Rarebit.....
"Gunners Class" receive a lot of upgrades in this year (commando clothes, FM1500)...and now more weapons. With addition of the ORG abilities, a "Gunner Machine" is mega-overpower....
Im Zion, Martial Arts....Now we havent the "numbers" (most time outnumber 10 vs 1), every class of this game pwns MAs in IL (and trust me, im a good MA...). Gunners can Max damage, accuracy and defense...Snipers can kill U with 240 resist in 4 shots....forget more GUN UPGRADES!.
-Snipers have Overdrive Bandana. Gunners have FM1500, Commando Clothes for max accu and damage, AreaK, Clamors with STUN and high rate of fire, can max defense. Actually a gunslinger OWNs everyone in IL.
-Oh, and dont forget Gunners have powerfull specials like FULL AUTO REDUX or Sneak abilities (Escape and evasion).
-Also have root specials and super long-range!. A sniper can kill us in 4 shots!.
Please put more attention on MAs....he dont have nothing!!!!!!.
-MA specials fails a lot!!!!. (Dummy Drill, Tomo nage, etc etc). +7 accuracy boost when pistol execution is near +40
-havent ROOT or SNEAK.
-MA=4seg specials reuse and need Interlok. An SMG can shot 2 times in this time, shot other enemy and jump because dont need IL.
-Havent guns!. Havent clothes! Havent long range!.
PLEASE SAVE MARTIAL ARTS!!!!!.