[10.2.3] Merv mission feedback thread: "Incoming"

15 posts · 2008-05-28 14:42:00 to 2008-05-29 15:47:59

#36300460617 05/28/2008 14:42:00 [10.2.3] Merv mission feedback thread: "Incoming"
Scheduled for tomorrow.

#36300460730 05/28/2008 19:29:43 Re:[10.2.3] Merv mission feedback thread: "Incoming"



Sorry, compulsion. Anywho, predictions: Lots of Machines to fight, or the General gets stuck in even more doo.
#36300460779 05/28/2008 23:36:02 Re:[10.2.3] Merv mission feedback thread: "Incoming"
The name of this mission is rather.. well giving away I'd say.
#36300460808 05/29/2008 03:23:59 Re:[10.2.3] Merv mission feedback thread: "Incoming"
I sincerely hope that today's hot fix is set to fix something in the Merv mission.. because otherwise, this is by far the most difficult mission I have ever experienced.

I think the mission is great! (Phases 1 and 2, at least)

I was completely caught off guard, lots of action, caught off guard again ----> then I fell victim to an objective that said "Eliminate the Agent."

Yes, well, after about seven deaths... I have given up.

>.>

I'll wait until someone tells me they've successfully gotten through it, before I pass final judgment.

Great atmosphere in the mission, though!
#36300460865 05/29/2008 05:43:35 Re:[10.2.3] Merv mission feedback thread: "Incoming"
I didn't have any trouble fighting the Agent(s).


Heheh, nice knowin' ya, General.
#36300460867 05/29/2008 05:46:27 Re:[10.2.3] Merv mission feedback thread: "Incoming"
Zippy, how do you kill a 255? That's the level of the agent I have to kill, and the main problem is that I can't stand the two bullets he uses to kill me and his regen rate makes worthless any attack I throw at him.

#36300460878 05/29/2008 06:32:28 Re:[10.2.3] Merv mission feedback thread: "Incoming"
I just did this mission with MathalosVC, and he is level 30, and I only had to kill a Level 31 Agent. Not sure what could be causing a Level 255 one for Level 50's.
#36300460888 05/29/2008 07:29:22 Re:[10.2.3] Merv mission feedback thread: "Incoming"
Mathalos wrote:
I just did this mission with MathalosVC, and he is level 30, and I only had to kill a Level 31 Agent. Not sure what could be causing a Level 255 one for Level 50's.

Well, I can confirm that there's a glitch for this mission. I tried to start the mission 5 times at different places (2 at Richland, 1 Westeview, 1 International and 1 Downtown), using my 50 level main. Every and each time, through the two first phases, the agents attacking me at the mission area spawn at level 255. As the goal to complete 2nd phase involves the killing of the agent, I sucumb at the 2nd shot without doing any real damage to think in finishing the mission.

In the other hand, I used my 24 level alt, forced to run the mission at Westeview the 3 times I started it. Nevertheless, the agents spawning are 3 chevron level 25 NPCs, and therefore soloable. So, we might need another hotfix to solve this problem with level 50 players.

#36300460898 05/29/2008 07:59:58 Re:[10.2.3] Merv mission feedback thread: "Incoming"
Hm. I'll either run this on Sieges's brother, or get one of the low-levelled new folks in the faction I co-run to tag along...
#36300460932 05/29/2008 09:22:13 Re:[10.2.3] Merv mission feedback thread: "Incoming"
For level 50s who have their XP at maximum, just run the critical mission on easy and you'll get level 49 Agents instead of the level 255s. Got $i175,000 after completing the mission and got the IS booster.
#36300460964 05/29/2008 10:43:41 Re:[10.2.3] Merv mission feedback thread: "Incoming"

Level 10 agents when I ran it on easy on my level 11 merv alt... that's just silly. Please tell me that's a glitch.

Starschwar
#36300460976 05/29/2008 11:34:39 Re:[10.2.3] Merv mission feedback thread: "Incoming"
I didn't have any problems whatsoever. I ran it in Richland, I have max XP, and I ran it on Medium. Two level 50 Agents in the first phase, a single level 50 Agent in the second phase followed by a Captain and another lvl 50 Agent.

I think you guys are making up excuses so you don't have to face the fact that maybe the General didn't make it this time. ;)
#36300460992 05/29/2008 12:03:57 Re:[10.2.3] Merv mission feedback thread: "Incoming"
ZippyTheSquirrel wrote:
I didn't have any problems whatsoever. I ran it in Richland, I have max XP, and I ran it on Medium. Two level 50 Agents in the first phase, a single level 50 Agent in the second phase followed by a Captain and another lvl 50 Agent.

I think you guys are making up excuses so you don't have to face the fact that maybe the General didn't make it this time. SMILEY

Nah! Voltio pointed it at the right direction. Voltio did it on easy without problems. You did it on medium without problems too. The glitch seems to affect only level 50 players doing the mission at hard.

#36300461054 05/29/2008 14:18:04 Re:[10.2.3] Merv mission feedback thread: "Incoming"
TekMon wrote:
ZippyTheSquirrel wrote:
I didn't have any problems whatsoever. I ran it in Richland, I have max XP, and I ran it on Medium. Two level 50 Agents in the first phase, a single level 50 Agent in the second phase followed by a Captain and another lvl 50 Agent.

I think you guys are making up excuses so you don't have to face the fact that maybe the General didn't make it this time. SMILEY;)

Nah! Voltio pointed it at the right direction. Voltio did it on easy without problems. You did it on medium without problems too. The glitch seems to affect only level 50 players doing the mission at hard.

Hm yeah there is an unexpected scaling problem with those NPCs when the mission is run on Hard at level 50. Until we get a fix in, if your team is level 50, run the mission on Easy or Medium difficulty and it should work all right.

#36300461085 05/29/2008 15:47:59 Re:[10.2.3] Merv mission feedback thread: "Incoming"
Rarebit wrote:
TekMon wrote:
ZippyTheSquirrel wrote:
I didn't have any problems whatsoever. I ran it in Richland, I have max XP, and I ran it on Medium. Two level 50 Agents in the first phase, a single level 50 Agent in the second phase followed by a Captain and another lvl 50 Agent.

I think you guys are making up excuses so you don't have to face the fact that maybe the General didn't make it this time. SMILEY" width="15" height="15" />

Nah! Voltio pointed it at the right direction. Voltio did it on easy without problems. You did it on medium without problems too. The glitch seems to affect only level 50 players doing the mission at hard.

Hm yeah there is an unexpected scaling problem with those NPCs when the mission is run on Hard at level 50. Until we get a fix in, if your team is level 50, run the mission on Easy or Medium difficulty and it should work all right.


So... we're supposed to have weak agents? Why?
Starschwar