Anniversary 2008 Update Discussion

66 posts · 2008-03-19 15:17:30 to 2008-04-02 20:10:33

#36300427441 03/19/2008 15:17:30 Anniversary 2008 Update Discussion
This thread is for discussion of Anniversary 2008 Update, which is scheduled to release on Thursday, March 20, 2008.


#36300427443 03/19/2008 15:19:50 Re:Anniversary 2008 Update Discussion

First!

So I take it that the datamine payout will be the norm from now on then?

#36300427444 03/19/2008 15:19:52 Re:Anniversary 2008 Update Discussion
I guess It's just given that the DM info will get nerfed. But interesting nonetheless
#36300427445 03/19/2008 15:21:57 Re:Anniversary 2008 Update Discussion
So, you can use MS and still have those luggables?

(omg removed my flaming, bad troll.)
#36300427446 03/19/2008 15:24:55 Re:Anniversary 2008 Update Discussion
Zudrag wrote:
So, you can use MS and still have those luggables?

Dripping-Cheese wrote:

First!


You're cool.

You know I'm your hero!
#36300427447 03/19/2008 15:26:11 Re:Anniversary 2008 Update Discussion
Rare or 9mmfu, do you know if range and chance of success is the same as a .4 with the luggable taps?
#36300427451 03/19/2008 15:32:04 Re:Anniversary 2008 Update Discussion

Okay...

Output of mining in DM construct = 3x output mining in Creston

Output of mining in DM construct with Datamine Tap luggable = 3x output mining in DM construct with Scrambler 0.4

If the standard outcome in Creston is 20k, then you would get the same amount of cash in there like you do now IF you use the luggable tap.

So it still allows you to get those heaps of cash like now, but with a luggable you can easily be detected.

#36300427456 03/19/2008 15:37:10 Re:Anniversary 2008 Update Discussion
Vitruv wrote:

Okay...

Output of mining in DM construct = 3x output mining in Creston

Output of mining in DM construct with Datamine Tap luggable = 3x output mining in DM construct with Scrambler 0.4

If the standard outcome in Creston is 20k, then you would get the same amount of cash in there like you do now IF you use the luggable tap.

So it still allows you to get those heaps of cash like now, but with a luggable you can easily be detected.

  1. Luggable is in Datamine only
  2. 3+3=6

Looking forward to the anniversary, hopefully we start getting stuff to buy soon though.

#36300427460 03/19/2008 15:41:57 Re:Anniversary 2008 Update Discussion
SolidRevolver wrote:
Vitruv wrote:

Okay...

Output of mining in DM construct = 3x output mining in Creston

Output of mining in DM construct with Datamine Tap luggable = 3x output mining in DM construct with Scrambler 0.4

If the standard outcome in Creston is 20k, then you would get the same amount of cash in there like you do now IF you use the luggable tap.

So it still allows you to get those heaps of cash like now, but with a luggable you can easily be detected.

  1. Luggable is in Datamine only
  2. 3+3=6

Looking forward to the anniversary, hopefully we start getting stuff to buy soon though.


Standard output DM construct with Scrambler 0.4 = 3x Output Creston

Output with Luggable, WHICH IS OF COURSE ONLY IN THE CONSTRUCT = 3x Standard output DM construct with Scrambler 0.4

3x3=9

#36300427462 03/19/2008 15:42:49 Re:Anniversary 2008 Update Discussion
so they are cutting back on datamine eh? cant say im suprised.  had it of stayed at its current level it would of ruined the economy in the game.
#36300427465 03/19/2008 15:44:26 Re:Anniversary 2008 Update Discussion
Tygrius wrote:
so they are cutting back on datamine eh? cant say im suprised.  had it of stayed at its current level it would of ruined the economy in the game.

They just had to do it. We would have received the mother of all inflations.
#36300427477 03/19/2008 15:52:48 Re:Anniversary 2008 Update Discussion
Im not arguing.  Yah it was nice for leveling abilities, but ever since I first saw how much you could get in there, I was fearful of inflation if it remained at that level.
#36300427481 03/19/2008 15:57:34 Re:Anniversary 2008 Update Discussion

Few questions...

 1)  Will the luggable drop as you leave datamine or will it be like the boosters and leave with you?

 2)  If it drops when you leave the construct (as it stays inside) does it drop randomly or will it drop at the archivist you left at?

 3)  Will the Data Extractor 1.0 be lowered in level as there is currently two extractors for lvl 40 ?  The 1.0 and 2.0.  Big gap from lvl 30 to 40 without a new siphon tap to use.

#36300427521 03/19/2008 17:43:39 Re:Anniversary 2008 Update Discussion
papajustice wrote:

Few questions...

 1)  Will the luggable drop as you leave datamine or will it be like the boosters and leave with you?

 2)  If it drops when you leave the construct (as it stays inside) does it drop randomly or will it drop at the archivist you left at?

 3)  Will the Data Extractor 1.0 be lowered in level as there is currently two extractors for lvl 40 ?  The 1.0 and 2.0.  Big gap from lvl 30 to 40 without a new siphon tap to use.


1) I'm sure it will stay inside the Construct just like Bomb pet Luggie and not the Boosters Luggie.

2) It will dropped where you left it and anyone can find it and pick it up.

3) There's actually a Data Extractor 3.0 or that 0.4 one too.

#36300427544 03/19/2008 18:26:04 Re:Anniversary 2008 Update Discussion
Only 2 data tap luggables? 


I was hoping for 3.  That way those of us who -weren't- info farmers on Syntax could have a crack at the new tap.
#36300427548 03/19/2008 18:29:32 Re:Anniversary 2008 Update Discussion
ArchDuke wrote:
Only 2 data tap luggables? 


I was hoping for 3.  That way those of us who -weren't- info farmers on Syntax could have a crack at the new tap.
We can hunt the info farmers like we're hunting Jedi. SMILEY
#36300427553 03/19/2008 18:33:11 Re:Anniversary 2008 Update Discussion
Gerik wrote:
ArchDuke wrote:
Only 2 data tap luggables? 


I was hoping for 3.  That way those of us who -weren't- info farmers on Syntax could have a crack at the new tap.
We can hunt the info farmers like we're hunting Jedi. SMILEY" />

We'll make a team in the morning then. SMILEY
#36300427554 03/19/2008 18:33:21 Re:Anniversary 2008 Update Discussion
What? You're going into Datamine?

...



Okay, more Smith for me. More... hehehe, I made a funny.


*jumps on Ebola's head* Onward!
#36300427555 03/19/2008 18:34:41 Re:Anniversary 2008 Update Discussion
ArchDuke wrote:
Gerik wrote:
ArchDuke wrote:
Only 2 data tap luggables? 


I was hoping for 3.  That way those of us who -weren't- info farmers on Syntax could have a crack at the new tap.
We can hunt the info farmers like we're hunting Jedi. SMILEY<img mce_tsrc=

We'll make a team in the morning then. SMILEY<img mce_tsrc=
Don't forget your black robes and red lightsabers!

Edit: Or atleast your towel...
#36300427557 03/19/2008 18:36:06 Re:Anniversary 2008 Update Discussion
Gerik wrote:
ArchDuke wrote:
Gerik wrote:
ArchDuke wrote:
Only 2 data tap luggables? 


I was hoping for 3.  That way those of us who -weren't- info farmers on Syntax could have a crack at the new tap.
We can hunt the info farmers like we're hunting Jedi. SMILEY<img mce_tsrc=" />

We'll make a team in the morning then. SMILEY<img mce_tsrc=" />
Don't forget your black robes and red lightsabers!

You got it. I'll bring this guy along too.


#36300427605 03/19/2008 19:14:23 Re:Anniversary 2008 Update Discussion
mantra777 wrote:
papajustice wrote:

Few questions...

 1)  Will the luggable drop as you leave datamine or will it be like the boosters and leave with you?

 2)  If it drops when you leave the construct (as it stays inside) does it drop randomly or will it drop at the archivist you left at?

 3)  Will the Data Extractor 1.0 be lowered in level as there is currently two extractors for lvl 40 ?  The 1.0 and 2.0.  Big gap from lvl 30 to 40 without a new siphon tap to use.


1) I'm sure it will stay inside the Construct just like Bomb pet Luggie and not the Boosters Luggie.

2) It will dropped where you left it and anyone can find it and pick it up.

3) There's actually a Data Extractor 3.0 or that 0.4 one too.

I know there is a Extractor 3.0 and Scrambler 0.4 But those are level 45 and above.  As I posted I was talking about the two extractors for lvl 40.  As of right now you go from Siphon 3.0 at lvl 30 to Extractor 1.0 and 2.0 at lvl 40 with nothing in between.  Was asking if the 1.0 Extractor would be lowered to BELOW lvl 40 

And if it drops at the archivists that kinda makes it easy to find them. For how much they are worth to have it would be nice if they were harder to find.

#36300427715 03/20/2008 00:54:14 Re:Anniversary 2008 Update Discussion
I'm looking forward for the update to have some fun.
#36300427718 03/20/2008 01:04:13 Re:Anniversary 2008 Update Discussion
ArchDuke wrote:
Gerik wrote:
ArchDuke wrote:
Gerik wrote:
ArchDuke wrote:
Only 2 data tap luggables? 


I was hoping for 3.  That way those of us who -weren't- info farmers on Syntax could have a crack at the new tap.
We can hunt the info farmers like we're hunting Jedi. SMILEY<img mce_tsrc=" />

We'll make a team in the morning then. SMILEY<img mce_tsrc=" />
Don't forget your black robes and red lightsabers!

You got it. I'll bring this guy along too.


Dude, if he's in our team - count me in. I'm so there!

I lol'd so hard at that picture...

#36300427891 03/20/2008 08:04:59 Re:Anniversary 2008 Update Discussion
Well it's pointless to mine in Datamine now, unless you have the luggable.

Back to missioning to make info.
#36300427893 03/20/2008 08:07:18 Re:Anniversary 2008 Update Discussion
"It will revert the player to their normal state if they attempt to use Master Shadow." Win. 9x is looking pretty consistent with how 10x was.
#36300427911 03/20/2008 08:32:31 Re:Anniversary 2008 Update Discussion
Yea, that Master Shadow addition is nice, not checked the Matrix world lugs yet, but I do hope they have that same reaction to MS.
#36300427924 03/20/2008 09:26:23 Re:Anniversary 2008 Update Discussion
Hm.. I thought that the Smith Firewall Candy gives you Smith Virus Infection AND a green flame.. I don't get a green flame. SMILEY
#36300427927 03/20/2008 09:32:45 Re:Anniversary 2008 Update Discussion
Michael1 wrote:
Hm.. I thought that the Smith Firewall Candy gives you Smith Virus Infection AND a green flame.. I don't get a green flame. SMILEY" width="15" height="15" />


It protects you from the Smith Virus.

And it is rather dissappointing, so much for the 'colorful protection' from the virus.

#36300427928 03/20/2008 09:37:50 Re:Anniversary 2008 Update Discussion
SolidRevolver wrote:
Michael1 wrote:
Hm.. I thought that the Smith Firewall Candy gives you Smith Virus Infection AND a green flame.. I don't get a green flame. SMILEY<img mce_tsrc=" width="15" height="15" />


It protects you from the Smith Virus.

And it is rather dissappointing, so much for the 'colorful protection' from the virus.

Yeah. It's disappointing.
#36300427941 03/20/2008 10:00:34 Re:Anniversary 2008 Update Discussion
Bayamos wrote:
"It will revert the player to their normal state if they attempt to use Master Shadow." Win.
Awesome.
#36300427948 03/20/2008 10:07:47 Re:Anniversary 2008 Update Discussion
Slight problem I think




My damage %'s keep multiplying. They're not actually being applied, but it keeps...adding on another list of damage %'s every couple of seconds. I'm getting a bit of out of the ordinary lag too, and this may explain this.

My MxO crashed shortly after this, and was using up 3x as much CPU juice as it normally does.
#36300427953 03/20/2008 10:12:05 Re:Anniversary 2008 Update Discussion
We have a Machine shirt and an Exile shirt.  Where's the Zion shirt?

There really is no love for non-Mechs in this game.


Plain White T and MC logo shirt were nice suprises though.
#36300428037 03/20/2008 11:55:50 Re:Anniversary 2008 Update Discussion
Michael1 wrote:
SolidRevolver wrote:
Michael1 wrote:
Hm.. I thought that the Smith Firewall Candy gives you Smith Virus Infection AND a green flame.. I don't get a green flame. SMILEY<img mce_tsrc=" width="15" height="15" />


It protects you from the Smith Virus.

And it is rather dissappointing, so much for the 'colorful protection' from the virus.

Yeah. It's disappointing.
Guh. This is a bug. Gonna have to see about getting a hotfix.

#36300428043 03/20/2008 12:01:02 Re:Anniversary 2008 Update Discussion
Rarebit wrote:
Guh. This is a bug. Gonna have to see about getting a hotfix.

Ah, that would make sense, thought it was weird it was in the IR but no dice ingame
#36300428052 03/20/2008 12:07:48 Re:Anniversary 2008 Update Discussion
Rarebit wrote:
Michael1 wrote:
SolidRevolver wrote:
Michael1 wrote:
Hm.. I thought that the Smith Firewall Candy gives you Smith Virus Infection AND a green flame.. I don't get a green flame. SMILEY<img mce_tsrc=" width="15" height="15" />


It protects you from the Smith Virus.

And it is rather dissappointing, so much for the 'colorful protection' from the virus.

Yeah. It's disappointing.
Guh. This is a bug. Gonna have to see about getting a hotfix.

Great!
#36300428111 03/20/2008 13:28:47 Re:Anniversary 2008 Update Discussion
I have just seen a luggable, you have gotten rid of that big green "I AM HERE" shield which both hid what the luggable actually looked like and took away the reason of having the luggable detector abilities as you could see them miles away.  It looks awesome!
#36300428124 03/20/2008 14:07:56 Re:Anniversary 2008 Update Discussion
SolidRevolver wrote:
I have just seen a luggable, you have gotten rid of that big green "I AM HERE" shield which both hid what the luggable actually looked like and took away the reason of having the luggable detector abilities as you could see them miles away.  It looks awesome!
I agree. I knew there was something different about it.
#36300428126 03/20/2008 14:12:34 Re:Anniversary 2008 Update Discussion
Zudrag wrote:
Slight problem I think


My damage %'s keep multiplying. They're not actually being applied, but it keeps...adding on another list of damage %'s every couple of seconds. I'm getting a bit of out of the ordinary lag too, and this may explain this.

My MxO crashed shortly after this, and was using up 3x as much CPU juice as it normally does.
Hmm, I just took a look, and the same is happening for me. I've also crashed twice today in about 2 hours of playtime; usually I don't crash for an entire day of playing. Picked up a luggable in Datamine, and crashed about 2 minutes later. I hope it's merely coincidence.
#36300428318 03/20/2008 21:14:52 Re:Anniversary 2008 Update Discussion
Also, WTB Accelerated Smiths.

Or Red Runtimes that spit out Accelerated Smiths.
#36300428379 03/21/2008 02:16:03 Re:Anniversary 2008 Update Discussion
One of the Datamining Luggables on Syntax has spawned inside the refuse on the garbage barge and cannot be picked up. 
#36300429455 03/22/2008 06:42:14 Re:Anniversary 2008 Update Discussion
@ Devs: Make luggables drop (AND remove the effects) on death, NOT reconstruct, thank you. That would lessen the number of people dual clienting to keep hold of a certain luggable.
#36300429457 03/22/2008 06:44:59 Re:Anniversary 2008 Update Discussion
GoDGiVeR wrote:
@ Devs: Make luggables drop (AND remove the effects) on death, NOT reconstruct, thank you. That would lessen the number of people dual clienting to keep hold of a certain luggable.
  1. Drop on death
  2. You need to hold the luggable to get the buffs, once you drop the lug, you lose the buffs

They used to look silly and work silly, you have sorted the looks, now fix how they work >_<

#36300429636 03/22/2008 13:34:16 Re:Anniversary 2008 Update Discussion
Make sure not to have two macros both named /tap, if one uses 0.4 you'll get 0.4 info even if you have the Datamine Tap.
#36300429713 03/22/2008 17:16:42 Re:Anniversary 2008 Update Discussion
ArchDuke wrote:
We have a Machine shirt and an Exile shirt.  Where's the Zion shirt?

There really is no love for non-Mechs in this game.
Yeah, I was expecting atleast a shirt with 'Human' or 'Zion' on it. SMILEY
#36300429720 03/22/2008 17:30:46 Re:Anniversary 2008 Update Discussion
That's what 'MAN' and 'WOMAN' shirts are for. 
#36300429750 03/22/2008 18:08:58 Re:Anniversary 2008 Update Discussion
Null
#36300429980 03/23/2008 04:42:36 Re:Anniversary 2008 Update Discussion
SolidRevolver wrote:
GoDGiVeR wrote:
@ Devs: Make luggables drop (AND remove the effects) on death, NOT reconstruct, thank you. That would lessen the number of people dual clienting to keep hold of a certain luggable.
  1. Drop on death
  2. You need to hold the luggable to get the buffs, once you drop the lug, you lose the buffs

They used to look silly and work silly, you have sorted the looks, now fix how they work >_<




Agreed, bring them back closer to their original spec, you know, the one that everyone got excited about when they were first announced. No hardlining inter-district either. heh.
#36300429982 03/23/2008 04:58:25 Re:Anniversary 2008 Update Discussion
cloudwolf wrote:
SolidRevolver wrote:
GoDGiVeR wrote:
@ Devs: Make luggables drop (AND remove the effects) on death, NOT reconstruct, thank you. That would lessen the number of people dual clienting to keep hold of a certain luggable.
  1. Drop on death
  2. You need to hold the luggable to get the buffs, once you drop the lug, you lose the buffs

They used to look silly and work silly, you have sorted the looks, now fix how they work >_<






Agreed, bring them back closer to their original spec, you know, the one that everyone got excited about when they were first announced. No hardlining inter-district either. heh.
I don't know what announcement you're looking at (I've seen you post this at least twice now), but the user being able to drop them and retain the buffs was the *original* development spec, and by original I mean like five years ago or so when they were first being worked on. I know what you mean but you need to get a new line. You can state what your opinion is without trying to pass it off as some kind of universal truth.

#36300429989 03/23/2008 05:35:11 Re:Anniversary 2008 Update Discussion

I still that that is a weird way for the luggables to work, especially as people can now hide the luggables they are using with a load of Portable Signal Boosters left from people Datamining.

Also, thanks for the announcement on the event but you left out the time zone your working on ^^
Just saw the thread

#36300430030 03/23/2008 08:29:54 Re:Anniversary 2008 Update Discussion
Since we are on the subject of luggables, I'm getting a little tired of running threw every white hallway just get a hold of them in the international district.