There's a little bug for the Gaussin Blur animation/effect that is only client-side apparently. When you activate the ability, the white blurry shine won't go away even after the ability is deactivated and sometimes even follows you through hardlines. If you re-activate or refresh the ability, you will then have two overlapping effects, and etc. Eventually, it looks like this:

...and lags reeaaaal bad.
I think it may have to do with the fact that the animation appears during the "activating..." stage, before the ability is even applied. If you keep activating and interrupting it over and over you will still get the above effect.

...and lags reeaaaal bad.
I think it may have to do with the fact that the animation appears during the "activating..." stage, before the ability is even applied. If you keep activating and interrupting it over and over you will still get the above effect.