Revolutions Plot Hole Script

11 posts · 2007-11-01 21:39:08 to 2007-11-03 09:09:43

#36300346888 11/01/2007 21:39:08 Revolutions Plot Hole Script
Hey, found this.  Thought it might entertain some people and get a discussion going. 

Excerpt:

The gates open. As soon as the Hammer enters the dock, they blow the EMP. All the Sentinels DIE.

AN OPERATOR: Wow. We hadn't thought of that to defend the city.

COMMANDER LOCK: You fool. Of course we thought of that. But it would have been too easy to defend the city by triggering a set of timed EMPs one after another, or to rig the tunnels with EMPs. There would be no fight. And what would we do then with all the workstations and the CG software we got for the previous movie? Besides, you'll see there are more Sentinels ready.

AN OPERATOR: Right. Sorry, sir. I forgot it was obvious to use EMPs way back when at the beginning of the war too, instead of screwing up the climate for no reason.

COMMANDER LOCK: Now you're getting it.

#36300346918 11/01/2007 23:01:44 Re:Revolutions Plot Hole Script

This is pure win:

Keanu GOES INTO THE MATRIX. There are millions of Hugo Weavings. It's RAINING and it looks COOL. In Zion, the Sentinels immediately STAND DOWN, even though Keanu hasn't held up to his part of the bargain yet. Laurence Fishburne APPROACHES one of the Sentinels, who is now CUTELY squirming on the GROUND.


INT: Zion

SENTINELPet me.

#36300346925 11/01/2007 23:28:06 Re:Revolutions Plot Hole Script

He STOPS THEM. The bombs explode in MID AIR. It looks COOL. A few Sentinels LATCH onto the BACK of the SHIP as well..

CARRIE-ANNE MOSSSentinels. Kill them too.

KEANU REEVESI can't. There's too many.
 
CARRIE-ANNE MOSSWhat? There are only a few Sentinels. You're stopping thousands of bombs already. What could possibly be the problem with a few more machines?

 KEANU REEVESIt doesn't work like that. Fly into the upper atmosphere instead.

CARRIE-ANNE MOSSThis is a *hovercraft*. Not an airplane.

KEANU REEVESWho are you going to trust? Sir Isaac Newton or me? Point this thing up.

The Hovercraft SHOOTS UP past the cloud cover, and we see THE BEAUTIFUL SKY. Then, like Wile E. Coyote, they REALIZE they can't fly, the ship starts to fall. They have, however, FLOWN PAST the city's defenses, which apparently are only pointed to the outside and can't turn around. The ship FALLS, accelerating rapidly.



#36300346929 11/02/2007 00:02:16 Re:Revolutions Plot Hole Script

*pushes up glasses in a nerdy way*

But I thought the reason the ship lost power was because the sky had some EMP effect! This script is fake!

#36300346932 11/02/2007 00:36:34 Re:Revolutions Plot Hole Script
Ebola wrote:

*pushes up glasses in a nerdy way*

But I thought the reason the ship lost power was because the sky had some EMP effect! This script is fake!

No, at least that bit is explained in the Animatrix.  The hovercraft (as in, plural of hovercraft.) need an object to repel; without the ground to repel, they just fall.  The way they got up in the first place is by putting 100% of the power into the bottom pads (flight in the hovercraft is done though a lot of diverting power; why it takes two people to pilot one), creating a "jumping" effect.
#36300346945 11/02/2007 02:26:45 Re:Revolutions Plot Hole Script
Chemuel wrote:
Ebola wrote:

*pushes up glasses in a nerdy way*

But I thought the reason the ship lost power was because the sky had some EMP effect! This script is fake!

No, at least that bit is explained in the Animatrix.  The hovercraft (as in, plural of hovercraft.) need an object to repel; without the ground to repel, they just fall.  The way they got up in the first place is by putting 100% of the power into the bottom pads (flight in the hovercraft is done though a lot of diverting power; why it takes two people to pilot one), creating a "jumping" effect.
Nerd.
#36300346966 11/02/2007 04:53:47 Re:Revolutions Plot Hole Script
Chemuel wrote:
Ebola wrote:

*pushes up glasses in a nerdy way*

But I thought the reason the ship lost power was because the sky had some EMP effect! This script is fake!

No, at least that bit is explained in the Animatrix.  The hovercraft (as in, plural of hovercraft.) need an object to repel; without the ground to repel, they just fall.  The way they got up in the first place is by putting 100% of the power into the bottom pads (flight in the hovercraft is done though a lot of diverting power; why it takes two people to pilot one), creating a "jumping" effect.

Speakin' of the Animatrix, the bombers that deployed the Dark Storm bombs used hoverpads.



heh heh



#36300347311 11/02/2007 22:50:10 Re:Revolutions Plot Hole Script
That was completely and utterly pointless waste of time, that guy has no idea what he's talking about IMO. There were only a few plot holes in that movie that were blatantly obvious. Unless you've played the game and watched the animatrix (and pay attention), your not going to fully understand what's going on at all. I remember walking out of the theater after seeing Reloaded, everyone had this dumb look on their face and kept asking stupid questions. They're probably the same people that thought The Departed was a bad movie. The only reason I think this guy is an idiot is because of dumb explanations like what Deus EX was doing to Neo's body.
#36300347322 11/02/2007 23:40:45 Re:Revolutions Plot Hole Script
Grace of Darkness wrote:
That was completely and utterly pointless waste of time, that guy has no idea what he's talking about IMO. There were only a few plot holes in that movie that were blatantly obvious. Unless you've played the game and watched the animatrix (and pay attention), your not going to fully understand what's going on at all. I remember walking out of the theater after seeing Reloaded, everyone had this dumb look on their face and kept asking stupid questions. They're probably the same people that thought The Departed was a bad movie. The only reason I think this guy is an idiot is because of dumb explanations like what Deus EX was doing to Neo's body.
It was hilarious though.
#36300347430 11/03/2007 08:55:49 Re:Revolutions Plot Hole Script
Ebola wrote:

*pushes up glasses in a nerdy way*

But I thought the reason the ship lost power was because the sky had some EMP effect! This script is fake!

It stalled, actually, from the way it appeared in the flick.
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#36300347432 11/03/2007 09:09:43 Re:Revolutions Plot Hole Script
Grace of Darkness wrote:
That was completely and utterly pointless waste of time, that guy has no idea what he's talking about IMO. There were only a few plot holes in that movie that were blatantly obvious. Unless you've played the game and watched the animatrix (and pay attention), your not going to fully understand what's going on at all. I remember walking out of the theater after seeing Reloaded, everyone had this dumb look on their face and kept asking stupid questions. They're probably the same people that thought The Departed was a bad movie. The only reason I think this guy is an idiot is because of dumb explanations like what Deus EX was doing to Neo's body.
Actually, I know some pretty dumb people who thought The Departed was excellent.

To be perfectly honest, The Matrix trilogy had some revolutionary special effects and eye-candy, but the plot was still fairly weak. Not to mention I've known several people who never fully understood the Matrix movies. You're expected to know a little bit about a lot of very abstract concepts in order to really comprehend a lot of what's going on. There are plenty of loopholes.

Oddly, these loopholes really only come up when people invest far too much time into things. Such as the thread where we're debating over if people could power the machines through fusion. Spending the time doing calculations to see whether or not a fictional world could be possible might be better spent jamming three-prong plugs into the back of our heads, imo.

It really doesn't matter to me that Stormtroopers aren't getting pulled the eff out of the open-face hangar of the Death Star by the vacuum of space. I left reality behind when a Corellian freighter sent an escape-pod with two droids in it down to Tattooine.
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