In both an attempt to get the Syntax leaderboard to 20 people, and to shame more people into submitting their CQ Count:

There we go, with the grand total of 443 and a place in the top 20 of Syntax
(For a small ammount of time at least
)
87 posts · 2008-05-03 01:07:50 to 2008-07-14 15:20:18
In both an attempt to get the Syntax leaderboard to 20 people, and to shame more people into submitting their CQ Count:

There we go, with the grand total of 443 and a place in the top 20 of Syntax
(For a small ammount of time at least
)



I'm so disappointed in you, Ves.Updated Sunday, May 18, 2008
Recursion CQ Point Leaders
- 20,594 - Crowlos - <Fallen Horizon>
- 18,549 - DEATHWARRANT
- 18,418 - Seraphus
- 16,234 - Illyria1 - <The Collective>
- 15,471 - Prim3
- 15,152 - StupidFly
- 14,762 - IDeathWarrantI
- 14,645 - Jardiniere
- 14,426 - Miggesch - <Kings of Never>
- 13,286 - NeuAscension
- 1,444 - Warboy - <Pluribus Neo>
- 427 - Vesuveus - <The Daniel Institute of Dream Interpretation>
- -
- -
- -




VectorFaked.

Lyr



personlll wrote:/agreeWhat would be really cool is if there was a log of how many times you have died by another player's hands. A kill/death ratio would be a much better assessment ofFixed.pvp skillhyper jump frequency. This current leaderboard of total cq points puts too much weight on time spent pvp'ing and/or loitering on a pvp team.
Zudrag wrote:Now it's correct!personlll wrote:/agreeWhat would be really cool is if there was a log of how many times you have died by another player's hands. A kill/death ratio would be a much better assessment ofFixed.pvp skillhyper jump frequency. This current leaderboard of total cq points puts too much weight on time spent pvp'ing and/or loitering on a pvp team.
In all seriousness, my fine sir, you are correct. That is what all servers have come down to.
EDIT: @ Crowlos: you dirty dueled for that syntax CQ, didn't you? =P
update thread plz kthxbai
AltDimension wrote:Yep, and we've been past the 1st of the month...update thread plz kthxbai
He said in his first post that he would update once a month, be patient.
I'll be updating the leaderboard in the OP tomorrow, Sunday, June 1, 2008.
Juleus wrote:AltDimension wrote:Yep, and we've been past the 1st of the month...update thread plz kthxbai
He said in his first post that he would update once a month, be patient.
Plus
Vesuveus wrote:I'll be updating the leaderboard in the OP tomorrow, Sunday, June 1, 2008.
I Havent seen him post all week perhaps he's busy in the real?
anyways i dont know what you're moaning for your going to get knocked off real soon.
AltDimension wrote:Not moaning just 'sayin.Juleus wrote:AltDimension wrote:Yep, and we've been past the 1st of the month...update thread plz kthxbai
He said in his first post that he would update once a month, be patient.
Plus
Vesuveus wrote:I'll be updating the leaderboard in the OP tomorrow, Sunday, June 1, 2008.I Havent seen him post all week perhaps he's busy in the real?
anyways i dont know what you're moaning for your going to get knocked off real soon.







Hopefully he'll come bak or some1 could follow up on this.
And ehhm would it not be better to get people that actually have a high cq count to post instead of the 200 - 4k cq's that have bn getting posted. Not much point havin a top 20 leaderboard with the top havin 20k+ and at no. 10 its down to say 5k.
If he comes bak or some1 else takes over, for god sakes don't go 'i want my name on the board for a while'. Talk to the people that do have a high cq count and either get them to post or take a pic. I would like to see the cq leaderboard working the way it should b.
(Not to bothered about Shimtax and Reccy, more Vector i'm wantin to see
)
The only way we can get the *real* CQ leader board would be to either:
A. Kick the faces of the Sony Web Team to actually add the CQ leaderboard to DN1
B. Ask Rarebit and, if he has time in his packed schedual, post the leaderboard on a monthly basis
This was a brave thing to do but it is obviously too much work to keep track of.
Also, can we have names for Recursion and Vector to match Syntax's 'Shimtax' ¬_¬
Last night i just hit 6800 cq. As i said earlier in the topic, i ain't gonna post as theres ALOT more peeps above me. I know quite alot of peeps that have got 10 - 15k. No point speakin to them now as the OP is mia.
Rare or SoE, give us monthly CQ Leaderboards please ![]()
p.s. Soz sayin shimtax is just habit ![]()

what we need is a kill to death ratio. how many kills you have compared to how may death you have. play time means some..but sometimes you just log in and dont pvp. or take a long time to level. so playtime dosent neccessarily reflect wether your good or bad.
plus i dont personally count cq's from beta to a few months after launch. you oculd kil the same level 2 100 times in a row and get a cq everytime. plus you could just go afk on a team and collect every cq as well. alot of people that dont deserve a high cq count got them because of that. after they fixed it it was harder to rack em up.
id love a cq leader board that was updated everymonth from here on out with the following information
cq's earned
cq's given ( death )
overall kills
overall deaths
playtime
flagtime ( for nonhostile )
then rank us by percentage on a monthly basis. with rewards going to the best of the best. gawd..id probably log in twice as much for that.
K/D spreads only work in FPS's. It would only serve to show Hyperjump frequency in MxO.what we need is a kill to death ratio. how many kills you have compared to how may death you have. play time means some..but sometimes you just log in and dont pvp. or take a long time to level. so playtime dosent neccessarily reflect wether your good or bad.
plus i dont personally count cq's from beta to a few months after launch. you oculd kil the same level 2 100 times in a row and get a cq everytime. plus you could just go afk on a team and collect every cq as well. alot of people that dont deserve a high cq count got them because of that. after they fixed it it was harder to rack em up.
id love a cq leader board that was updated everymonth from here on out with the following information
cq's earned
cq's given ( death )
overall kills
overall deaths
playtime
flagtime ( for nonhostile )
then rank us by percentage on a monthly basis. with rewards going to the best of the best. gawd..id probably log in twice as much for that.