Event Calendar and Ingame Time?

4 posts · 2008-03-27 12:27:00 to 2008-03-30 18:27:00

#36300432342 03/27/2008 12:27 Re:Event Calendar and Ingame Time?
I think it'd be cool if there was a big clock in the actual game, like a building with a clock face on it...then people could head over to it to find out the time if need be, may even promote somewhere else to hang out.

Plus if it had the date on it an all, it'd be a cool reminder that it's 1999 and be funny to see after new year it still being 1999 SMILEY

Though probably just me being daft.
#36300432602 03/27/2008 17:28 Re:Event Calendar and Ingame Time?
I don't know about a calendar, but I wouldn't mind seeing MCT time somewhere while /time still gives the time on your own PC.  If MCT time were given though, I would suggest 24 hr time/weather cycles.  Actually I think time should move in 24hr periods anyway, if we are to say that it's been about 3 years since the installation of the truce...if we went by in-game time it would have been several more than 3.
#36300433937 03/30/2008 18:27 Re:Event Calendar and Ingame Time?
In game Calendar is a very good Idea and would be an easy function for them to add to the game.
Maybe when an event or a date and time you have picked comes round your operator calls to tell you.



#36300433938 03/30/2008 18:27 Re:Event Calendar and Ingame Time?
In game Calendar is a very good Idea and would be an easy function for them to add to the game.
Maybe when an event or a date and time you have picked comes round your operator calls to tell you.