SuicideGirls Interviews Chadwick

6 posts · 2007-09-27 06:09:00 to 2007-09-29 17:23:00

#36300329623 09/27/2007 06:09 SuicideGirls Interviews Chadwick
Not much there, but the interview starts off with some mxo Q/A:

Daniel Robert Epstein: What are you up to today?

Paul Chadwick: It’s been an interesting day. We were without power, we have power right now of course, but it was off for a while. So I’ve been mainly coping with that today.

DRE:
What have you been working on this week?

Paul:
The Matrix Online most of the week. I’ve got to get the storyboards done for some cinematics.

DRE:
I read that you were doing stuff with The Matrix Online.

Paul:
Yeah, it’s sort of a part-time job at this point.

DRE:
Do you like keeping up with that world?

Paul:
Yeah. Not that I can particularly well. It’s more like our own little world. They really thought The Matrix Online would be this huge hit like World of Warcraft. But it turned out to be a little niche game but the players who do stick around are very intense.

DRE:
My brother plays World of Warcraft so I know a little bit about it. Is it the same sort of thing with these quests you can go on?

Paul:
Yeah, these multi-players are very social. You meet up with your friends at a certain hour and you go on missions or do whatever.

DRE:
Do you have a character that you take in there?

Paul:
Oh yeah but I can’t reveal.

DRE:
So you’re not supposed to reveal your guy or something like that?

Paul:
No.

DRE:
Do you play or do you just do administrative type stuff with your character?

Paul:
I role play.

#36300329746 09/27/2007 11:47 Re:SuicideGirls Interviews Chadwick

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#36300329836 09/27/2007 15:22 SuicideGirls Interviews Chadwick

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#36300330187 09/28/2007 11:51 Re:SuicideGirls Interviews Chadwick

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#36300330706 09/29/2007 16:40 Re:SuicideGirls Interviews Chadwick
...Aquilae's statement is correct. I should also mention, in reference to Paige6's comment, that the team working on MXO at SOE was the 1/3rd of the Monolith development team that SOE felt were vital to continued production of the game, so in a fairly fundamental sense, the developer...
#36300330731 09/29/2007 17:23 Re:SuicideGirls Interviews Chadwick

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