Ok I woul like to take the first dive an throw the idea out there of TEXTURES!
Now as yu all know the GIs were re-done and lok better. Soo. Could we have a tune up or rethink of the existing textures after all the game is how old?!
With the upto date MMO's that are out there I think that a little tune up here and there would go down a treat.
It has been shown it's possible with the Fan Faire Jeans that have a high resolution texture.
Oh and Just to add onto this.... Anyone else noticed the Sati's Gi is a little blurry texture wise?
More choice of pants and boots, particularly motorcycle style for both male and female. I like the idea of Jeans, but more leathers and I don't mean leather chaps.
Necklaces that serve as hat slots rings that serve as glove slots.
One of my ideas for bandanas maybe make it Cyph only would be a plain gray or black rag.. stained torn even to signify the masked fight in the real. Could be used with the current bandana model and Rarebit already proved he knows what hes doing when it comes to shading.
I agree that we do have sufficient clothing variety at this time(, though I raise an eyebrow at some of the choices originally made as to hat styles..). The problem is that for maximum fighting efficiency , the range of clothing is far more limited. I'm certain that this has probably been mentioned before but here goes any way:
I have heard regularly that there is some exploit as concerns clothing and use of the hyper defences. TBH, I don't want to know the specifics. May be this could be used to our advantage and a "snap shot" of the collective statistics (clothing and player) could be captured, with an hyper-defence-style ability with 0 memory. The player would then be free to change their clothing to whatever attire they would prefer to wear. ?
While I think we have enough clothing. We need a system which allows us to choose certain clothing buffs so we can actually have our own styles of clothing.
Can we please have plain slacks for females - like the males have plain black slacks, could we have these also?
Another idea that isnt my own is the ability to assign buffs from different clothing so we can have our own fighting gear and look good doing it - perhaps also colour modification pills so we can have a set of clothing, decompile it and then recompile it with a colour frag? So we can choose the colour as well?
I know the latter is a huge amount of work, but I (and others) are hopeful
Yeah, Mondification, Im all in, but adding more? I think I might die, just looking at the 108k buffed clothes that Ive been going through to make an XML database, is becoming a ***** to just think about.
I mean we have all fo the guns as level 50 now right? Why not re-buff some clothes, or customize them, level 50-only?
Another idea that isnt my own is the ability to assign buffs from different clothing so we can have our own fighting gear and look good doing it - perhaps also colour modification pills so we can have a set of clothing, decompile it and then recompile it with a colour frag? So we can choose the colour as well?
Darknyte @ Recursion
Since the first time I crafted a piece of clothing, I always asked myself why it wasnt already implemented in that way. I figure the Matrix wouldnt need a whole new set of code for each possible color for a given piece of clothing - would make sense to have color as a selectable variable when crafting, with the selection depending on the color frags you had stored... and the possibility of a new market for rare color frags
Or at least some kind of dye kit. Hopefully something like that shouldnt be that hard to implement, compared to the RSI pills...
I don't care what new items they put in as long as they only doing periodically over months and months in very small and irrelevant doses that require hours and hours of farming, that's the only way they are any good.