these jeans.
TSR Eryk N.: The game is done. The service and support stopped.
#36300486020 08/06/2008 15:37:45 Re:Re:Update 62 Discussion - August 07, 2008
Bayamos wrote:
 And to that annoying lowbie shield bug.
What Bay said..It was about time!
#36300486026 08/06/2008 15:45:12 Re:Re:Re:Update 62 Discussion - August 07, 2008
TonyJaa wrote:
Bayamos wrote:
 And to that annoying lowbie shield bug.
What Bay said..It was about time!
What they said
#36300486038 08/06/2008 16:05:51 Re:Re:Update 62 Discussion - August 07, 2008
Kybutra wrote:
LFG to farm sleepwalkers... must get grey bandanna
WTFT When I get home from work? lol
#36300486050 08/06/2008 16:37:31 Re:Update 62 Discussion - August 07, 2008
LFG too, cynter on Recursion. ADD ME PWEEZ!

#36300486178 08/06/2008 23:41:17 Re:Re:Update 62 Discussion - August 07, 2008
cloudwolf wrote:
Good to see some of the littler details getting looked at this patch (the inventory renders and messed up lupine animations). Hope to see that trend continue, maybe even in the forum of more regular hotfixes inbetween bigger content updates? That'd be sweet.

I agree, it gives the game a better overall polish and impresses new people more. Lets hope Rarebit fixes more animation bugs every update.
If you are reading this my sig didn't work T_T
#36300486194 08/07/2008 00:34:50 Re:Re:Re:Update 62 Discussion - August 07, 2008
Pylat wrote:
cloudwolf wrote:
Good to see some of the littler details getting looked at this patch (the inventory renders and messed up lupine animations). Hope to see that trend continue, maybe even in the forum of more regular hotfixes inbetween bigger content updates? That'd be sweet.

I agree, it gives the game a better overall polish and impresses new people more. Lets hope Rarebit fixes more animation bugs every update.
<_<

#36300486257 08/07/2008 05:44:14 Re:Re:Re:Update 62 Discussion - August 07, 2008
Gerik wrote:
Kybutra wrote:
LFG to farm sleepwalkers... must get grey bandanna
WTFT When I get home from work? lol



This isn't WoW. Abbreviations belong in the marketplace. SMILEY
#36300486418 08/07/2008 15:14:57 Re:Re:Re:Re:Update 62 Discussion - August 07, 2008
Archangel wrote:
Gerik wrote:
Kybutra wrote:
LFG to farm sleepwalkers... must get grey bandanna
WTFT When I get home from work? lol



This isn't WoW. Abbreviations belong in the marketplace. SMILEY
/agree

I don't play WoW soully because I never know what they're saying. SMILEY

And nyehh now when I run away form fifty's in PvP they'll catch me because my shield'll break. >_>
#36300486490 08/07/2008 18:48:55 Re:Update 62 Discussion - August 07, 2008
So can someone post what the sleepwalker vendor offers?  Also, has anyone tried a sleepwalker box yet?  I'm curious, but unfortunately I am unable to jack in at the moment.
#36300486498 08/07/2008 19:07:11 Re:Re:Update 62 Discussion - August 07, 2008
Sorter wrote:
So can someone post what the sleepwalker vendor offers?  Also, has anyone tried a sleepwalker box yet?  I'm curious, but unfortunately I am unable to jack in at the moment.
Level 50 Items here.
#36300486499 08/07/2008 19:08:04 Re:Re:Update 62 Discussion - August 07, 2008
Sorter wrote:
So can someone post what the sleepwalker vendor offers?  Also, has anyone tried a sleepwalker box yet?  I'm curious, but unfortunately I am unable to jack in at the moment.
You may just have to wait until you log in, its alot of stuff. Has anyone tried a box yet? of course everyone's been at it most the day.
#36300486534 08/07/2008 20:47:48 Re:Re:Re:Update 62 Discussion - August 07, 2008
Crowlos wrote:
Sorter wrote:
So can someone post what the sleepwalker vendor offers?  Also, has anyone tried a sleepwalker box yet?  I'm curious, but unfortunately I am unable to jack in at the moment.
Level 50 Items here.

Thanks.  I had rummaged through the threads earlier and didn't think to look in General Discussion.
#36300486834 08/08/2008 18:22:01 Re:Update 62 Discussion - August 07, 2008
Much approval. Glad to see the Sleepwalkers back, some of the items have awesome and worthwhile buffs. And I also love the effect that is on the box.

GG! SMILEY
#36300486876 08/08/2008 20:46:51 Re:Update 62 Discussion - August 07, 2008
After many boxes on Vector (and hearing from the Syntax crowd), it seems apparent the level 60s don't drop Blue marbles. Is this intended?
#36300486879 08/08/2008 20:49:09 Re:Update 62 Discussion - August 07, 2008
Do they Blue Shift?

#36300486887 08/08/2008 21:09:28 Re:Update 62 Discussion - August 07, 2008
From what I and Tetra have seen, it doesn't seem like they do.

The other Sleepwalkers Blue Shift normally though. 
#36300486899 08/08/2008 21:51:27 Re:Update 62 Discussion - August 07, 2008
Well then there you go. ;)

#36300486904 08/08/2008 22:11:15 Re:Update 62 Discussion - August 07, 2008
This is probably the best content addition since I started playing in October 2004.

Biased.. yeah probably alot but it gives me something to do thats Cypherite related not to mention once Im done getting me and Pascal our gear we can just start farming blueshifts for events pve hell pvp when were in the mood. It really over shadows the ninjas sure they were cool but this is something else.

Also it offers in the sense of AI variety minimal hacking guns and melee with multiple spawns it makes for alot less of a tedious farm when you have a larger group.
#36300486934 08/08/2008 23:07:16 Re:Update 62 Discussion - August 07, 2008
So far, it looks like the Sleepwalker spawns are better overall than the Kunoichis. The Kunoichis, while semi-difficult to take down were very tedious to kill, as they came one at a time. The Sleepwalkers seem to inflict a decent amount of casualties if the group doesn't have a plan going, so they're I'd say as hard if not "harder" than the kunoichi boxes, but they're much less tedious and less time consuming. They are just as deadly in interlock as out of interlock in my opinion, as compared to the Kunoichis who I perceived as deadlier out of interlock than in interlock.

I and many others have noticed the Sleepwalkers seem to have a max distance at which they'll pursue you, where as the Kunoichis would follow you to the ends of Sati's playground.

On that note, we're going to see if 6 people can take on 6 Sleepwalker Stage 3 boxes. I'll post some more wonderful feedback after we finish them.
#36300486937 08/08/2008 23:28:53 Re:Update 62 Discussion - August 07, 2008
I'm loving loot on random. My name on Syntax starts with a number, so I have a 0.00001% chance to get a Marble, as opposed to say, someone whose name began with a M >_>. He got 40 in 10 minutes. I got one! *cherishes*
#36300486944 08/08/2008 23:57:20 Re:Update 62 Discussion - August 07, 2008
Huh, Something wrong with random loot... that wouldn't screw over a guy with a name that starts with Z right?
#36300486945 08/08/2008 23:59:49 Re:Update 62 Discussion - August 07, 2008
I dunno how "random" loot works. But we've been noticing people with names in the middle of the alphabet get a lot more of it... with the exception of Marias, who the game engine hates.

8ayamo: 8 marbles
Ballak: 13 marbles
evalR: 16 marbles
Mathalos: 27 marbles
Marias: 5 marbles
Royin: 20 marbles
#36300486947 08/09/2008 00:05:45 Re:Update 62 Discussion - August 07, 2008
Maybe it distributes like a bell curve with A and Z at the extreme ends and L to P in the bulge at the middle.
#36300486955 08/09/2008 01:30:24 Re:Update 62 Discussion - August 07, 2008
No, Seymour just hacks. That's the reason.

The 6 boxes were successful, bit of a hiccup at the part where everyone else died. But, we recovered elegantly* (see: running and screaming "OH GOOOOOOD"SMILEY and decided that one healer against 6 boxes, or later we toned it down to 4 due to a problem with NPCs for the boxes that the traumas had where the NPCs would run up into the kill-zone of the Howitzers then just decide to run back to the box.

So, with a team of 4 Howitzer/Destroyers, staggering out their Destroyer and Insidious code debuffs along with nuking, and 2 Healers that threw out Improved Hacking and healed us, we cut through 4 Stage 3 boxes very very easily in about 25 minutes. No casualties, no hiccups that time around. My advice is if you're going to farm and you have the abilites, doesn't seem to be a better way that comes to mind than this. You'll have your gear in no-time. However, I don't know how difficult it is really for the casual player, so I don't know what I could advise to really help people get this gear faster.

But I think it's a bit cheap that the Sleepwalkers can only travel 80 meters then can't progress further, unlike the Kunoichis. If this was an intentional design for the Sleepwalkers, hey that's cool. But many people seem to be taking advantage of that factor, and I think it'd be a greater challenge over-all if they could hunt you all over Sati's playground.

Also, the popular guess I've heard is that like Datamine, there'll be a total of 3 updates dealing with Sati's playground(If it even follows the same pattern), and most people I've talked to have guessed Unlimit boxes next.

#36300486987 08/09/2008 06:36:09 Re:Re:Update 62 Discussion - August 07, 2008
Bayamos wrote:
I dunno how "random" loot works. But we've been noticing people with names in the middle of the alphabet get a lot more of it... with the exception of Marias, who the game engine hates.

8ayamo: 8 marbles
Ballak: 13 marbles
evalR: 16 marbles
Mathalos: 27 marbles
Marias: 5 marbles
Royin: 20 marbles
Racism.
#36300486996 08/09/2008 07:21:52 Re:Re:Re:Update 62 Discussion - August 07, 2008
Marias wrote:
Bayamos wrote:
I dunno how "random" loot works. But we've been noticing people with names in the middle of the alphabet get a lot more of it... with the exception of Marias, who the game engine hates.

8ayamo: 8 marbles
Ballak: 13 marbles
evalR: 16 marbles
Mathalos: 27 marbles
Marias: 5 marbles
Royin: 20 marbles
Racism.
LOL system ownd! Thats gotta be a bummer tho. Havent yet started teh boxes yet. But Havent been excited about a new patch like this one. GJ Rare and crew.
#36300487488 08/10/2008 22:35:22 Re:Update 62 Discussion - August 07, 2008
yeah this is great rare the pants are amazing  cant wait to get them
#36300487560 08/11/2008 02:40:37 Re:Update 62 Discussion - August 07, 2008
Did they secretly increase the Drop Rate of the Shurikens? I did 2 Kunocihi boxes with faction mates last night and got 24 Shurikens from them.

Now that the Sleepwalker boxes are out aswell the Kunoichi boxes don't seem so ridiculous, you now have a choice depending on who you can get for a team, a small team can take on the Kunoichi boxes where a larger one can smash through the Sleepwalker ones quickly.
#36300487815 08/11/2008 19:26:22 Re:Re:Update 62 Discussion - August 07, 2008
eval wrote:

Also, the popular guess I've heard is that like Datamine, there'll be a total of 3 updates dealing with Sati's playground(If it even follows the same pattern), and most people I've talked to have guessed Unlimit boxes next.

Oh Sweet Jeebus I hope not.  What would we win, corn row hair RSI pills and 1983 aerobics leotards? 
#36300487825 08/11/2008 19:39:34 Re:Re:Re:Update 62 Discussion - August 07, 2008
Sorter wrote:
Oh Sweet Jeebus I hope not.  What would we win, corn row hair RSI pills and 1983 aerobics leotards
I'd farm it...
#36300487842 08/11/2008 20:10:47 Re:Re:Re:Re:Update 62 Discussion - August 07, 2008
Cadsuane wrote:
Sorter wrote:
Oh Sweet Jeebus I hope not. What would we win, corn row hair RSI pills and 1983 aerobics leotards?
I'd farm it...
Lmao. /agree

At any rate, I'd love it if their "usable" loot like the marbles and shurikens were the "Cheat Codes"
#36300487906 08/12/2008 00:45:42 Re:Update 62 Discussion - August 07, 2008

'Your Pew Pew Laser hits EPN Crusader for 1337 damage'

#36300487915 08/12/2008 01:59:42 Re:Re:Update 62 Discussion - August 07, 2008
Vinia wrote:

'Your Pew Pew Laser hits EPN Crusader for 1337 damage'


Body Fuzion + Pew Pew Lasers?
#36300488584 08/14/2008 07:57:22 Re:Re:Update 62 Discussion - August 07, 2008
Vinia wrote:

'Your Pew Pew Laser hits EPN Crusader for 1337 damage'

LOL Vinia <3

And 1983 aerobic outfits? Count me in!

/as
#36300488610 08/14/2008 09:11:59 Re:Update 62 Discussion - August 07, 2008
Only if we get Legwarmers with them too, and they can put up those cinema screens in the parks again and show really bad Aerobics TV shows.
If you are reading this my sig didn't work T_T
#36300489285 08/18/2008 05:37:23 Re:Re:Update 62 Discussion - August 07, 2008
Bayamos wrote:
I dunno how "random" loot works. But we've been noticing people with names in the middle of the alphabet get a lot more of it... with the exception of Marias, who the game engine hates.

8ayamo: 8 marbles
Ballak: 13 marbles
evalR: 16 marbles
Mathalos: 27 marbles
Marias: 5 marbles
Royin: 20 marbles
I think it does as it says on the tin, its random. It will prob depend on who loots, who got items last loot and the position of the loot on the npc. Prob the best way to do it is add up all the marbles at the end then split it between whoeva helped farm. Either that or try and take turns about at who loots.
98% Of teenagers surround their minds with rap music, if you're part of the 2% that stayed with Metal, put this in your signature. :P +1
#36300490339 08/21/2008 07:58:58 Re:Update 62 Discussion - August 07, 2008
its probably random (1,6) or something. Never been fond of small numbers like that for random for MMO equations because it tends to favor the middle.  Hell anything with small number ranges favor the middle group.  (I've done some random MMO emu work in the past >_> ) If it hasn't been done, I would recommend using the API Randomize() be added on client/server initialization for better random results (it helps, believe me), Or PersonTogiveTo = Random(1,69) / 10 for better odds with
#36300491386 08/24/2008 17:12:37 Re:Update 62 Discussion - August 07, 2008
my random guess at how it works was that it tried to everyone something but if your inventory is full you can only accept marbles hence it will give them to you more. maybe just a coincidence though.


#36300492547 08/27/2008 16:02:00 Re:Update 62 Discussion - August 07, 2008
Update 62 hotfix 2 - August 28, 2008

Bug Fixes

* Made it more difficult for a hacker to eliminate a Sleepwalker Toy Box single-handed

Thanks to whoever said that in Fan Faire. =P >_>

#36300492552 08/27/2008 16:05:05 Re:Update 62 Discussion - August 07, 2008
FAIL.......SMILEY
#36300492554 08/27/2008 16:06:50 Re:Update 62 Discussion - August 07, 2008
Im sure he knew about it before Fan Faire...
#36300492590 08/27/2008 17:25:11 Re:Update 62 Discussion - August 07, 2008
Lame
#36300492617 08/27/2008 18:39:39 Re:Update 62 Discussion - August 07, 2008
Wonder how... extra resistance/defence?