Bugged Multi-Build NPCs

4 posts · 2008-07-06 04:59:43 to 2008-07-06 13:22:05

#36300475167 07/06/2008 04:59:43 Bugged Multi-Build NPCs

For quite a while now I noticed that the melee combat styles of Multi-Loadout NPCs are bugged: Reduced to Self-Defense combat style.

Examples:

  • EPN Crusaders are supposed to be Kungfu/Duelist but instead of Kungfu they do Self-Defense
  • Unlimit Soldiers are supposed to be Karate/Rifle/Hacker - no Karate, Self-Defense instead
  • Elite Commandos do Self-Defense instead of Aikido
  • Similar bugs with SSR Sec Guards, Kalt Executive Security and countless other Multi-Build NPCs

Is that a bug or has this been changed on purpose?

#36300475210 07/06/2008 09:12:06 Bugged Multi-Build NPCs
Use /bug ingame and submit this information.
#36300475242 07/06/2008 11:22:51 Re:Bugged Multi-Build NPCs
I think it's spy style for some odd reason. I noticed they do it a lot for their first three interlock rounds. And it is hard to outroll, too.
#36300475268 07/06/2008 13:22:05 Bugged Multi-Build NPCs
AltDimension wrote:
Use /bug ingame and submit this information.

Generally people post on the forums so they can see if what they think is a bug, really is a bug.