Hovercraft Battles

442 posts · 2007-08-29 08:37:55 to 2009-05-15 04:18:45

#36300550021 03/11/2009 17:34:35 Re:Re:Hovercraft Battles

Neoteny wrote:

I'll be trying to do regular battles on Mondays and Tuesdays (probably either or). However, this week is pretty much hell, as is the next, though it might be possible for me to do a battle next Tuesday starting as early as 4 PM MCT. I would like to know if there is interest in this. If it needs to start later, it can. I would like to keep this battle to a 3 v 3 (one org against one other) and would like for it to be all-inclusive server-wise, which means I can host it on any server you like, but will allow participants from any server. For this battle, you'll also have to excuse me for a few small periods of time, since I will be on duty and will have to go monitor the dorm hall or switch locations.

As opposed to my previous two battles, this will not have any special conditions or objective. It'll just be by the books.

I simply need a reply from three members of two organizations.


I should be able to make it.

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#36300550653 03/16/2009 12:56:59 Re:Hovercraft Battles

This is just a reminder that a one force v. one force battle will be held tomorrow at around 6 PM MCT, unless there are enough individuals participating who would like it to begin earlier.

This battle will be cross-server,  but so far the only person to suggest their presence has been Omega, so it will be Zion against another force, but the other force has not volunteered themselves yet. If you are interested in participating, please state so here.

#36300550733 03/16/2009 18:16:22 Re:Hovercraft Battles

(( I'd attend, but I'm going out with my family tomorrow night...))

#36300550902 03/17/2009 18:05:22 Re:Hovercraft Battles

I just logged in, since, due to technical difficulties involving wireless internet, I was unable to do so sooner.

I do not currently see any captains from any force, however. I will wait a few minutes, but if no captains show, I will attempt to push this back an hour to 7 PM MCT. If no one shows then, the battle will be cancelled.

EDIT: Battle is now 100% cancelled due to lack of interest and my having to report to sketch practice during RA duty.

#36300552049 03/25/2009 21:55:07 Re:Hovercraft Battles

Just a reminder that I will be available to hold a battle this coming Tuesday at 6 PM MCT.

I only need two participating sides.

#36300552055 03/25/2009 23:06:42 Re:Re:Hovercraft Battles

Neoteny wrote:

Just a reminder that I will be available to hold a battle this coming Tuesday at 6 PM MCT.

I only need two participating sides.

I'm up for it.

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#36300552437 03/29/2009 22:58:08 Re:Hovercraft Battles

/raisehand

Im alive and wish to explode plz?

#36300552498 03/30/2009 12:33:46 Re:Hovercraft Battles

I'll be there: I owe you all one since I couldn't make it the last time.

#36300552535 03/31/2009 01:36:08 Re:Re:Re:Hovercraft Battles

Omega0 wrote:

Neoteny wrote:

Just a reminder that I will be available to hold a battle this coming Tuesday at 6 PM MCT.

I only need two participating sides.

I'm up for it.

((I recently found out that my college is hosting an advance screening of Observe and Report at 7 PM, so I won't be able to make it.))

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#36300552610 03/31/2009 16:37:03 Re:Hovercraft Battles

I realize there is a problem with the margin servers right now - if it persists at 6 PM I will postpone the battle for one hour. If it is not fixed by then, I will have to cancel the battle unless the teams would like to do it via XFire or something.

The map for this battle (whenever it occurs) is currently located at http://hovercraftbattles.110mb.com/combat.htm as this is where all maps will be hosted from now on. (I plan on putting them up hopefully earlier than the time of battle, too).

#36300552623 03/31/2009 17:44:04 Re:Hovercraft Battles

Everything is now operating as intended, so I'm ready to go at 6.

Looks like Zion/EPN v. Mervs

We will do this at the normal spot on Recursion: X: 1230 Y: 1 Z: -698 near Camon Heights Central

#36300552626 03/31/2009 18:06:36 Re:Hovercraft Battles

I'm hearing this is an issue that it's hard to get around and that you have to be persistent with trying to get in, so I'll wait until all who want to participate are in.

#36300552634 03/31/2009 20:30:53 Re:Hovercraft Battles

This ended up as a 1 on 1 EPN vs Merovingians between Lt0Brien and TekMon.

EPN won. Congratulations to Lt0Brien for reaching the rank of Faithful.

#36300552636 03/31/2009 20:53:27 Re:Hovercraft Battles

Woot!

/cheer

#36300552673 04/01/2009 06:07:24 Re:Re:Hovercraft Battles

Neoteny wrote:

This ended up as a 1 on 1 EPN vs Merovingians between Lt0Brien and TekMon.

EPN won. Congratulations to Lt0Brien for reaching the rank of Faithful.

(( RL got the better of me: my kitchen is undergoing remodelling and things are more chaotic than usual, and by the time I got finished washing dishes/doing laundry, it was well past the start time.))

#36300552695 04/01/2009 10:02:11 Re:Hovercraft Battles

I hold well Lt ramming tactic, along with his superior ballistics. The last round was too close to become a tie, but at the end my ship was battered enough to call it quits. Good fight, nevertheless.

#36300553168 04/04/2009 17:59:56 Re:Hovercraft Battles

No more extra shifts at work for a while, so I'll be able to participate more.

Lyr

#36300553554 04/08/2009 15:08:32 Re:Hovercraft Battles

###Incoming transmission
###Hovercraft Neo’s Hope
###Urgent!


To: All Zion and EPN hovercraft captains


On Sunday, April 6th, 2009, Merovingian  and Cypherite operatives joined forces on the Vector instance to attack a vital EPN base. Despite the best efforts of Zion and EPN operatives, they succeeded in gaining access to an EPN mainframe,which had information regarding the location of repair parts for EPN hovercrafts.


We have received intel that they are planning on attacking this location on Saturday, April 11th, 2009 at 5:00 PM MCT on the Syntax instance. Their objective is to obtain said parts for their own use..

I am asking Zion and EPN hovercraft captains from all instances and all ranks to join us in this effort to defend our operations…


As a result of the ongoing war, Machine hovercrafts are expected to engage us as well…

###End transmission










#36300553564 04/08/2009 16:20:25 Re:Re:Hovercraft Battles

Catalyn wrote:

###Incoming transmission
###Hovercraft Neo’s Hope
###Urgent!


To: All Zion and EPN hovercraft captains


On Sunday, April 6th, 2009, Merovingian  and Cypherite operatives joined forces on the Vector instance to attack a vital EPN base. Despite the best efforts of Zion and EPN operatives, they succeeded in gaining access to an EPN mainframe,which had information regarding the location of repair parts for EPN hovercrafts.


We have received intel that they are planning on attacking this location on Saturday, April 11th, 2009 at 5:00 PM MCT on the Syntax instance. Their objective is to obtain said parts for their own use..

I am asking Zion and EPN hovercraft captains from all instances and all ranks to join us in this effort to defend our operations…


As a result of the ongoing war, Machine hovercrafts are expected to engage us as well…

###End transmission










Catalyn, your message has been received and I've forwarded it to the rest of the Trust fleet.  We will mobolize and try to get to your position in time.

#36300553568 04/08/2009 16:59:21 Re:Hovercraft Battles

As stated, this battle will happen this coming Saturday, April 11th at 5 PM MCT (5 PM Pacific, 6 PM Mountain, 7 Central, 8 Eastern, 1 AM GMT [if you blokes are on daylight savings - if not, midnight]).

This battle will allow for a maximum of four participants from each side (Zion, EPN, Machinist, Cypherite, and Merovingian) and will be both server and rank inclusive. If you wish to participate, you will be granted a slot on a first come, first serve basis. That is, whoever posts first in one of the four Next Renaissance threads secures themselves a spot in the battle, with those posting after them functioning as alternates.

If you would like to register a new ship for this battle, please register at hovercraftbattles.110mb.com and notify me of your registration via a PM. Your ship will appear on the form on the original site and I will manually update the new one. You can get a good sense of the rules at hovercraftbattles.110mb.com/Rules.htm. If you have any questions, please PM me.

This battle will be special - both in scenario and map arrangement, and those who participate will have their experience values received doubled. That is, if you win and survive, you will receive 6 XP. If your side is victorious, but you are disabled, you will receive 4 XP. If your side fails to achieve victory, you will receive 2 XP.

The objective for this map will be for Merovingian or Machinist/Cypherites to pass Zion and EPN forces to exit the map through the side on which EPN and Zion will begin. The Merovingians will achieve victory if one of their ships can pass through the Zion side. Machinists/Cypherites will have to send 2 ships total between the two organizations through the Zion/EPN side in order to succeed.

Should this happen, Merovingian forces will achieve victory (6 XP if alive/exited for victory, 4 if disabled) and will reduce the maximum amount of XP Zion/EPN can achieve to 4 XP (if they are able to eliminate all Cypheites/Machinists from passing through, 3 if disabled). Zion will lose automatically if the Machinists/Cypherites can pass 2 total ships between their organizations through the gate, but will still be required to defend against the Merovingian forces. Under such conditions, the Machinists will achieve victory, and if the Merovingian forces manage to enter, they will receive 4 XP for their victory (3 if disabled).

If you have any questions, please post them here and I will attempt to answer them.

The current lineup is:

Zion:
1. Fenshire
2. Omega
3. Deffdog
4. RedBindi
Alternates (in order of wish to participate received):

EPN:
1. Lt0Brien
2. Gerik
3. Neopill
4. 
Alternates:

Merovingian:
1.
2.
3.
4.
Alternates: TekMon

Machinists:
1. Illyria1
2.
3.
4.
Alternates:

Cypherites:
1.
2.
3.
4.
Alternates:

#36300553572 04/08/2009 17:01:44 Re:Hovercraft Battles

Whoops, missed a detail. The battle will occur on Syntax at the Camon Central hardline at the aforementioned time and will be coordinated by a character named HovercraftBattleCoordinator (this is an alt of mine, obviously).

This should be the protocol for all following hovercraft battles as well.

#36300553574 04/08/2009 17:07:37 Re:Hovercraft Battles

I'll be there, but I have not yet decided which ship I will be using.

#36300553650 04/09/2009 04:05:15 Re:Hovercraft Battles

The Titan will be able to make it to the location in time.

~Bindi

#36300553753 04/09/2009 16:03:27 Re:Hovercraft Battles

Looks like we get to work with Fen, Bindi and Deffdog again. INTERESTING!

#36300553765 04/09/2009 18:52:47 Re:Hovercraft Battles

I don't know if I can make it at the time, but want to fight. Check me at the Merovingian's side as an alternate participant, so other captain's have a first chance.

#36300553784 04/10/2009 04:24:07 Re:Hovercraft Battles

The Ishtar will be there.

Illyria

#36300553872 04/10/2009 23:12:53 Re:Hovercraft Battles

Since it appears that the Machinists/Cypherites seem to be at a disadvantage (but has minimum participation) and since this is a special scenario requiring them to send at least two ships through the Zion/EPN side in order to succeed, if Machinist/Cypherite participation does not raise greatly overnight (or at the time of the battle) they will be compensated six drone ships with statistics comparable to those of the EPN fleets used for the No-Fly Zone battle. The Machinist 3 will be statted at 3 hull, 2 energy, 1 shield, 0 ballistics while the Cypherite 3 will be statted at 2 hull, 1 energy, 1 shield, 2 ballistics.

If there is Merovingian participation in a minimal ammount (1-2 participants), they will be compensated 2 drone ships statted at 3 hull, 1 shield, 1 energy, 1 ballistics. If there are no participants, there will be no compensation.

#36300553930 04/11/2009 13:25:51 Re:Hovercraft Battles

sounds good

#36300553931 04/11/2009 13:34:20 Re:Hovercraft Battles

B1t's Crew will join the battle for the Machines.

#36300553950 04/11/2009 15:51:49 Re:Hovercraft Battles

Synapze777 will be present for the Merovingian side.

#36300553953 04/11/2009 16:20:15 Re:Hovercraft Battles

Since the Machinists seem to be going up and I have word that EPN may not show as many as I had previously been informed, the circumstances for drones will be as such:

Machinists will be compensated enough drones to match their numbers to the Zion forces.

Cypherite forces will be assigned enough drones to match their numbers to the EPN forces.

Merovingian presence, being a minority since they are only one side, will be granted enough drones to equal four total ships, so long as participation is there (which it should be, seeing that Synapze and Tek have both expressed interest).

Questions, comments, concerns?

#36300553986 04/11/2009 23:03:57 Re:Hovercraft Battles

Good fight to everyone tonight!

I'd also like to point out to those who I accidentally rammed on my team... just love taps guys, love taps. >_>

#36300553988 04/11/2009 23:19:22 Re:Hovercraft Battles

Zion/EPN won.

Congratulations to TekMon for achieving the rank of pawn, to Gerik for achieving the rank of Devout, and to Deffdog and Omega02 for achieving the rank of Captain. Deffdog, please post here or PM me where you would like your extra stat point to go.

It was a long battle with many possible outcomes around every corner. But I think I can safely say that I won't be hosting any battles that large again for quite some time, as they take a while and are very hard to manage.

The second to last map is still up on the combat page if anyone is interested in seeing it.

#36300554006 04/12/2009 02:58:46 Re:Re:Hovercraft Battles

Neoteny wrote:

Zion/EPN won.


I know somebody is happeh nao.

#36300554104 04/12/2009 20:51:17 Re:Hovercraft Battles

Meh, its not like it wasn't expected. EPN is the only group who can do well with crappy drone ships.

#36300554113 04/12/2009 21:33:15 Re:Hovercraft Battles

Next time (if I'm allowed to join another fight, if not - too bad) I'd like to know about the no cap style rules because that event was utter rubbish, how am I supposed to have any chance of winning when I roll 3 and the defender roll 1 and still succeeds or I miss the attack entirely. It might be it's to bring more people in but if I had my faction standing around for an hour before the game went down and then when it did go down nothing you did would be able to win the scenario --- seriously--- don't waste my 2 am to 4 am GMT sleep another time, thank you.

#36300554115 04/12/2009 21:41:25 Re:Re:Hovercraft Battles

Lt0Brien wrote:

Meh, its not like it wasn't expected. EPN is the only group who can do well with crappy drone ships.

Even when damaging them by running one into another...like what I did (god that was hilarious and epic)

#36300554117 04/12/2009 21:43:42 Re:Hovercraft Battles

Well like I said, drones have no fighting ability. They have no ballistics et cetera, while we have full stats with upgrades. So when we shoot with a +2 on Ballistics and you defend with a +1 on shields we win more often then not, then when the crappy drone ships attack they have a +0, and we defend with a +1 or more. We simply out stat the Drones.

Tis all about tactics and well, we had them seeing as how the bottle neck + wall tactic owns drones.

"when it did go down nothing you did would be able to win the scenario --- seriously--- don't waste my 2 am to 4 am GMT sleep another time, thank you."

In the EPN colony Event, we took 6 drones through Mech and Cyph ships with full stats. we had no guns and barely anything but energy. You could have won, we did in our scenario and we had the same rules "Fly these crappy ships past these epic ones and reach the wall without dying" except we had to get 4 out, you guys only needed two. And that 2AM crap was nothing like the Locke Battle XD friggin 5 AM Eastern Time WOO!

#36300554131 04/13/2009 00:23:33 Re:Re:Hovercraft Battles

Synapse777 wrote:

Next time (if I'm allowed to join another fight, if not - too bad) I'd like to know about the no cap style rules because that event was utter rubbish, how am I supposed to have any chance of winning when I roll 3 and the defender roll 1 and still succeeds or I miss the attack entirely. It might be it's to bring more people in but if I had my faction standing around for an hour before the game went down and then when it did go down nothing you did would be able to win the scenario --- seriously--- don't waste my 2 am to 4 am GMT sleep another time, thank you.

Neoteny wrote:

As stated, this battle will happen this coming Saturday, April 11th at 5 PM MCT (5 PM Pacific, 6 PM Mountain, 7 Central, 8 Eastern, 1 AM GMT [if you blokes are on daylight savings - if not, midnight]).

This battle will allow for a maximum of four participants from each side (Zion, EPN, Machinist, Cypherite, and Merovingian) and will be both server and rank inclusive.

As you were told (both before hand, and during the battle) this is was a special case scenario, and thus, a rank inclusive battle. If you had a legitimate gripe, I think you would have realized before hand that most participants were ranked and had stat advantages. Most of the current players of the game do, which is something I mean to address.

That is not to say that you did not have a chance. You had enough drones on your team to account for a full team of rank 0 captains, which is considerable. If you had stayed around, you might have noticed that TekMon survived several rounds longer, and may have even lasted longer if you had remained. In fact, with two ships, you may have been able to launch a diversionary tactic and slip one ship through thus fulfilling your victory condition, as in those phases, there was a very open hole in your area of the map.

If you look at the last phase of the battle, the Machinists had a pretty good chance of succeeding, or at least getting one ship through. It was tough fought.

In any case, yes, the cap versus inclusion is an issue - not one which would have affected this battle (for this battle, and all special battles, ranks will be left alone and inclusion will be open, I even tried to compensate by adding drones), but one which seems to affect many of the regular battles.

I am considering using a sort of system similar to the "henching" system in other games and such - ships on a side outranked by another side would be permitted to assign temporary upgrades to its ships in order to balance out the odds.

For instance: 3 rank 2 ships against 3 rank 0 ships - the rank 0 ships could each choose two extra stat points to apply for the duration of the battle. In a more diverse allignment - say a rank 3, rank 2, rank 1 versus all rank 0, one could delegate 3 temporary points, one could delegate 2, and one could delegate 1. The poinst may not be mixed and matched across ships.

In a case where a ranked side outnumbers the unranked side, they may pick the top two ships to emulate. That is, if a rank 3, rank 2, and rank 1 ship go against a rank 0 and another rank 0, the two rank zeros may delegate 3 and 2 stat points, respectively. They may not pick up the difference.

This would be done to improve upon fairness and to increase participation, since at this point, most joining in are outranked almost immediately by others who have been playing for a longer time and stand virtually no chance against them.

What are thoughts on this?

#36300554137 04/13/2009 05:31:47 Re:Hovercraft Battles

I'd say a temporary upgrade point here and there could go a long way, else why even fight a ship with hull 4 and shield 3 it's suicide! and not doing something about the uber ranked ships won't really bring new people in (or might do but that'll only be for a one time as they're destoyed utterly and never comes back).

On a good note I like how the HovercraftBattleCoordinator .. eh.. coordinated. Very fine job at that, nothing wrong with any rulings or anything, done to the letter in trying to achive fairness. Too bad that rules didn't support that.

Oh.. and good sportmansship if you do own a big hunk of uberpwn would be a nice thing to see from Zion's captains... not the it's because we're uberleet lol lol untertones I was picking up from Omega.

Thank you.

#36300554138 04/13/2009 05:33:30 Re:Hovercraft Battles

I missed that Rank Inclusive meant getting my rear handed to me in a basket made from Neo's hair... my bad.

#36300554140 04/13/2009 05:37:05 Re:Re:Hovercraft Battles

Lt0Brien wrote:

Well like I said, drones have no fighting ability. They have no ballistics et cetera, while we have full stats with upgrades. So when we shoot with a +2 on Ballistics and you defend with a +1 on shields we win more often then not, then when the crappy drone ships attack they have a +0, and we defend with a +1 or more. We simply out stat the Drones.

Tis all about tactics and well, we had them seeing as how the bottle neck + wall tactic owns drones.

"when it did go down nothing you did would be able to win the scenario --- seriously--- don't waste my 2 am to 4 am GMT sleep another time, thank you."

In the EPN colony Event, we took 6 drones through Mech and Cyph ships with full stats. we had no guns and barely anything but energy. You could have won, we did in our scenario and we had the same rules "Fly these crappy ships past these epic ones and reach the wall without dying" except we had to get 4 out, you guys only needed two. And that 2AM crap was nothing like the Locke Battle XD friggin 5 AM Eastern Time WOO!

I stand corrected on the time issue I see SMILEY

#36300554246 04/13/2009 15:14:53 Re:Re:Hovercraft Battles

Synapse777 wrote:

Oh.. and good sportmansship if you do own a big hunk of uberpwn would be a nice thing to see from Zion's captains... not the it's because we're uberleet lol lol untertones I was picking up from Omega.

Not all the Zion captains were like that and when one did try to apologize to you for that behavior you launched into a tirad against them.

Good sportsmenship goes both ways, I consider leaving your teammate in the middle of battle with two ships going after him bad sportsmenship myself.

#36300554256 04/13/2009 16:39:21 Re:Re:Hovercraft Battles

Synapse777 wrote:

(if I'm allowed to join another fight, if not - too bad)


<3

#36300554272 04/13/2009 19:46:55 Re:Re:Re:Hovercraft Battles

RedBindi wrote:

Synapse777 wrote:

Oh.. and good sportmansship if you do own a big hunk of uberpwn would be a nice thing to see from Zion's captains... not the it's because we're uberleet lol lol untertones I was picking up from Omega.

Not all the Zion captains were like that and when one did try to apologize to you for that behavior you launched into a tirad against them.

Good sportsmenship goes both ways, I consider leaving your teammate in the middle of battle with two ships going after him bad sportsmenship myself.

That's basically what I was going to say.  Actions speak louder than words, and out of all the battles I have been in (which is a lot), I have never left before the battle was over and abandoned a teammate, no matter how bad things were looking for our side.

Besides, you were using rank 0 ships to exchange shots with rank 3 ships, and you asked, "How am I supposed to win this?"  So I answered, "You're not."  How else was I supposed to respond?  If you meant to ask how you were supposed to win the battle, then I could have suggested that you try to spread us out and go around while staying out of our firing arc.  But if you did do that, you might have won, and I didn't want that to happen.

#36300554276 04/13/2009 20:11:45 Re:Hovercraft Battles

Lol and if you mean in the battle with my sportsman ship, if I didnt explain that enough ingame Ill do it again.
I talk trash for the mental fun of the game. We're playing a proverbial D&D for 15$ a month, I figure a little "Suck it down M2" is just good psychological warfare >_< If I in anyway offended anyone with anything Ive said, let me know and Ill be sure to send you a Hallmark appology and attempt to stop... but in the end Im just having fun.

#36300554292 04/13/2009 23:05:14 Re:Hovercraft Battles

I can't really say that I'm in favor of the 'temporary upgrade' idea.  Battles that high ranked captains actually get to participate in are few and far between.  I can only talk for the Zion side, but we've worked our asses off to get our ranks.  Despite people assuming that we only win because of our ranks, it should be noted that we earned every XP in a battle.  We've never gotten points for another team not showing up, and we fought our way to the top against others who were the same ranks as we were.  Good strategy, communication, and a bit of luck has been the key to our success.

Allowing rank 0 captains temporary upgrades kind of ruins the achievement of attaining ranks for your ship.  The way a rank 0 captain can contend with higher rank captains are participating in the regular battles that happen, and earning ranks for themselves.  There's the rules that prevent high ranked captains from engaging in battle with lower ranked captains already in place for the average battle.  Being able to participate in major battles should be something that lower ranked captains should look forward to participating in the future.  Kind of like how a level 10 guy looks forward to level 50 to pvp and participate in events.

That's just my input.

#36300554294 04/13/2009 23:28:56 Re:Re:Hovercraft Battles

Fen wrote:

I can't really say that I'm in favor of the 'temporary upgrade' idea.  Battles that high ranked captains actually get to participate in are few and far between.  I can only talk for the Zion side, but we've worked our asses off to get our ranks.  Despite people assuming that we only win because of our ranks, it should be noted that we earned every XP in a battle.  We've never gotten points for another team not showing up, and we fought our way to the top against others who were the same ranks as we were.  Good strategy, communication, and a bit of luck has been the key to our success.

Allowing rank 0 captains temporary upgrades kind of ruins the achievement of attaining ranks for your ship.  The way a rank 0 captain can contend with higher rank captains are participating in the regular battles that happen, and earning ranks for themselves.  There's the rules that prevent high ranked captains from engaging in battle with lower ranked captains already in place for the average battle.  Being able to participate in major battles should be something that lower ranked captains should look forward to participating in the future.  Kind of like how a level 10 guy looks forward to level 50 to pvp and participate in events.

That's just my input.

#36300554296 04/14/2009 00:12:54 Re:Hovercraft Battles

Fen wrote:

I can't really say that I'm in favor of the 'temporary upgrade' idea.  Battles that high ranked captains actually get to participate in are few and far between.  I can only talk for the Zion side, but we've worked our asses off to get our ranks.  Despite people assuming that we only win because of our ranks, it should be noted that we earned every XP in a battle.  We've never gotten points for another team not showing up, and we fought our way to the top against others who were the same ranks as we were.  Good strategy, communication, and a bit of luck has been the key to our success.

Allowing rank 0 captains temporary upgrades kind of ruins the achievement of attaining ranks for your ship.  The way a rank 0 captain can contend with higher rank captains are participating in the regular battles that happen, and earning ranks for themselves.  There's the rules that prevent high ranked captains from engaging in battle with lower ranked captains already in place for the average battle.  Being able to participate in major battles should be something that lower ranked captains should look forward to participating in the future.  Kind of like how a level 10 guy looks forward to level 50 to pvp and participate in events.

That's just my input.

If I told you that the system of matching rank in normal skirmish battles would allow for the elmiination of the rank disclusion rule in those normal battles, would it change your mind any? (i.e. the max number of ships from any side may be fielded, regardless of rank)

I understand where you're coming from, but to be honest, at this point, the system promotes exponential growth on the side most favorably outfitted (right now, Zion/EPN) and makes it next to impossible for a newer participant to rank up. Being that there's no stake to the regular battles and that the comparative ranking (fair play rule, let's say) would be disabled for crucial battles, I'd say it might be more than fair to give the other side a fair chance to win.

Because if we continue the way things are right now, Zion/EPN's only challenge really comes from 5 key players who remain. Generally, however, since Zion/EPN vastly outnumber and outrank the other sides (and since the other sides to not consistently field ranked ships), the bulk of XP flows to Zion and breaks any chance of level playing field. With the level playing field, more people will advance at a more even rate. Having played for both sides under Vogt's system, I know quite well how hard fought the battles were to get those ranks SMILEY but at this point, it's not 2 rank 0 EPN ships and 1 rank 1 EPN ship going against a rank 2 Machinist ship and 2 rank 0 Machinist ships and winning - It's 3-4 rank 0 ships going against 3-4 rank 2-3 ships. That's prohibitive to fair/fun play, which is the goal here.

Given the PvP analogy, the current system is like a level 30 punching out a level 5 and gaining 3 levels while the level 5 gains one for each time they fight. You know who's going to make it to level 50 rapidly and who's not going to make it there for a long time. Now, given how long these battles have been held and the current rank status of participants, I'd wager it'll be at least a little while before anyone hits that 50 XP bar, and under the current system, it'll be an even longer while before any of the newer players do.

Does this change any thoughts at all here? I'm just trying to make sure that everyone has a good time (this could even give you folks in Zion/EPN a challenge!) and that maybe things can balance out a bit more. Once again, this is not to say that the fair play rule would be in effect for special battles (like the one on Saturday night) but it would be used for normal battles.

And just to be clear, I'm not stating that this is going to happen. I just like the idea and am trying to work a persuasive angle for it.

#36300554300 04/14/2009 01:17:46 Re:Hovercraft Battles

Fen. What you wrote is completely 100% true. I would just have liked to know that the differences were so big on the ships before I jumped into the game. Maybe there should be some tiers then and more hovercraft battles held then. I'd love to rank up my ship (and gain experience).

Neoteny you got all the same views as I do myself about the game not being leveled out for fair play. I see the only way to do that without anyone feeling that they're getting the backside of the hand is that more hovercraft battles are held for new people to get them some points to distribute to their ships.

Even if that means battles against Sentinels. SMILEY