
Clarification: Memorywipe (spelled MemorywLpe in game) will be held prisoner, located in an exile hideout in Westview on the date in question. She will be helpless, stripped of abilities and clothing, guarded by merovingians. The only thing she'll have on her will be a portable signal booster (and yes I wonder where she'll put it too), so a judicious use of /who and locate luggables should lead you to her. In order to get her to follow you, reds must kill and rez her, she won't follow you unless you give her back the signal booster that drops when she dies...and she follows that person only, unless that person directly tells her to follow someone else.
She will accept clothing and wear it, but will have none on her to start, so if you want her to be able to defend herself then come prepared (items will be returned after the event).
Her fellow machines must supply themselves with antidotes to give her, to counteract the compulsion she has to follow her red captor, and that antidote is only good until she is killed again. If her timer runs out before she is rezzed, then she will recon to the nearest hardline and wait there until she is either given a signal booster or an antidote. If she gets close to a hardline she will load up some abilities....and she will fight when machines are fighting for her (but not unless they are actively fighting). She will still be unable to hyperjump at any time during the event, and unable to use subways or hardlines unless forced to recon. It is highly recommended that you have at least one person in each team that can rez her. If someone picks up a signal booster and trades it to her that isn't in the team that rezzed her, too bad, she follows the one that got her the luggable, case closed.
Once a group has her, she is to be escorted to the Machine bookstore, and once she is sent off to 01 she will be reunited with her captors, or continue on with her machine teammates, depending on who her escort was. If she needs to be with mervs or zionites, then we will have people set up at the respective proxies to recall her there (please do not attack her during the period when she is waiting to be recalled....that will be a 'null time' and she will be marked as AFK until she is where she should be). Once she is with her group, she is fair game again, and the team must make their way to the ramp leading up to the taskmaster's area. The endpoint (and the person who will collect her and declare the winner) will be at the top of that ramp....the winners are the team of the person she is following when she reaches the destination.

Winning will get each member of the team their choice of Quicksilver Gloves or an Overdrive Bandana, which they will receive within a day of winning (to allow us time to code the specific items).
Hehe wow that was long....*ahem* all right so, if you have ANY questions please ask them now. We want this to be as clear and up front as possible, to keep the confusion during the event to a minimum.
Oh, the times for different time zones are: 9am pst, 12noon est, 5pm gmt. Hope to see you there.








ah well

<./img>






"The End is Near, the Time is Now." | W4rbl4de | Reviled Restoration-CYPHERITES


