Price Check: Each Gun

1 posts ยท 2008-02-22 20:44:00 to 2008-02-22 20:44:00

#36300412733 02/22/2008 20:44 Price Check: Each Gun
Our $info economy shifts upward and downward through some inflation or deflation of money continuously. Wither our money is spent on new loadouts, expensive antique used item, coded clothing, or services there is a specific price that is placed on that good or service. Weaponry seems to be a touchy subject, however, I would like to know how much each of these specific weapons are worth.



The Party Flavor (Shotgun)

Level: 12
Armor Piercing
Base Damage: 4-4pts
(10% Chance) 9-18 Damage
Ballistic Accuracy (5pts)
Reuse time: 4secs
Range: 16m


Q-Gun
Level: 7
Base Damage 4-4pts
Damage (20% Chance) Causes 160 Damage over 20 seconds
Ballistic Accuracy (-2pts)
Reuse time: 4.5secs
Range: 16m


Heirloom Revolver

Level: 10
Armor Piercing
Base Damage 4-4pts
Damage (10% Chance) 7-14
Ballistic Accuracy (-3pts)
Reuse time: 4.5secs
Range: 15m



Elmore's Automatic

Level: 19
Armor Piercing
Base Damage 8-8pts
Ballistic Accuracy Bonus (1%)
Ballistic Accuracy (-3pts)
Reuse time: 4.5secs
Range: 16m


Chastity
Level: 14
Armor Piercing
Base Damage 7-7pts
Ballistic Accuracy (5pts)
Reuse time: 3.5secs
Range: 26m

Jonnygun
Level: 10
Base Damage: 6-6pts
States: (10% Chance) Causes Stun: 6secs
Ballistic Accuracy (-6pts)
Reuse time: 3secs
Range: 20m

Shuriken's Launcher
Level: 20
Base Damage: 8-8pts
Ballistic Accuracy Bonus (1%)
Ballistic Accuracy (-6pts)
Reuse time: 3secs
Range: 20m

Victory
Level: 35
Base Damage: 11-11pts
States: (15% Chance) Causes Staggered: 8secs
Ballistic Accuracy Bonus (3%)
Ballistic Accuracy (7pts)
Reuse time: 3.5secs
Range: 22m

The Storm
Level: 25
Base Damage: 9-9pts
Damage: (5% Chance) 10-25
Ballistic Accuracy Bonus (1%)
Ballistic Accuracy (-6pts)
Reuse time: 3secs
Range: 20m

Bedlam (Dual Handguns)
Level: 40
Requires: Dual Handguns (40)
Base Damage: 13-13pts
States: (10% Chance) Causes Blinded: 8secs
Ballistic Accuracy Bonus (2%)
Ballistic Accuracy (-3pts)
Reuse time: 4secs
Range: 16m

Boosted Shotgun
Level: 30
Base Damage: 9-9pts
Damage: (5% Chance) Causes 320 Damage over 20secs
Ballistic Damage Bonus (2%)
Ballistic Accuracy (7pts)
Reuse time: 4secs
Range: 16m

Brightflash Auto
Level: 35
Base Damage: 11-11pts
(5% chance) Causes Blinded: 8secs
Reuse time: 4secs
Range: 16m
Police Special
Level: 35
Base Damage: 11-11pts
Ballistic Accuracy Bonus (3%)
Reuse time: 4secs
Range: 16m

Clamor (Dual SMGs)
Level: 40
Requires: Dual Submachineguns (40)
Base Damage 13-13pts
States: (15% Chance) Causes Stun: 6secs
Ballistic Accuracy Bonus (2%)
Ballistic Accuracy (-6pts)
Reuse time: 2.5secs
Range: 20m