As I mentioned in manatiks GM box thread. the timers for disabling the stealth abilities lasts a long time. And well after you finish a box or leave Sati's playground. Relogging clears the timers, but death does not.
Was this intentional or a bug?
5 posts ยท 2008-07-03 08:56:14 to 2008-07-08 20:51:56
As I mentioned in manatiks GM box thread. the timers for disabling the stealth abilities lasts a long time. And well after you finish a box or leave Sati's playground. Relogging clears the timers, but death does not.
Was this intentional or a bug?
what exactly does the QA test again?As I mentioned in manatiks GM box thread. the timers for disabling the stealth abilities lasts a long time. And well after you finish a box or leave Sati's playground. Relogging clears the timers, but death does not.
Was this intentional or a bug?

SkyBruin-ML wrote:They test cypherite commanders and maybe it isn't a bug as Sky already said.what exactly does the QA test again?As I mentioned in manatiks GM box thread. the timers for disabling the stealth abilities lasts a long time. And well after you finish a box or leave Sati's playground. Relogging clears the timers, but death does not.
Was this intentional or a bug?
As I mentioned in manatiks GM box thread. the timers for disabling the stealth abilities lasts a long time. And well after you finish a box or leave Sati's playground. Relogging clears the timers, but death does not.
Was this intentional or a bug?
The length of the stealth suppression was brought up when the content was tested and it was determined that it was the desired duration.
The supression last as long as the encounter does.

Thanks for the clarification, I suspected they were possibly related to the box timers.
does that mean that they currently last as long as the box itself? seems to be the case with the amount of time left on the cooldown timer when I've checked. If that is the case then when the timer corrections are done these will get even longer.
Still not a big issue since you can log and clear the timer.