Update 54 Discussion

114 posts · 2007-08-23 19:08:24 to 2007-10-09 07:15:18

#36300310199 08/24/2007 20:05:30 Re:Update 54 Discussion
kou_urake wrote:

female yuki ninja gloves are still gold instead of black.

We haven't gotten our fanfaire shirts yet....

I didn't see anyone report those as over-shined in the last update. I guess I'll try adjusting them now.

You haven't got your Fan Faire shirts yet because we haven't sent them out. Don't bother to keep checking your in-game inbox for them yet; there will be some kind of DN1 and/or forum announcement probably in the next few days, with some instructions on how to go about getting them sent to you.
#36300310202 08/24/2007 20:08:27 Re:Update 54 Discussion
Forgot to report them, sorry. Thanks for the explanation on the latter.
#36300310300 08/24/2007 22:06:24 Re:Update 54 Discussion
Rarebit wrote:
kou_urake wrote:

female yuki ninja gloves are still gold instead of black.

We haven't gotten our fanfaire shirts yet....

I didn't see anyone report those as over-shined in the last update. I guess I'll try adjusting them now.

You haven't got your Fan Faire shirts yet because we haven't sent them out. Don't bother to keep checking your in-game inbox for them yet; there will be some kind of DN1 and/or forum announcement probably in the next few days, with some instructions on how to go about getting them sent to you.
Looks like the base texture for the female Yuki Ninja Gloves has always had a sort of dark gold hue; I'm not going to adjust that base color, but I will change the specular texture to a white/gray one from the weird gold one it had (that got fixed and started actually rendering in update 53), and reduce the glare level a bit, which will darken the gloves again and make their gold base color less pronounced. I guess what I'm trying to say is they won't actually be *black,* but they really weren't before, either.
#36300310379 08/25/2007 00:31:07 Re:Update 54 Discussion
RAREBIT QUOTED HIMSELF! HACK!

Anyway, Cinematic was lovely... and the new glasses are sexy
#36300310404 08/25/2007 02:38:31 Re:Update 54 Discussion
My Dragonskin is all dark and ugly now. =[ I didn't see any noticeable shine on it before, and suddenly it's two shades too dark. Now I can't get away with wearing it with my outfit, with the Patcher's Bandana.
#36300310467 08/25/2007 06:37:07 Re:Update 54 Discussion
I'll give Rarebit a hand for making an exile hideout busier than ever before, besides maybe if an event had happened there.
#36300310541 08/25/2007 08:44:02 Re:Update 54 Discussion
Rarebit wrote:
Rarebit wrote:
kou_urake wrote:

female yuki ninja gloves are still gold instead of black.

We haven't gotten our fanfaire shirts yet....

I didn't see anyone report those as over-shined in the last update. I guess I'll try adjusting them now.

You haven't got your Fan Faire shirts yet because we haven't sent them out. Don't bother to keep checking your in-game inbox for them yet; there will be some kind of DN1 and/or forum announcement probably in the next few days, with some instructions on how to go about getting them sent to you.
Looks like the base texture for the female Yuki Ninja Gloves has always had a sort of dark gold hue; I'm not going to adjust that base color, but I will change the specular texture to a white/gray one from the weird gold one it had (that got fixed and started actually rendering in update 53), and reduce the glare level a bit, which will darken the gloves again and make their gold base color less pronounced. I guess what I'm trying to say is they won't actually be *black,* but they really weren't before, either.


Oh, if they were supposed to look goldish, nevermind.

Oh, just throwing it out there (due to no ask the devs thread at the moment) , but could you look at the black machello patterned vest combo? It's always been grey.

#36300310564 08/25/2007 09:41:37 Re:Update 54 Discussion
MotorZ wrote:
I'll give Rarebit a hand for making an exile hideout busier than ever before, besides maybe if an event had happened there.

The RSI pills had most of the hideouts rushing with people, that was pretty busy.
#36300310591 08/25/2007 10:16:59 Re:Update 54 Discussion
Ah the Jayne Half Duster is back to its old un-Crisco self. Very nice, thanks Rare.
#36300310635 08/25/2007 11:41:12 Re:Update 54 Discussion
I dunno if anyone has reported this, but the icon for Quicksilver Gloves, like the picture of them in your inventory, is now the icon of it in code form, like it was just coded and not uploaded. Seems to only be for the male gloves though.


-Gerik
#36300310693 08/25/2007 13:55:53 Re:Update 54 Discussion

I was hoping for more mechanical fixes.  Not just minor clothing addons and shinies being modified.  Really, in the grand scheme of the game - this stuff is not as important or imparitive as fixing the many, many severe bugs like NPCs wandering out of buildings during missions, or the graphical issues like wrong reflections and crap messing up the display.

 None of the female clothing items that I have reported or have been trying to point out as major problems have even been touched.  Certain items of clothing - female clothing drasticaly corrupts the graphics.  Where is the fix for that stuff guys?  You certainly put a lot of work into updating the guy stuff - but very little has been done to the girl stuff.  Why is this?

When are the major Vista & Nvidia issues going to be addressed and worked on (if ever)?

 And I don't like the reflections on the System Glasses - makes them look like big fat fit-over sunglasses.  Too glassy and glossy all the way around. Take a look at real life outside and emulate what you see - since this game is based more on being realistic.  Don't try to guess at what stuff should or should not look like.  Observation is a major part of deciding and working on these type of texture graphics and such.  The outside world can provide you with all the research you need.

The mechanics of this game are far more important than tweeking some dungeon settings and playing with shinyness of clothing.  or adding a black hat.  I'll be happier when the major mechanics are finally being proven to being worked on.

#36300310699 08/25/2007 14:24:24 Re:Update 54 Discussion
Darkhawk wrote:

I was hoping for more mechanical fixes.  Not just minor clothing addons and shinies being modified.  Really, in the grand scheme of the game - this stuff is not as important or imparitive as fixing the many, many severe bugs like NPCs wandering out of buildings during missions, or the graphical issues like wrong reflections and crap messing up the display.

  • Just because a bug is reported doesn't mean it will be fixed in the next update, the Downtown lag problem was with the game for 2 years before the reason behind it was found and quickly removed.  I am sure the bugs are being looked at but it has already been said that we aren't blessed with lots of Devs and such to root out the problems, if you see a bug, report it with as much detail as posible and that could help speed the fix up.

 None of the female clothing items that I have reported or have been trying to point out as major problems have even been touched.  Certain items of clothing - female clothing drasticaly corrupts the graphics.  Where is the fix for that stuff guys?  You certainly put a lot of work into updating the guy stuff - but very little has been done to the girl stuff.  Why is this?

  • I am sure Rarebit hasn't fixed all of the suff that was reported, MxO is noted as to having the biggest Male>Female ratio in a MMO and the Male stuff would probably been reported more and taken more priority because of that.... that or Rarebit is sexist!  =O

When are the major Vista & Nvidia issues going to be addressed and worked on (if ever)?

  • That, I am guessing, are more Nvidia and Microsofts problems, little the devs can do as it is how those drivers/system is running the game.  Though I may be wrong.

 And I don't like the reflections on the System Glasses - makes them look like big fat fit-over sunglasses.  Too glassy and glossy all the way around. Take a look at real life outside and emulate what you see - since this game is based more on being realistic.  Don't try to guess at what stuff should or should not look like.  Observation is a major part of deciding and working on these type of texture graphics and such.  The outside world can provide you with all the research you need.

  • Your allowed your opinion, personally I like the System Shades.

The mechanics of this game are far more important than tweeking some dungeon settings and playing with shinyness of clothing.  or adding a black hat.  I'll be happier when the major mechanics are finally being proven to being worked on.

  • Yes the major mechanics are important, but so are new players, a lot has been added to this game and new players need to find out about it.  The shineyness was already on all the clothing, it just that it wasn't being displayed properly, Rarebit discovered this and sorted it but some clothing still needed tweaking, which I am sure isn't finished yet.  And for the major mechanics, 9mmfu has threads around the forum asking people to report problems, for instance the Downtown lag, Archives not starting and other things, if you discover a bug, even if it is a known issue, report what you did for it to happen and thay can re-produce it mabey finding a cause.  You cant cure a disease if you dont know the cause.

Some people have done and own literally everything in this game, and things like that hat can increase their intrest, even if it is just for a day, it got them to take a look.... thats how I see it anyway SMILEY
#36300310759 08/25/2007 16:18:53 Re:Update 54 Discussion
AFGM1 wrote:
I dunno if anyone has reported this, but the icon for Quicksilver Gloves, like the picture of them in your inventory, is now the icon of it in code form, like it was just coded and not uploaded. Seems to only be for the male gloves though.


-Gerik
Hmm yeah i noticed it too!!Why is that??
#36300310795 08/25/2007 17:13:53 Re:Update 54 Discussion
yuenwoping wrote:
AFGM1 wrote:
I dunno if anyone has reported this, but the icon for Quicksilver Gloves, like the picture of them in your inventory, is now the icon of it in code form, like it was just coded and not uploaded. Seems to only be for the male gloves though.


-Gerik
Hmm yeah i noticed it too!!Why is that??
Coz we are special??
#36300310841 08/25/2007 20:23:37 Re:Update 54 Discussion

There probably is a reason that Monolith did not use those reflections and shiney textures in the game and left them adandoned.  Probably because they did not work right or weren't appealing to the creators at the time.  Often times in video game design, things get put in but are not utilized because of changes in artistic decissions or they caused problems and weren't worth the hassle.

Most of the mechanics bugs I mentioned have been reported multiple times - for quite a while now.  I reported in detail w/ pictures the corruption issues on the femme-clothing and I have been keeping a list of which items are causing the corruptions - on the request of one of the tech ppl.

And you shouldn't have someone who is biased to one gender over anouther making all those item and artistic decisions.  All the clothing, reguarless of gender deserves to have time spent on it equally.  Personaly I think somehow the loot that drops should drop according to the gender of the player.  I'm sick and tired of getting more male crap dropped as loot that I can't use because I play as a female.

I would like to see less complaining about what Sony doesn't give you and more focus development on the technical end. Too bad if the Devs are short (as they claim) on staff.  Even a small team can be effective if they know how to utilize their resources wisely and work with what they have and draw upon the skills and talents of the ppl working there to the absolute best of their abilities.SMILEY

And last but certainly not least, Whoopteedoo - a new hat!SMILEY  Big deal - Meanwhile my graphics are still corrupted constantly.  A lot of Users with 8800, and 8600 cards can't play because of massive lag indoors (which is not entirely Nvidia's fault). NPCs still wander off to point 0,0,0 during missions, Interlock animation is still very screwy. NPCs can shoot thru walls ... NPCs continously walk into walls and keep walking. The battleground Widow's Moor (or whatever its called) continues to be broken as NPCs constantly roll out of interlock, Login issues abound, and the game continues to be pretty much incompatible with Vista and DirectX 10. 
But whoopee!  I got a new dark hat!SMILEY  That fixes all my gripes! - uhm ... NO, it doesn't. SMILEY

And this is what I mean by the glasses being too shiney and reflective ---->  GLASSES

So ... this update has been fairly disapointing and somewhat worthless.

#36300310842 08/25/2007 20:26:12 Re:Update 54 Discussion
The Leo wrote:
yuenwoping wrote:
AFGM1 wrote:
I dunno if anyone has reported this, but the icon for Quicksilver Gloves, like the picture of them in your inventory, is now the icon of it in code form, like it was just coded and not uploaded. Seems to only be for the male gloves though.


-Gerik
Hmm yeah i noticed it too!!Why is that??
Coz we are special??
Featured Changes
The Matrix Online Story Continues in Chapter 8.2!
Chapter 8.2 critical missions begin on Friday, August 24th, with another new mission arriving on each of the four following Thursdays: August 30th, September 6th, September 13th, and September 20th.

Changes and Improvements

  • Widened Scanline Receiver default window size so that the image fits the window under Internet Explorer 7.
  • A new Merovingian-affiliated NPC near Uriah SW directs new players east, where they'll find new enemies waiting for them below ground, and new rewards.
  • Lowered dungeon boss group respawn time from 20 minutes to 10.
  • The bluepill to be escorted in Zion archive mission 1.2.10 is now slightly higher level, and the ambush that spawns between the two phases now targets the player rather than the bluepill.
  • Dungeon loot has had resistances added where necesssary to bring the items in line with other CR2.0 items. As part of this rebalance, two levels have been added back to the required character level for Richland and Westview dungeon loot items, and the Creston Heights items have been raised from character level 40 to character level 50.
  • /random can now be used with two natural number parameters to specify a range.
  • Tiger Master Coat/Gi buff is no longer removed by negative condition sweeps or antibiotics.
  • Data Node Neo Agents NPC spawn in Data Node Neo Agents are of same level as the player.
  • The icon of ‘Code for Quicksilver Gloves' should now render as code in the inventory and in the Compile window
  • Moderated the new specular highlights added in update 53 on the following:

#36300310866 08/25/2007 21:16:17 Re:Update 54 Discussion
Mindsweep wrote:
The Leo wrote:
yuenwoping wrote:
AFGM1 wrote:
I dunno if anyone has reported this, but the icon for Quicksilver Gloves, like the picture of them in your inventory, is now the icon of it in code form, like it was just coded and not uploaded. Seems to only be for the male gloves though.


-Gerik
Hmm yeah i noticed it too!!Why is that??
Coz we are special??
The icon of ‘Code for Quicksilver Gloves' should now render as code in the inventory and in the Compile window
Your point? I wasn't talking about them in code form, was talking about them as wearable.
#36300310882 08/25/2007 21:47:33 Re:Update 54 Discussion

And yes, I am hovering my curser over that "code".
#36300310889 08/25/2007 22:07:54 Re:Update 54 Discussion
Darkhawk wrote:

There probably is a reason that Monolith did not use those reflections and shiney textures in the game and left them adandoned.  Probably because they did not work right or weren't appealing to the creators at the time.  Often times in video game design, things get put in but are not utilized because of changes in artistic decissions or they caused problems and weren't worth the hassle.

Most of the mechanics bugs I mentioned have been reported multiple times - for quite a while now.  I reported in detail w/ pictures the corruption issues on the femme-clothing and I have been keeping a list of which items are causing the corruptions - on the request of one of the tech ppl.

And you shouldn't have someone who is biased to one gender over anouther making all those item and artistic decisions.  All the clothing, reguarless of gender deserves to have time spent on it equally.  Personaly I think somehow the loot that drops should drop according to the gender of the player.  I'm sick and tired of getting more male crap dropped as loot that I can't use because I play as a female.

I would like to see less complaining about what Sony doesn't give you and more focus development on the technical end. Too bad if the Devs are short (as they claim) on staff.  Even a small team can be effective if they know how to utilize their resources wisely and work with what they have and draw upon the skills and talents of the ppl working there to the absolute best of their abilities.SMILEY

And last but certainly not least, Whoopteedoo - a new hat!SMILEY  Big deal - Meanwhile my graphics are still corrupted constantly.  A lot of Users with 8800, and 8600 cards can't play because of massive lag indoors (which is not entirely Nvidia's fault). NPCs still wander off to point 0,0,0 during missions, Interlock animation is still very screwy. NPCs can shoot thru walls ... NPCs continously walk into walls and keep walking. The battleground Widow's Moor (or whatever its called) continues to be broken as NPCs constantly roll out of interlock, Login issues abound, and the game continues to be pretty much incompatible with Vista and DirectX 10. 
But whoopee!  I got a new dark hat!SMILEY  That fixes all my gripes! - uhm ... NO, it doesn't. SMILEY

And this is what I mean by the glasses being too shiney and reflective ---->  GLASSES

So ... this update has been fairly disapointing and somewhat worthless.

In this particular case, those specular textures were simply packed incorrectly. They were there, just not rendering. They rendered fine in the development tools, since those load the unpacked versions--so as far as the artists knew, they were always there and working. They were never removed, intentionally or otherwise. They were just broken.

Graphic corruption issues with female clothing, as well as other game textures, are due to a compatibility problem between the game and the implementation of DirectX in Windows Vista. The textures, according to how our texture rendering system works, are fine as far as I can tell. So unfortunately, as far as we know this is not something I can fix simply by going in and tweaking our textures.

We are of course aware of many engineering bugs that are yet to be fixed. But our development process does not work in such a way that if I didn't make cute new little hats and glasses for one update, those other issues would magically get fixed. If it did work that way, you can bet that it would be a long time before you got any shiny new hats and glasses, much as I like such accoutrements.

If you saw fewer engineering changes in this update than you would have liked, it may have had something to do with our engineer Dracomet having been on vacation for several weeks during this update's development period.
#36300310891 08/25/2007 22:09:17 Re:Update 54 Discussion
The Leo wrote:
yuenwoping wrote:
AFGM1 wrote:
I dunno if anyone has reported this, but the icon for Quicksilver Gloves, like the picture of them in your inventory, is now the icon of it in code form, like it was just coded and not uploaded. Seems to only be for the male gloves though.


-Gerik
Hmm yeah i noticed it too!!Why is that??
Coz we are special??
You are special, but this case is just a bug.
#36300310894 08/25/2007 22:15:59 Re:Update 54 Discussion
kou_urake wrote:

Oh, just throwing it out there (due to no ask the devs thread at the moment) , but could you look at the black machello patterned vest combo? It's always been grey.

Well...maybe it's just showing its true colors now. :p

I don't suppose you have before/after screenshots?
#36300310900 08/25/2007 22:39:16 Re:Update 54 Discussion
Rarebit wrote:
kou_urake wrote:

Oh, just throwing it out there (due to no ask the devs thread at the moment) , but could you look at the black machello patterned vest combo? It's always been grey.

Well...maybe it's just showing its true colors now. :p

I don't suppose you have before/after screenshots?
I don't know if it changed, I think it's just a case of it not being as dark as other black clothing. Doesn't bother me too much to be honest.

Archived image unavailable: vest.html

Versus something like the Black Dress Shirt (which looks 1000% times better in Update 54 than it did in Update 53):

Archived image unavailable: dressshirt.html
#36300310921 08/26/2007 00:20:58 Re:Update 54 Discussion
Trayen1 wrote:
My Dragonskin is all dark and ugly now. =[ I didn't see any noticeable shine on it before, and suddenly it's two shades too dark. Now I can't get away with wearing it with my outfit, with the Patcher's Bandana.
I WILL NOT BE DENIED!
#36300310929 08/26/2007 00:59:16 Update 54 Discussion
The stuff with the white trench is a known issue Tray.

As for the black stuff i still stand by that jackets right and all the rest is too dark. Darn black hole clothing, i miss meh bleach. :'(
#36300311041 08/26/2007 05:28:48 Re:Update 54 Discussion
I like the hat.

I didn't get a good look, but are there any friendly NPCs that point you to the Warehouse?
#36300311061 08/26/2007 05:50:56 Re:Update 54 Discussion
ZippyTheSquirrel wrote:
I like the hat.

I didn't get a good look, but are there any friendly NPCs that point you to the Warehouse?


There is one just across the road from the Uriah SW Hardline.

On my first time I played the game, I headed down that road all the way to the enterance to the Mars industrial, but as there was no indecation to head in there a year ago, I jumped on to the road and followed it round and found myself in Mara C.  Others could also make ther way to Tabor W from there, I wonder if there are plans to add a few more 'pointers' to the tutorial run to complete it.

#36300311082 08/26/2007 06:41:07 Re:Update 54 Discussion
SolidRevolver wrote:
ZippyTheSquirrel wrote:
I like the hat.

I didn't get a good look, but are there any friendly NPCs that point you to the Warehouse?


There is one just across the road from the Uriah SW Hardline.

On my first time I played the game, I headed down that road all the way to the enterance to the Mars industrial, but as there was no indecation to head in there a year ago, I jumped on to the road and followed it round and found myself in Mara C.  Others could also make ther way to Tabor W from there, I wonder if there are plans to add a few more 'pointers' to the tutorial run to complete it.


The way I see it, new players already know what the collector symbol is after having to go talk to quite a few of them already. So when walking down the road pointed out, they'd see the symbol of the new collector (assuming they'd turned on their minimap) and venture toward it...
#36300311125 08/26/2007 09:10:32 Re:Update 54 Discussion
Rarebit wrote:
kou_urake wrote:

Oh, just throwing it out there (due to no ask the devs thread at the moment) , but could you look at the black machello patterned vest combo? It's always been grey.

Well...maybe it's just showing its true colors now. :p

I don't suppose you have before/after screenshots?

Oh, it didn't change, just pointing out that it's always been unusually shiny, to the point of it not being black. Don't mind me and my rambling, though.
#36300311191 08/26/2007 12:11:19 Re:Update 54 Discussion

If the major technical problems get fixed, then the quality of the game will reflect that.  It will improve the game play experience by 1000 fold and in turn will make the game look as good as it is supposed to.  And new users will appreciate the game even more.  As it is - it is so buggy and broken most ppl pass it up over for other games that actually work right.   

It's not about just giving ppl new hats and trinkets- in the fabric of the Matrix THERE IS NO HAT!  There is no "Sword of 1000 Truths" either.  They may be perks, but they don't fix the underlying problems that make and break them.  Also Rarebit, next time try to give a little more attention and consideration to the design of the female sets.  There are a few girls who play this game you know.  Maybe we would appreciate a few new dresses or colors or something just as much as the guys get their new suits and colors all the time.  There are more colors in the spectrum and color wheel than the shades of white and black.  Color enhancement makes the virtual world more vivid and exciting.  Yes the theme of the Matrix is black clothing in the movies.  But since ppl are saying things about shades and shineyness being off - those need to be considered, not just dissmised as ppl who don't know art. 

No more excuses!  Fix it as it will be much better and funner to play.  And maybe actually worth the $45.00 I fork out every 3 months to subscribe.  I have friends in here, I like the RPing element, and I'm a huge fan of the movies.  That is the only thing keeping me hanging on.  Otherwise I would have trashed my subscription a long time ago. 

It's not Vista's fault, it's not Nvidia's fault - it is old (somewhat dubious) code designed for XP, and a failure to upgrade it accordingly.  Vista is not a new thing anymore and it is the dominant OS being installed on all the new laptops and systems these days.  XP will be phased out just as Win98 did before it.  Failure to adapt the game to the changes of the computer world is no excuse.  Nvidia cards also are not new and change quickly from one card to the next - as they continue to push the threshold of the virtual world, gaming industry. Players shouldn't have to be stuck with and old OS and outdated cards just to be able to play 1 game.  From a marketing standpoint, this goes against all logic.  And the sales point - not just the art is the first and foremost important thing. 

I'm sorry big evil corporate Sony is so crappy to you guys and gives you very little to work with - but really, there are ways to work around what little they give you if you put your collaborative efforts and hearts into it.

For $15.00 per month and $45.00 per 3 month periods, this shouldn't be an issue - but ... it is.  And where others maybe afraid or too shy to speak up about it, but I am not and will voice my complaints.  And this lacking update strikes me as ... fairly unacceptable. Maybe others are happy to get their new hats, but I am not impressed.

#36300311238 08/26/2007 13:17:11 Re:Update 54 Discussion
Darkhawk wrote:

Also Rarebit, next time try to give a little more attention and consideration to the design of the female sets.  There are a few girls who play this game you know.  Maybe we would appreciate a few new dresses or colors or something just as much as the guys get their new suits and colors all the time.


The ingame Rarebit is actually female if I am not mistaken, so I am sure he knows that some of it needs fixing, there is a thread here that rarebit himself started where he asked people to report the clothing.  Of the 60+ posts I would say about 3 or 4 of them were reporting female clothing.
#36300311258 08/26/2007 13:33:26 Re:Update 54 Discussion
SolidRevolver wrote:
Darkhawk wrote:

Also Rarebit, next time try to give a little more attention and consideration to the design of the female sets.  There are a few girls who play this game you know.  Maybe we would appreciate a few new dresses or colors or something just as much as the guys get their new suits and colors all the time.


The ingame Rarebit is actually female if I am not mistaken, so I am sure he knows that some of it needs fixing, there is a thread here that rarebit himself started where he asked people to report the clothing.  Of the 60+ posts I would say about 3 or 4 of them were reporting female clothing.

Which includes DarkHawk's own post if I'm not mistaken....
#36300311269 08/26/2007 13:47:21 Re:Update 54 Discussion
Croesus wrote:
SolidRevolver wrote:
Darkhawk wrote:

Also Rarebit, next time try to give a little more attention and consideration to the design of the female sets.  There are a few girls who play this game you know.  Maybe we would appreciate a few new dresses or colors or something just as much as the guys get their new suits and colors all the time.


The ingame Rarebit is actually female if I am not mistaken, so I am sure he knows that some of it needs fixing, there is a thread here that rarebit himself started where he asked people to report the clothing.  Of the 60+ posts I would say about 3 or 4 of them were reporting female clothing.

Which includes DarkHawk's own post if I'm not mistaken....

Indeed it does >_<

I meant more for that to show how many male items of clothing has been reported over female rather than show where it should be reported.

#36300311310 08/26/2007 14:53:03 Re:Update 54 Discussion
yuenwoping wrote:
AFGM1 wrote:
I dunno if anyone has reported this, but the icon for Quicksilver Gloves, like the picture of them in your inventory, is now the icon of it in code form, like it was just coded and not uploaded. Seems to only be for the male gloves though.


-Gerik
Hmm yeah i noticed it too!!Why is that??


I think it's just a problem with the male gloves: I got a pair of female Quicksilvers from a good friend, and the icon looks about the same for it.

#36300311312 08/26/2007 14:56:03 Re:Update 54 Discussion
ZippyTheSquirrel wrote:
I like the hat.

I didn't get a good look, but are there any friendly NPCs that point you to the Warehouse?

Yup. Her name is LoveLorn and she's a few paces off to the left as you face the Uriah NW Hardline.
#36300311314 08/26/2007 15:00:19 Re:Update 54 Discussion

I think DarkHawk does make some valid points.   While the new trinkets and whatnot are, in some cases, very nice, there are still issues within the gameplay that need attention, like clothing stacking, enemies leaving mission areas and breaking/out of line interlock animations to name just a few.  These are glaring issues that both bother the vets and turn off new comers in one fell swoop.  There are also things like bringing back the old combat animations and reworking the faction controls, to name a couple, which would be positive changes/enhancements that wouldn't be bug fixes but also would be a lot more impactful than fancy new t-shirts.

#36300311350 08/26/2007 16:22:03 Re:Update 54 Discussion
Uhhh I just did the stat hack mission......they changed up the start and end locations! It is now much easier to finish! WOOT! Maybe it was just me though, who knows. Anyways ya love the new locations.
#36300311394 08/26/2007 18:17:47 Re:Update 54 Discussion
Please feel free to submit repro cases for those bugs. 
#36300311513 08/26/2007 23:29:17 Re:Update 54 Discussion
MatrixRefugee wrote:
ZippyTheSquirrel wrote:
I like the hat.

I didn't get a good look, but are there any friendly NPCs that point you to the Warehouse?

Yup. Her name is LoveLorn and she's a few paces off to the left as you face the Uriah SW Hardline.
Fixed. SMILEY
#36300311830 08/27/2007 11:14:52 Re:Update 54 Discussion
Darkhawk wrote:

Also Rarebit, next time try to give a little more attention and consideration to the design of the female sets.  There are a few girls who play this game you know.  Maybe we would appreciate a few new dresses or colors or something just as much as the guys get their new suits and colors all the time.

New clothing items these days always come in both male and female versions. I haven't been adding more new items for one gender than another. And there haven't been new suit colors in ages as far as I'm aware.
#36300311872 08/27/2007 12:03:54 Re:Update 54 Discussion

Since I didn't see anyone else say it, thanks for making the female beta glasses black again! SMILEY Although the orangey color was kind of neat, I would rather they be black myself SMILEY They are the only really black Delaco glasses there are! The regular Delaco's are sort of dark but they are really reflective..  so they don't look black (but please don't ever change this the Delaco's are my favorite!!!)

And thanks for everything everyone else already said too SMILEY I love everything!!

#36300311892 08/27/2007 12:26:00 Re:Update 54 Discussion
Darkhawk wrote:

It's not Vista's fault, it's not Nvidia's fault - it is old (somewhat dubious) code designed for XP, and a failure to upgrade it accordingly.  Vista is not a new thing anymore and it is the dominant OS being installed on all the new laptops and systems these days.  XP will be phased out just as Win98 did before it.  Failure to adapt the game to the changes of the computer world is no excuse.  Nvidia cards also are not new and change quickly from one card to the next - as they continue to push the threshold of the virtual world, gaming industry. Players shouldn't have to be stuck with and old OS and outdated cards just to be able to play 1 game.  From a marketing standpoint, this goes against all logic.  And the sales point - not just the art is the first and foremost important thing.

They may not even be able to fix it. From what I remember, this isn't their graphics engine: it was licensed from another company. In either case the Devs that worked on it are long gone, so whoever is tasked with looking into its faults is going to have to learn the structure of the entire engine.

Shinryu wrote:

I think DarkHawk does make some valid points.   While the new trinkets and whatnot are, in some cases, very nice, there are still issues within the gameplay that need attention, like clothing stacking, enemies leaving mission areas and breaking/out of line interlock animations to name just a few.  These are glaring issues that both bother the vets and turn off new comers in one fell swoop.  There are also things like bringing back the old combat animations and reworking the faction controls, to name a couple, which would be positive changes/enhancements that wouldn't be bug fixes but also would be a lot more impactful than fancy new t-shirts.

Those things do need to be fixed. But it's a question of manpower. Quite simply, they don't have it. And as Rarebit says, halting the production of new clothing items and fixing textures isn't going to free up manpower to fix these other issues: Rarebit doesn't have the technical expertise to deal with these problems. That's where Dracomet and NoRepro/9mmFu come in.

Edit: The game engine is Lithtech Discovery, based on Lithtech 2.2 - obviously made by Monolith. But still, as I said, the people who worked on that are long gone. It's not a simple matter of scanning the code for a quick fix to the Vista problem.
#36300312381 08/28/2007 05:58:05 Re:Update 54 Discussion

Hugh what? SMILEY" /> Might want to fix that, his hat was always in the way of his name.
#36300312784 08/28/2007 17:49:59 Re:Update 54 Discussion

One thing I have also noticed with this patch, the god awful Enrage sound effect is still there, if people are just going to stand around a HL, you dont need it, take it off!

Sweeswesheeshesheeshesheeshesheeshesheeshesheeshesheeshesheeshesheeshe..... *head explodes*

#36300313707 08/30/2007 06:13:20 Re:Update 54 Discussion
Here is what I've learned about Vista. Its bugged.

As for the update, I love it! I don't need a ton of fixes, I've talked to many people about how / what happened to this game from the get go and in this time there is one thing I've learned,  Enjoy what you have.

Great work Devs keep up the good work

Peace,
McB.
#36300314663 08/31/2007 15:24:42 Re:Update 54 Discussion
How come male players cant buy female fumigator items?  You are messin with The Matrix economics....
#36300314701 08/31/2007 18:05:58 Re:Update 54 Discussion
MXOMastatec wrote:
How come male players cant buy female fumigator items?  You are messin with The Matrix economics....


Yeah, this is one change I really dont like.  With the normal collector's, the items you need to make the trade are tradeable, but with Binary Boy and Fumigator the Decaying Codes and Soldier parts aren't tradable at all, so once you have started, you are completely stuck with that gender.

If they stuff we make the trade with isn't tradeable to other players, then allow us to pick up either gender.

#36300314829 09/01/2007 02:29:56 Re:Update 54 Discussion
SolidRevolver wrote:
MXOMastatec wrote:
How come male players cant buy female fumigator items?  You are messin with The Matrix economics....


Yeah, this is one change I really dont like.  With the normal collector's, the items you need to make the trade are tradeable, but with Binary Boy and Fumigator the Decaying Codes and Soldier parts aren't tradable at all, so once you have started, you are completely stuck with that gender.

If they stuff we make the trade with isn't tradeable to other players, then allow us to pick up either gender.

While we're at it why dont we just make every item in mxo non-tradeable.  Cause that makes about as much sence as stopping the cross gender trades
#36300314872 09/01/2007 05:00:06 Re:Update 54 Discussion
Please. Tell me: Why in god's name would you want to make things more difficult in obtaining items like Headgear? It's already the most tedious farming process in the game. It's not as if by lengthening the process more, more people are going to farm out the item on their own instead of having someone do it for them. They're just not going to attempt it at all.


Please stop breaking my Matrix. =[
#36300314933 09/01/2007 07:41:55 Re:Update 54 Discussion
Eh? Am I missing something here? The Soldier Parts and Taskmaster Heads and such have no gender. You keep collecting them and then at the end you trade them in for an areaK of...

Oh. I see. You can still trade the areaK jacket, but only to people of the same gender as you, 'cos that's the only one you're able to get.
#36300314939 09/01/2007 07:47:14 Re:Update 54 Discussion
Procurator wrote:
Eh? Am I missing something here? The Soldier Parts and Taskmaster Heads and such have no gender. You keep collecting them and then at the end you trade them in for an areaK of...

Oh. I see. You can still trade the areaK jacket, but only to people of the same gender as you, 'cos that's the only one you're able to get.


Its just a bug, Rarebit has said that they altered the traders in Update 53 so it wont allow you to get the rewards of the opposite Gender, everyone got a bit confused from the wording that Raijinn and 9mmfu used.  SMILEY

Hopefully there will be a fix in Update 55