Your Dream Update

2 posts ยท 2007-09-05 03:39:00 to 2007-09-05 12:42:00

#36300317076 09/05/2007 03:39 Your Dream Update
What would your dream update be?

This is some of mine.

  • All interlock animations have been cleaned up and no longer bug.
  • All animations that were cut with the introduction of CR 2 have been added, yes, that means wall kicks.
  • Trojan Horse, Citadel Coder and Zen Master trees have been balanced and added.
  • Thrown Defenses have been added to the Spy and Hacker trees (See the trees for more details)
  • Thrown resistance % influences now properly work
  • Concealment countermeasures tools now work as intended
  • Buffs now dynamically update (Removes Stacking)
  • A full LET team has been hired.
  • HCFrog has been put back to work on org specific abilities, expect them next update in 2 weeks (Yes, that's right, the update cycle is now 2 weeks, not six)
  • Paul Chadwick has been fired, Rarebit now has complete creative control over the storyline. The Wachowski Brothers have issued a formal statement apologising for the "Laser Pew Pew Unlimits" of chapter 5.
  • A new Pandora's Box Arc has been added, a new collector in the fairgrounds may be interested.
  • Fairgrounds? Yes, a new district has been added, check your atlas.
  • The Zion white halls have been remodeled.
More to come when I think of them.
If you are reading this my sig didn't work T_T
#36300317364 09/05/2007 12:42 Re:Your Dream Update

- doors halfway up stair cases removed

- decoy proxy now available again

- now able to interlock even if there jumping also 2 second animation added to start of hyperjump

- MA's gunmen have instant interlock ability usable every 300secs hacker's/spy's now have guaranteed roll out move every 300secs proxy/utilty have new abilty making them unable to be interlocked by any abilty for 10secs sheild takes no damage from attempted interlocks

- new area opened pvp enabled npc's lvl 51 - 60 conquest mode. org with most nodes held get global buff to that org (%10 toughness or something) node takes two people to capture once captured lvl 55 guards spawned around node for protection/ also limits hardlines available for the other org

-new construct CTF mode flag in middle of construct protected by 3 lvl 65 npc's flag taken to just outside of org base and stay there to be defended/captured global buff to org with flag currently captured the 3 guarding NPC's when respawned attempt to retake flag back to centre

- new dungeon team orientated. last boss room has 3 doors each door requires to be opened by a different org. org keys for dungeon new collector npc requiring you to have captured at least one node in new area and received your key code from node to trade for the key

- now able to align yourself with the various NPC's

tSMILEY that would pretty much float my boat right there lol