Image Retrieval - February 14, 2008

168 posts · 2008-02-14 08:00:29 to 2008-02-21 15:36:02

#36300408605 02/17/2008 09:23:53 Re:Image Retrieval - February 14, 2008
Floating dojo accessible by the boardwalk.

That would be epic win.
#36300408647 02/17/2008 11:32:48 Re:Image Retrieval - February 14, 2008
It might be "Epic" as you said, But it wouldn't be that realistic, now would it?
#36300408653 02/17/2008 11:48:45 Re:Image Retrieval - February 14, 2008
ReProgrammed wrote:
It might be "Epic" as you said, But it wouldn't be that realistic, now would it?

Construct = Custom coded reality = Anything is possible.
#36300408657 02/17/2008 11:54:52 Re:Image Retrieval - February 14, 2008
cloudwolf wrote:
ReProgrammed wrote:
It might be "Epic" as you said, But it wouldn't be that realistic, now would it?

Construct = Custom coded reality = Anything is possible.

I never said it wasn't possible, just not....Realistic.
#36300408659 02/17/2008 12:04:22 Re:Image Retrieval - February 14, 2008
ReProgrammed wrote:
cloudwolf wrote:
ReProgrammed wrote:
It might be "Epic" as you said, But it wouldn't be that realistic, now would it?

Construct = Custom coded reality = Anything is possible.

I never said it wasn't possible, just not....Realistic.

Why does a construct, only accesible to those already awakened to the truth of the simulated reality, need to be restricted on the basis of realism?

The coder isn't trying to fool anyone into thinking that the place is in fact, real.

#36300408660 02/17/2008 12:05:11 Re:Image Retrieval - February 14, 2008
Meh, needs more cowbell.
#36300408671 02/17/2008 12:19:18 Re:Image Retrieval - February 14, 2008
cloudwolf wrote:
ReProgrammed wrote:
cloudwolf wrote:
ReProgrammed wrote:
It might be "Epic" as you said, But it wouldn't be that realistic, now would it?

Construct = Custom coded reality = Anything is possible.

I never said it wasn't possible, just not....Realistic.

Why does a construct, only accesible to those already awakened to the truth of the simulated reality, need to be restricted on the basis of realism?

The coder isn't trying to fool anyone into thinking that the place is in fact, real.


Most, but not all constructs, especially Archive constructs are based off past versions of the Matrix that were used to fool the Coppertops. And to me, this new Construct seems like maybe an Archived version of a version before our own. Still modeled after the year 1999. But that is just my thoughts on this.
#36300408680 02/17/2008 12:30:30 Re:Image Retrieval - February 14, 2008
cloudwolf wrote:
ReProgrammed wrote:
cloudwolf wrote:
ReProgrammed wrote:
It might be "Epic" as you said, But it wouldn't be that realistic, now would it?

Construct = Custom coded reality = Anything is possible.

I never said it wasn't possible, just not....Realistic.

Why does a construct, only accesible to those already awakened to the truth of the simulated reality, need to be restricted on the basis of realism?

The coder isn't trying to fool anyone into thinking that the place is in fact, real.


This is brilliant.  I think it's funny ReProgrammed brought up the issue of realism in the Matrix. =P
#36300408686 02/17/2008 12:38:21 Re:Image Retrieval - February 14, 2008
ReProgrammed wrote:
cloudwolf wrote:
ReProgrammed wrote:
cloudwolf wrote:
ReProgrammed wrote:
It might be "Epic" as you said, But it wouldn't be that realistic, now would it?

Construct = Custom coded reality = Anything is possible.

I never said it wasn't possible, just not....Realistic.

Why does a construct, only accesible to those already awakened to the truth of the simulated reality, need to be restricted on the basis of realism?

The coder isn't trying to fool anyone into thinking that the place is in fact, real.


Most, but not all constructs, especially Archive constructs are based off past versions of the Matrix that were used to fool the Coppertops. And to me, this new Construct seems like maybe an Archived version of a version before our own. Still modeled after the year 1999. But that is just my thoughts on this.
Actually, there are very few constructs based off old versions. The Merv has hundreds of constructs of his own, Zion operators have many constructs for training, etc. There's already been a few posts on the differences between Archives and Constructs. Just because the Archivist Society has this, doesn't mean it is an Archive of an old version. It could even be an archive of a construct where they put out-of-date programs before deletion, for example. An archive is a construct, but a construct is not necessarily an archive.
#36300408687 02/17/2008 12:38:32 Re:Image Retrieval - February 14, 2008
Shadow-SK wrote:
cloudwolf wrote:
ReProgrammed wrote:
cloudwolf wrote:
ReProgrammed wrote:
It might be "Epic" as you said, But it wouldn't be that realistic, now would it?

Construct = Custom coded reality = Anything is possible.

I never said it wasn't possible, just not....Realistic.

Why does a construct, only accesible to those already awakened to the truth of the simulated reality, need to be restricted on the basis of realism?

The coder isn't trying to fool anyone into thinking that the place is in fact, real.


This is brilliant.  I think it's funny ReProgrammed brought up the issue of realism in the Matrix. =P


Pft, don't try to fall back on that lame safety net, Use your own ideas.

edit for MotorZ- Like I said "most" I never said ALL. Archived Constructs were what I was talking about, I didn't go into the other constructs like where Morpheus and Neo fought or the Jump program ect. And even then they were still realistic and based off a version of the Matrix, it was the version they were in. And the archives were allready said to be past versions of the Matrix, Ookami even said that Ashencourte and Widows Moor were modeled after the Version she originated from.

#36300408704 02/17/2008 12:59:54 Re:Image Retrieval - February 14, 2008
ReProgrammed wrote:
Shadow-SK wrote:
cloudwolf wrote:
ReProgrammed wrote:
cloudwolf wrote:
ReProgrammed wrote:
It might be "Epic" as you said, But it wouldn't be that realistic, now would it?

Construct = Custom coded reality = Anything is possible.

I never said it wasn't possible, just not....Realistic.

Why does a construct, only accesible to those already awakened to the truth of the simulated reality, need to be restricted on the basis of realism?

The coder isn't trying to fool anyone into thinking that the place is in fact, real.


This is brilliant.  I think it's funny ReProgrammed brought up the issue of realism in the Matrix. =P


Pft, don't try to fall back on that lame safety net, Use your own ideas.

Regardless of who's idea it was, my points gets across.  Also, I'm not sure if there's confusion on what I said.  When I said floating, I meant on the water (hence the accessibility by the boardwalk).

I think the argument of realism is irrelevant in a computer-generated world.  If I wanted to, I could create my own construct with it's own properties not necessarily adherent to the properties of the Matrix (or subsequent "Real World" ).  I could create a chair and have it sit on the wall, where gravity would pull you sideways, in a sense.

So you see, I don't think the issue is realism, but that's just me.  This Construct (which we still need more story info on) uses elements found in the main simulation, but Cloud is right--it's only acccessible to those already woken up, so all the normal rules don't necessarily have to apply.
#36300408706 02/17/2008 13:04:59 Re:Image Retrieval - February 14, 2008
Shadow-SK wrote:
ReProgrammed wrote:
Shadow-SK wrote:
cloudwolf wrote:
ReProgrammed wrote:
cloudwolf wrote:
ReProgrammed wrote:
It might be "Epic" as you said, But it wouldn't be that realistic, now would it?

Construct = Custom coded reality = Anything is possible.

I never said it wasn't possible, just not....Realistic.

Why does a construct, only accesible to those already awakened to the truth of the simulated reality, need to be restricted on the basis of realism?

The coder isn't trying to fool anyone into thinking that the place is in fact, real.


This is brilliant.  I think it's funny ReProgrammed brought up the issue of realism in the Matrix. =P


Pft, don't try to fall back on that lame safety net, Use your own ideas.

Regardless of who's idea it was, my points gets across.  Also, I'm not sure if there's confusion on what I said.  When I said floating, I meant on the water (hence the accessibility by the boardwalk).

I think the argument of realism is irrelevant in a computer-generated world.  If I wanted to, I could create my own construct with it's own properties not necessarily adherent to the properties of the Matrix (or subsequent "Real World" ).  I could create a chair and have it sit on the wall, where gravity would pull you sideways, in a sense.

So you see, I don't think the issue is realism, but that's just me.  This Construct (which we still need more story info on) uses elements found in the main simulation, but Cloud is right--it's only acccessible to those already woken up, so all the normal rules don't necessarily have to apply.
Yes but your little consturct wouldn't be realistic, I'm not talking about Matrix Realistic, I'm talking about real realistic. And even if the Dojo was floating in the water. I still don't see any way that, that would make sense, or serve any purpose other then another leaping pad.
#36300408713 02/17/2008 13:18:06 Re:Image Retrieval - February 14, 2008
ReProgrammed wrote:
Yes but your little consturct wouldn't be realistic, I'm not talking about Matrix Realistic, I'm talking about real realistic. And even if the Dojo was floating in the water. I still don't see any way that, that would make sense, or serve any purpose other then another leaping pad.

I don't understand the need for it to be "real realistic", when we use it in a world that is simulated.  It seems you're thinking that everything has to adhere to the rules of The Real, or at least the physical representation.  I got to thinking that this place will be FFAPvP, and it would be nice to have a dojo to hold controlled battles in.  So I thought it would be cool to have a dojo floating just off the mainland, and then I thought of the boardwalk--a perfect pathway to access it.

Besides the fact that it's a dojo and great for fights (team battles, anyone?), what would be more awesome than having it sitting on the freaking water?  I just thought that aspect would be really cool.
#36300408730 02/17/2008 13:49:43 Re:Image Retrieval - February 14, 2008
Actually, thats a really cool image. A single dojo floor surrounded entirely by water (maybe with like a few sprinkings of cherry blossoms here and there in the distance, partially submerged).

This is why existing in the matrix universe (or maybe even our own future, according to the sci behind the fi featurette) would be so cool, creating your own entire realities and dimensions that exist exactly how you envision them, touch, smell, sign and sound; living breathing spaces that your mind perfectly recreates from within the confides of your own neural stimuli.

And like Shadow says, the rules of our own universe need not even apply (this possibility is also brought up in the aforementioned featurette of the ultimate matrix collection).
#36300408742 02/17/2008 14:28:32 Re:Image Retrieval - February 14, 2008
Well then other then the fact that none of you or us have any control over the simulation or any of the constructs. I'm sure you could create your own reality all you need is a power source the size of what, a semi-large city, a mass ammount computers that could fill a country, and then try and simulate everything, but please go right ahead and do that, then you can make purple the colour red, chairs that are tables, and What ever you want.
#36300408746 02/17/2008 14:42:32 Re:Image Retrieval - February 14, 2008
ReProgrammed wrote:
I'm sure you could create your own reality all you need is a power source the size of what, a semi-large city, a mass ammount computers that could fill a country

Perhaps now, but i'm talking the grand cloud of uncertainity that is the future.

Regardless, we've gone a little off topic and my original point was just that the devs shouldnt feel like they're restricted by striving for realism when designing their environments. This is The Matrix afterall.
#36300408811 02/17/2008 17:09:45 Re:Image Retrieval - February 14, 2008
Un-freakin-believable , now a discussion of realism is going to turn into a full blown argument...
#36300408833 02/17/2008 18:18:17 Re:Image Retrieval - February 14, 2008
CrimsonKiller01 wrote:
Un-freakin-believable , now a discussion of realism is going to turn into a full blown argument...

I think it's been pretty civilized, at least more so than other arguments. >_>

We have things that are less real in-game than a floating dojo, IMO.  Hacker animations are the first that come to mind, but animations have to adhere to the rules of an MMO.  One system built on another... =P
#36300408854 02/17/2008 19:27:20 Re:Image Retrieval - February 14, 2008


The things I do to maintain quality in this dump...

#36300408855 02/17/2008 19:28:32 Re:Image Retrieval - February 14, 2008
yay Rarebit!

EDIT: were you working today? SMILEY
#36300408863 02/17/2008 19:43:09 Re:Image Retrieval - February 14, 2008
Yay!  I can't wait!
#36300408899 02/17/2008 22:06:50 Re:Image Retrieval - February 14, 2008
9mmfu wrote:
The density is not indicitive of the performance you can expect but made for a nice image.

I hope the density is carefully tweaked... Don't want to go crashing all the time, like that little area in downtown that can have so many that if you open your map you crash.

Archived Media

#36300408935 02/18/2008 00:56:18 Re:Image Retrieval - February 14, 2008
H'mm, what's this? A particularly dense area of datanodes Downtown? Tell me its location at once!
#36300408942 02/18/2008 01:18:03 Re:Image Retrieval - February 14, 2008
No!  Don't anyone tell him!  They're MY nodes! Mine! Mine! Mine! =P
#36300409049 02/18/2008 07:58:14 Re:Image Retrieval - February 14, 2008
Phluff wrote:
No!  Don't anyone tell him!  They're MY nodes! Mine! Mine! Mine! =P

All your nodes are belong to us.
#36300409206 02/18/2008 12:52:46 Re:Image Retrieval - February 14, 2008
ZippyTheSquirrel wrote:
Imthesixth wrote:
Well if its anywhere near the density implied by that picture, I think everyone's going become a dataminer.
9mmfu wrote:
The density is not indicitive of the performance you can expect but made for a nice image.
I would just like to point this part out before we get another explosion of speculation.

I said "IF ITS ANYWHERE NEAR"... In any event, speculation isn't illegal SMILEY

Archived Media

#36300409303 02/18/2008 14:23:25 Re:Image Retrieval - February 14, 2008
Imthesixth wrote:
ZippyTheSquirrel wrote:
Imthesixth wrote:
Well if its anywhere near the density implied by that picture, I think everyone's going become a dataminer.
9mmfu wrote:
The density is not indicitive of the performance you can expect but made for a nice image.
I would just like to point this part out before we get another explosion of speculation.

I said "IF ITS ANYWHERE NEAR"... In any event, speculation isn't illegal... SMILEY" />
...yet O_o

Archived Media

#36300409502 02/18/2008 19:40:16 Re:Image Retrieval - February 14, 2008
Thankfully
#36300409544 02/18/2008 21:11:21 Re:Image Retrieval - February 14, 2008







#36300409548 02/18/2008 21:18:27 Re:Image Retrieval - February 14, 2008

@.@ 

...can we has construct now plz?

#36300409552 02/18/2008 21:20:35 Re:Image Retrieval - February 14, 2008
Rarebit wrote:








Nooooooo pleeeeeeeeeeeeeeez don't make me wake the plank!
#36300409559 02/18/2008 21:42:06 Re:Image Retrieval - February 14, 2008
C'mon Rarebit, Phluff is begging and drooling for this to come out.  Please have it ready for Thursday?   /sadpuppyface
#36300409572 02/18/2008 22:14:01 Re:Image Retrieval - February 14, 2008
*wonders what this week's image retrieval is* o_o
#36300409580 02/18/2008 22:35:26 Re:Image Retrieval - February 14, 2008
*Drools with Phluff*
#36300410175 02/19/2008 18:41:47 Re:Image Retrieval - February 14, 2008

*** crossing fingers *** hoping that this drops on thursday

#36300410276 02/19/2008 22:17:31 Re:Image Retrieval - February 14, 2008
JDilla wrote:

*** crossing phingers *** hoping that this drops on thursday


Me too! SMILEY

I have master shadow, and I'm ready. SMILEY

#36300410288 02/19/2008 22:53:26 Re:Image Retrieval - February 14, 2008

Yer im hoping this hit's on thurday too cant wait to see this new place up close and i dont mean from being dead on the ground... SMILEY

 Grave

#36300410322 02/20/2008 00:52:49 Re:Image Retrieval - February 14, 2008
And so the anxious waiting for Update Notes begins!...

^_^
#36300410388 02/20/2008 04:31:48 Re:Image Retrieval - February 14, 2008
Yeah I really do hope it gets released tomorrow, mainly because I don't have the cash to sub for march at the moment SMILEY and I wanna try this before I go.

Anywho, lots of work gone into this by the looks of things, and it's all much appreciated Rarebit, now geev us contrukts plzkthx.
#36300410567 02/20/2008 10:37:53 Re:Image Retrieval - February 14, 2008

*Waits patiently phor next IR, and Construct-Datamine news*

#36300410585 02/20/2008 10:51:29 Re:Image Retrieval - February 14, 2008
This thread is for discussion of Update 58, which is set to be released on February 22nd, 2008.

Unfortunately, we have had to delay pushing the update one day. So instead of tonight, if all goes well, we will be pushing it live Thursday night.
#36300410616 02/20/2008 11:18:48 Re:Image Retrieval - February 14, 2008
This thread is for discussion of Update 58, which is set to be released on February 22nd, 2008.

Unfortunately, we have had to delay pushing the update one day. So instead of tonight, if all goes well, we will be pushing it live Thursday night.
#36300410619 02/20/2008 11:20:11 Re:Image Retrieval - February 14, 2008
This thread is for discussion of Update 58, which is set to be released on February 22nd, 2008.

Unfortunately, we have had to delay pushing the update one day. So instead of tonight, if all goes well, we will be pushing it live Thursday night.
#36300410627 02/20/2008 11:27:21 Re:Image Retrieval - February 14, 2008
This thread is for discussion of Update 58, which is set to be released on February 22nd, 2008.

Unfortunately, we have had to delay pushing the update one day. So instead of tonight, if all goes well, we will be pushing it live Thursday night.
#36300410630 02/20/2008 11:32:20 Re:Image Retrieval - February 14, 2008
This thread is for discussion of Update 58, which is set to be released on February 22nd, 2008.

Unfortunately, we have had to delay pushing the update one day. So instead of tonight, if all goes well, we will be pushing it live Thursday night.
#36300410634 02/20/2008 11:35:05 Re:Image Retrieval - February 14, 2008
This thread is for discussion of Update 58, which is set to be released on February 22nd, 2008.

Unfortunately, we have had to delay pushing the update one day. So instead of tonight, if all goes well, we will be pushing it live Thursday night.
#36300410641 02/20/2008 11:39:34 Re:Image Retrieval - February 14, 2008
This thread is for discussion of Update 58, which is set to be released on February 22nd, 2008.

Unfortunately, we have had to delay pushing the update one day. So instead of tonight, if all goes well, we will be pushing it live Thursday night.
#36300410643 02/20/2008 11:41:01 Re:The Tree Must Live On!
This thread is for discussion of Update 58, which is set to be released on February 22nd, 2008.

Unfortunately, we have had to delay pushing the update one day. So instead of tonight, if all goes well, we will be pushing it live Thursday night.
#36300410663 02/20/2008 12:04:19 Re:The Tree Must Live On!
This thread is for discussion of Update 58, which is set to be released on February 22nd, 2008.

Unfortunately, we have had to delay pushing the update one day. So instead of tonight, if all goes well, we will be pushing it live Thursday night.
#36300410675 02/20/2008 12:15:47 Re:The Tree Must Live On!
This thread is for discussion of Update 58, which is set to be released on February 22nd, 2008.

Unfortunately, we have had to delay pushing the update one day. So instead of tonight, if all goes well, we will be pushing it live Thursday night.