This just recently came to my own thinking on a few things after yesterdays critical release..
It has come to my attention now that since the truce is over.. Is it okay to be doing the buddy-buddy ordeal with org's besides the one your in. I mean after reading and decyphering what was on those computers i really do think that since the truce is over and war is afoot.. All missions and stroyline content should be in a somewhat "behind closed doors" aspect or perspective. I mean does it not hurt to find out that Operative A for Org C handed over information that soon or already led to an Event for Oprative D Org B?
So let me go ahead and ask everyone this. How should now the storyline mission content be treated as.. Should it now start being a Org only and kept behind closed doors till action is taken. Or should we all just be even more butt buddy's and give all the information that we find out as we see fit?
The truce is.. After all broken and war is now going on again. So keep that in mind when replying and how aspects of war's or arts of warring are made or put into play with vital information and such.
It has come to my attention now that since the truce is over.. Is it okay to be doing the buddy-buddy ordeal with org's besides the one your in. I mean after reading and decyphering what was on those computers i really do think that since the truce is over and war is afoot.. All missions and stroyline content should be in a somewhat "behind closed doors" aspect or perspective. I mean does it not hurt to find out that Operative A for Org C handed over information that soon or already led to an Event for Oprative D Org B?
So let me go ahead and ask everyone this. How should now the storyline mission content be treated as.. Should it now start being a Org only and kept behind closed doors till action is taken. Or should we all just be even more butt buddy's and give all the information that we find out as we see fit?
The truce is.. After all broken and war is now going on again. So keep that in mind when replying and how aspects of war's or arts of warring are made or put into play with vital information and such.


