Style Influence Scaling

1 posts · 2007-11-07 11:58:28 to 2007-11-07 11:58:28

#36300349252 11/07/2007 11:58:28 Style Influence Scaling

Has there ever been a compilation of the rate of increase (level by level) for Style influences? Not talking about title buffs (although if they scale, I could use that info as well), just about the Styles (Kung Fu, Hacker, Spy, etc)

Such as this:

Self-Defense Style Influences:

  • Ballistic Accuracy : 1 point per level
  • Ballistic Defense : 0.96 ppl
  • Ballistic Damage : 2 pts (base) + 0.2 ppl
  • Melee Accuracy : 1 ppl
  • Melee Defense : 0.96 ppl
  • Melee Damage : 4 pts (base) + 0.42 ppl
  • Thrown Defense : 0.96 ppl
  • Viral Defense : 0.96 ppl

Or does this 'influence scaling template' apply to all of them?