Gaussin Blur client-side bug

5 posts ยท 2008-02-10 09:13:53 to 2008-02-19 05:40:56

#36300403502 02/10/2008 09:13:53 Gaussin Blur client-side bug
There's a little bug for the Gaussin Blur animation/effect that is only client-side apparently. When you activate the ability, the white blurry shine won't go away even after the ability is deactivated and sometimes even follows you through hardlines. If you re-activate or refresh the ability, you will then have two overlapping effects, and etc. Eventually, it looks like this:







...and lags reeaaaal bad.

I think it may have to do with the fact that the animation appears during the "activating..." stage, before the ability is even applied. If you keep activating and interrupting it over and over you will still get the above effect.
#36300403503 02/10/2008 09:17:32 Re:Gaussin Blur client-side bug
Thats a bug I can live with, I would prefer they didnt fix this one
#36300403547 02/10/2008 10:59:40 Re:Gaussin Blur client-side bug
The problem why it lags is because all FXs up close cause tremendous calculations for whatever reason. Now that you "stack" Gaussian Blur fogs multiplies that effects enourmously.

Why do FX cause that kind of problem if you zoom in? I have no idea.
#36300403752 02/10/2008 19:24:29 Re:Gaussin Blur client-side bug
flecky wrote:
Thats a bug I can live with, I would prefer they didnt fix this one

#36300409665 02/19/2008 05:40:56 Re:Gaussin Blur client-side bug
This is one of the coolest bugs/glitches since spray-on boob fur.


Edit: If you take a shift+F12 screenshot, all the stacked animations will begin playing at once, turning you into a walking lighthouse.

You can easily remove the animations by hopping in the Loading Area.