I was wondering if there is a number out there of how many kill animations are through the entire Operative tree from MA Initiate to Grandmaster of all three trees.
Does anyone have a definitive number of MA kill animations?
8 posts · 2008-06-14 08:32:02 to 2008-08-17 22:09:34
Generally you have a hit/hit kill animation and then a hit/miss animation. Just do the math from there, minus or plus a few because like how Self-Defense has 2 for Grab, 2 for Speed, but only 1 for Power.
*edited by admin*
Thanks should put me on the right direction.
If you're lucky Rarebit or 9mmfu might answer a PM about it.
Trust me if thats lucky I aint gonna be lucky anytime soon 

I somewhat recently did a photoshoot where I was able to perform killing blows on an NPC every round. Seems to me each style/tactic has 3 different common animations and 1 rare one. So I guess that would make 36 different kill animations...
I'd have to do some research but it would have to be 36 plus a few because say kungfu has 3 grab finishers (upper, bunch of stomach elbow punchs, and the just grab to the head with legs and flip them on there head) for instance. karate also has 3 animations for power, and i think aikido has 3 animations for speed, 2 for power, and 2 for grab. so you could guess close to 40 since each tree has atleast 1 with 3.. not so sure about awakened if your counting that i can only recall 1 for speed 1 for punch and 2 for grab but i know I'm missing a few.
Zeac wrote:
.. not so sure about awakened if your counting that i can only recall 1 for speed 1 for punch and 2 for grab but i know I'm missing a few.I really hate that ending animation for self defense- power. I really wish they would bring back that ending animation where the guy would step on the opponents face on the ground. Everytime I see that, it makes me cringe

