[8.3.1] With that information they could lock an operative's signal - Recursion - 10/4/07

52 posts · 2007-10-05 19:38:27 to 2007-10-08 14:46:17

#36300334887 10/08/2007 14:29:03 Re:[8.3.1] With that information they could lock an operative's signal - Recursion - 10/4/07
GoDGiVeR wrote:

The perverted logic you use, Illyria, Vinia too, it's useless in the reflection of reality. Open your eyes, goddamnit.


It's not perverted logic to point out that whenever you kill an agent you're really killing a bluepill.  And while I can understand that sometimes Zionites will kill bluepills in this way for a tactical advantage against the Machines (just as the Machines killed both Mr. Manohars for a tactical advantage against Zion), the incident in Murasaki park was nothing more than spite on Zion's part.  Zion had nothing to gain by taking down those agents after the Morpheus sim left.  It was just acting out, like a child's tantrum.

Illyria

#36300334892 10/08/2007 14:46:17 Re:[8.3.1] With that information they could lock an operative's signal - Recursion - 10/4/07
Hah! Acting out? A tantrum? I think not. Any Machinist thinking that there isn't going to be resistance, especially after the Machine finished the job in the old city, would have to be blind or missing a few screws. As I have said in another discussion, aggression towards Zion will only be met by aggression.

The Machine acts on a threat based on assumptions that are questionable at best. Zion acts on threats that have been, and still are being executed. If the Machine can take the lives of free-born men and women in Zion with extreme prejudice, operatives in this war most certainly won't think twice about taking that of bluepills as a means to an end.

All's fair, hun.