Just an observation, more than anything else but hopefully it will spark a discussion.
In my lurking of the boards I notice a number of people mentioning players they'd like to see return, factions of old, combat systems of old and most of all when referencing the story things that aren't 'Matrixy' or words to that effect.
Briefly touching on this section as it's not the main point of my post; of course, we all have friends who have left the game and former factions who have disbanded and we have our likes from the old combat system and the constant reminiscing isn't all bad but I do find that it's a little detrimental. The games community may appear to be stuck in the past, somewhat. There is some optimism but we tend to look back on the healthier days of the game and think 'Ahh those were the days! the game isn't a patch on what it was back then!' and I can't help but think that those kind of posts turn people off the game. Perpetual optimism and looking at the future through rose tinted specs aren't the answer either. Also, although many do welcome new players, there are plenty who would prefer to mock the new and their questions, prefering to kill them or just taunt them in some form. Just try making a character running to Mara C and typing a few words incorrectly in your question and see the reaction you will often get.
I think, in regards to appearing to be stuck in the past, the story is the thing that tends to suffer the most. People seem far too set in their ways about how events back in the day were amazing and how it made things 'Matrixy'. Now, I'm not going to sit here and tell people their opinion is wrong. It stands to reason that a game with a Live Events team instead of just a solo developer may prosper due to the different ideas that all of them can contribute but even just the manpower to have more happening and multiple stories going at once and inter-twining. I'm still a little lost as to why it's always raised in threads and topics both on general discussion and in the Live Events board or in image retrievals, years after that team is dead and buried. Still, Rarebit is the one man who now controls the destiny of the Matrix storyline so, in effect, what he is doing now is 'Matrixy' because it is the Matrix story and it's in his hands and it's his to decide. Is it not down to us to accept that the direction of the story is where it is because the man who is in control of the matrix storyline decides it is? Of course, constructive critiscim is not what I'm really talking about here as stories will always come under the microscope, it's the pointless 'This isn't Matrixy', 'Less Laser pew-pew' and 'If the wachowski's cared we wouldn't be going down this path' attitude thats the real problem. I feel we should embrace the fact that the story is evolving in new paths as The Matrix itself at the end of the third film is in a state it has never been in on a path it's never been on before. Things were always likely to change.
Oh, and on the subject of 'Laser pew-pew' I've always felt that was a cinematic style issue (a style which, by the time cinematics had finished was actually pretty good) rather than a storyline flaw, only it was associated with the storyline just because of the disdain shown to the cinematics at that point. Infact, people herald the meatwad and implode animations and adore their Perpetual code eyes in game. These are the effects we would have seen if the cinematics had remained in an ingame format.
Anyway, discuss, debate and hate... well.. don't hate we'll have a thread lock on our hands if you do
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