Guide to collector buffs items 2.0

27 posts · 2008-01-11 09:06:13 to 2008-12-14 18:16:25

#36300384734 01/11/2008 09:06:13 Guide to collector buffs items 2.0

So I went around mega city today and collected the new information on the collctor items.  They are located on your map, as a pink symbol with two arrows on.  When you hover the mouse over it, the name of the collector will appear.  Press M to open up your map to find each collector in whatever respective neighbourhood your in.
Hope this makes things a little easier for you!
~spha



Richland

Achan
Horace - Horace Sneakers
IS regain 5%
Melee, Thrown and Ballistic damage resistance 5pts
Movement speed 5%

Apollyn
PartyGrrl - The Party flavor
5-5 Base damage
10% 9-18 damage
BA 7pts

Camon heights
JohnQ - Ggun
4-4 Base damage
2-% chance 18 damage over 20 secs
BA -2

Dannah Heights
Kraven - Ghost shirt
25% chance heals 75-100 HPS
Melee, thrown, Viral damage resistance 9pts

Echean Projects
Big Jimmy Z - Z gi
Melee + thrown damage bonus 1%
Melee, thrown + Viral damage resistance 10 pts
Stealth 25ps

Kedemoth
LilQuick - LilQuick sneakers
Invisibility duration 3 pts
Stealth 25 pts
Disguise duration 5pts
Ballistic + thrown 5 pts

Lemone
Cookie - Heirloom revolver
5-5 Base damage
10% damage 8-16
Ballistic accuracy -2

Magog
Kerton - Sublime gloves
Melee, thrown + viral  damage resistance 4 pts
thrown damage bonus 1%

Mannsdale housing projects
Caspian - Caspians sunglasses
Melee, Ballistic + Viral 6 pts
Melee damage bonus 1 %

Mara
Loripor - Loripors jacket
Melee, ballistic + Viral damage resistance  2 pts
Max health 30 pts
30% chance causes enrage

Midian Park
Reactor - Reactor sunglasses
Melee, thrown + viral 9pts
Melee defense 2%

Moriah Projects
Jack - Jacks gloves
Melee, thrown + ballistic 4 pts
Melee damage 1%

Tabor
Micheal - Demonskin army shirt
Melee, ballistic + viral damage resistance 3pts

Zia
Kat - Kat scratch
Ballistic, thrown + viral damage resistance 6pts
25% chance healing 50 - 75


Westview

Bathory Row
Ethan - Mother coat
Melee, ballistic + thrown damage resistance 18pts
health regain 15%
15% chance HPS 225-300

Gracy heights
Straight edged john - Puglist gloves
Melee damage 2%
Melee, ballistic + thrown damage resistance 9pts
50% chance Ballistic damage 9pts 30 secs

Guiness lake
Optix - Optix eyewear
Ballistic, thrown + viral  damage resistance 12pts
Initiative bonus 1%
Concealment detection 25pts

Lucero point
Clark - Sparkling fedora
Ballistic, thrown + viral  damage resistance 14pts
IS regain 15%

Manseen park
Gegore - Vampire coat
Ballistic defence 2%
Melee damage 2%
Melee 16pts
Health regain 10%

Rogers way
Elmore - Elmores automatic pistol
8-8 Base damage
BA bonus 1 %
Ballistic accuracy - 2

Sobra shore
Father Jones - Devotional shirt
Melee, ballistic + Viral  damage resistance 10 pts
Concentation25pts
Initiative bonus 2%

Southard
Chaste - Chastity rifle
7-7 Base damage
Ballistic accuracy 7pts

Stamos
Lucien - Luciens launcher
IS regain 15%
Viral defense, Viral damage 3%

International

Akasaka
Petal - Petal Pants
Ballistic acc + defense 2%
Ballistic 12pts

Furihata
Tin can - Tin cans headgear
Ballistic, thrown + viral damage resistance  10pts
Jump 20pts
Super jump 20 pts

Ikebukuru 
Huang - Huangs shirt
Melee, thrown + viral damage resistance 7 pts
IS regain 10%

Jurong
Lt Chang - Viral shades
Melee, ballistic + thrown damage resistance 10pts
Viral damage 2%

Kaede
Jonny - Jonnygun (SMG)
6-6 Base damage
Ballistic accuracy - 6
10% chance causes stun 6 secs

Kowloon
Tanto - Kickin boots
Melee 10pts
Melee damage 2%
Force combat 2 bonus 2%

Murasakai
Corman - Tiger gloves
Ballistic + Viral 14pts
Thrown damage 2%
Stealth 20 pts

Sai Kung
Egg - Eggs shell
Viral defense 2%
Viral 12pts

Shinjuko
Kenny Lee - Kenny gi
Melee damage 2%
Force combat bonus 2%
Melee 14pts

Shirakaba
ShockKidd - Security glasses
Melee, thrown + Viral damage resistance 10pts
Stealth 25 pts
Concealment detection 20pts

Ueno
Corrode - Shurikens launcher (SMG)
8-8 Base damage
BA bonus 1%
Ballistic accuracy 6pts

Downtown

Baldwin heights
St Wynn - Winners coat
Melee + Ballistic damage resistance  28pts
Viral 15pts
Max buffer 15pts
Powerless duration bonus 2%

Center park
Victor - Victory rifle
11-11 Base damage
Ballistic acc bonus 3%
BA 7pts
15% Staggered 8secs

Chealsea
Stiletto - The Storm (SMG)
9-9 Base damage
5% chance 10-25
BA bonus 1%
Ballistic accuracy -6pts

Creston heights
Taggart - Taggarts Pipeline
Viral accuracy 4%
Viral defense 3 %
Viral 30ps

Edgewater
Micah - Hacker glasses
Melee + Ballistic damage resistance 17pts
Viral defense + damage 2%

Hampton green
Jacob - Cowards pants
Ballistic defense 3%
Ballistic damage resistance 30pts
Evade interlock bonus 3%

Historic district
Hasad - Panacea
Melee, ballistic + thrown  damage resistance 20pts
Max health bonus 1%
15% chance healing 275 - 350

Industrial square
Chavim - Bedlams
13-13 Base damage
10% chance causes blinded 10 secs
Ballistic accuracy bonus 2%
Ballistic accuracy -3 

Lamar
Bowie - Boosted shotgun
9-9 Base damage
10% chance causes 95 damage over 10 secs
BA bonus 2%
BA 7pts

Maribeau
Yorkie - Action pants
Melee, thrown + Viral damage resistance 17pts
Force combat bonus 3%

Morrell
Wrightby - Brightflash auto
11-11 Base damage
5% chance causes blinded 8 secs

Park east
Officer taylor - Police special
11-11 Base damage
BA 3 %

Pillson
Officer Peck - Pecks shirt
IS regain 10%
Health regain 10%
Thrown 24pts
Sitting IS and health regain 50%

South vauxton
Jokah - Jokahs beanie
Melee, ballistic + Viral  damage resistance 17pts
Stun duration 3%

Stradfud campus
Chavers - Clamours
13-13 Base damage
BA bonus 2%
BA -6pts
15% chance stun 6 secs

Union hill
Winston - Reactive gloves
Ballistic accuracy/ defense 4%
Ballistic and thrown  damage resistance 24pts
Max inner stregnth 25pts

Vauxton
Deadby - Caution boots
IS regain 15%
Ballistic  damage resistance 20pts
Movement speed 15%

#36300384736 01/11/2008 09:08:09 Re:Guide to collector buffs items 2.0
Awesomesauce list Spha! ^_^
#36300384737 01/11/2008 09:11:21 Re:Guide to collector buffs items 2.0
SolidRevolver wrote:
Awesomesauce list Spha! ^_^
Pretty much what he said aside from the lvl req. missing for each item. SMILEY
#36300384762 01/11/2008 10:34:24 Re:Guide to collector buffs items 2.0
They shudda made em all scale to lvl because now I saw several which seem useless compared to existing normal clothing. wd spha
#36300384778 01/11/2008 11:28:44 Re:Guide to collector buffs items 2.0

VERY nice!  Possible sticky?

I actually see some things I should go get. o.O

#36300384781 01/11/2008 11:36:18 Re:Guide to collector buffs items 2.0
Aren't you missing Binary Boy and Fumigator? Nice guide though.
#36300384782 01/11/2008 11:38:37 Re:Guide to collector buffs items 2.0
Wehirio wrote:
Aren't you missing Binary Boy and Fumigator? Nice guide though.

They are quest collectors, these are from the Gang Collections
#36300384792 01/11/2008 11:46:05 Re:Guide to collector buffs items 2.0
Phluff wrote:

VERY nice!  Possible sticky?

I actually see some things I should go get. o.O

Not in general... redpill rescue maybe...
#36300384796 01/11/2008 11:50:08 Re:Guide to collector buffs items 2.0
Or you know, that forum thats specifically for guides... and faqs... the name alludes me i'm afraid.
#36300384808 01/11/2008 12:04:19 Re:Guide to collector buffs items 2.0
cloudwolf wrote:
Or you know, that forum thats specifically for guides... and faqs... the name alludes me i'm afraid.
T'is a list not a guide...
#36300384826 01/11/2008 12:38:29 Re:Guide to collector buffs items 2.0
"Guide to collector buffs items 2.0"
#36300384861 01/11/2008 13:52:49 Re:Guide to collector buffs items 2.0
Ahh very nice saves me the trip around too. SMILEY
#36300384867 01/11/2008 14:02:25 Re:Guide to collector buffs items 2.0
cloudwolf wrote:
"Guide to collector buffs items 2.0"
Yeah the name... but did you read it?

#36300384875 01/11/2008 14:10:49 Guide to collector buffs items 2.0
Sphairo wrote:
Union hill

Winston - Reactive gloves
Ballistic accuracy/ defense 4%
Ballistic and thrown  damage resistance 24pts
Max inner stregnth 25pts

Reactive Gloves don't have Ballistic accuracy bonus if I'm not mistaken...
#36300384879 01/11/2008 14:17:44 Guide to collector buffs items 2.0
Tenshi wrote:
Sphairo wrote:
Union hill

Winston - Reactive gloves
Ballistic accuracy/ defense 4%
Ballistic and thrown  damage resistance 24pts
Max inner stregnth 25pts

Reactive Gloves don't have Ballistic accuracy bonus if I'm not mistaken...

Correct, here's a shot of my pair in-game currently:



BTW, good idea on the list Sphairo!
#36300384880 01/11/2008 14:23:04 Guide to collector buffs items 2.0
LoTekGhost wrote:
Tenshi wrote:
Sphairo wrote:
Union hill

Winston - Reactive gloves
Ballistic accuracy/ defense 4%
Ballistic and thrown  damage resistance 24pts
Max inner stregnth 25pts

Reactive Gloves don't have Ballistic accuracy bonus if I'm not mistaken...

Correct, here's a shot of my pair in-game currently:



BTW, good idea on the list Sphairo!
Well crap. SMILEY ...that's the phirst thing I was going after. SMILEY
#36300384885 01/11/2008 14:34:22 Re:Guide to collector buffs items 2.0
Great idea and compiled list!

The only thing I can think to add would be minimum level for each item.


Good work!
#36300385008 01/11/2008 18:51:59 Re:Guide to collector buffs items 2.0
Also, the Chastity Rifle is Armor Piercing I believe. 
#36300385198 01/12/2008 04:45:30 Re:Guide to collector buffs items 2.0
GypsyJuggler wrote:
Also, the Chastity Rifle is Armor Piercing I believe. 

Yes, which would be great, if it stilled worked, but no, armor piercing does nothing in CR2. Bah >_<
#36300385234 01/12/2008 07:53:27 Re:Guide to collector buffs items 2.0

Too bad they nerfed Vampire Coat's Health Regen.  I was hoping they'd bring it back toward CR1 levels SMILEY

Also, I still can't distinguish the difference between Tin Can Headgear's 20 pts Jump and 20 points Super Jump.   Not that it really matters, I was jsut curious.

#36300385377 01/12/2008 13:15:59 Re:Guide to collector buffs items 2.0
The_Big_V wrote:
Also, I still can't distinguish the difference between Tin Can Headgear's 20 pts Jump and 20 points Super Jump.   Not that it really matters, I was jsut curious.
20pts Jump is added to your normal jump (spacebar) and 20pts SuperJump is added to your HyperJump (ctrl+spacebar). 
#36300385388 01/12/2008 13:31:03 Re:Guide to collector buffs items 2.0
I'll add min level requirements to it later on, if ya's wanna see what they are though just go here. It's the same info, just added buffs and bonuses
#36300385488 01/12/2008 19:16:35 Re:Guide to collector buffs items 2.0
GypsyJuggler wrote:
The_Big_V wrote:
Also, I still can't distinguish the difference between Tin Can Headgear's 20 pts Jump and 20 points Super Jump.   Not that it really matters, I was jsut curious.
20pts Jump is added to your normal jump (spacebar) and 20pts SuperJump is added to your HyperJump (ctrl+spacebar). 
It's really hilarious if you're in PvP and switch to the Tin Can Headgear, and then jump over the balcony behind the hardline in Mara C when someone is chasing you.


"W...tf?"
#36300385584 01/13/2008 01:29:58 Re:Guide to collector buffs items 2.0
Marias wrote:
GypsyJuggler wrote:
The_Big_V wrote:
Also, I still can't distinguish the difference between Tin Can Headgear's 20 pts Jump and 20 points Super Jump.   Not that it really matters, I was jsut curious.
20pts Jump is added to your normal jump (spacebar) and 20pts SuperJump is added to your HyperJump (ctrl+spacebar). 
It's really hilarious if you're in PvP and switch to the Tin Can Headgear, and then jump over the balcony behind the hardline in Mara C when someone is chasing you.


"W...tf?"

Too bad 20pts of jump isn't enough to be able to jump onto the bridge. You'd just need like 24pts or so for that >_<

I DEMAND MORE +jump CLOTHING!
#36300390653 01/21/2008 07:31:02 Re:Guide to collector buffs items 2.0
This guide rocks! Thanks spah!
#36300390655 01/21/2008 07:41:34 Re:Guide to collector buffs items 2.0
GoDGiVeR wrote:
Marias wrote:
GypsyJuggler wrote:
The_Big_V wrote:
Also, I still can't distinguish the difference between Tin Can Headgear's 20 pts Jump and 20 points Super Jump.   Not that it really matters, I was jsut curious.
20pts Jump is added to your normal jump (spacebar) and 20pts SuperJump is added to your HyperJump (ctrl+spacebar). 
It's really hilarious if you're in PvP and switch to the Tin Can Headgear, and then jump over the balcony behind the hardline in Mara C when someone is chasing you.


"W...tf?"

Too bad 20pts of jump isn't enough to be able to jump onto the bridge. You'd just need like 24pts or so for that >_<

I DEMAND MORE +jump CLOTHING!

Since the Seraphim's Hyper Jump buff is useless, why not make that normal jump buff SMILEY
#36300529234 12/14/2008 18:16:25 Re:Guide to collector buffs items 2.0

Thank you Spahrio. A real asset!