So the blue security badges show the beginning locations of all characters unless they move?
And the circles are objectives/security devices?
13 posts · 2007-08-12 19:38:54 to 2007-12-25 05:18:55
My Dream Mission Map
*Would help when NPCs run away from the mission area 
Basically:
Green doors = Entrance (shows even without mission maps)
Badges = NPC (starting possition, since the map doesn't update... Also shows dead NPC in some criticals)
White doors = Special doors. There are basically three kinds: those that you have to unlock with a key (or lock picks), those that unlock when the security system detects you (thus letting out additional guards), and those that trigger events in some criticals.
Green X = computers, mainframes, disable security and basically any clickable objective.
My Dream Mission Map
- Moving red arrows = Hostile NPCs*
- Moving blue arrows = Friendly NPCs
- Everything else stays the same
*Would help when NPCs run away from the mission area
There is an ability for this and I ALWAYS use is. It's a spy one. Weather your in a mish or not, it will display the moving red arrow for bad people and a moving blue arrow for friendly. It makes a cool sound effect when u use it too.My Dream Mission Map
- Moving red arrows = Hostile NPCs*
- Moving blue arrows = Friendly NPCs
- Everything else stays the same
*Would help when NPCs run away from the mission area
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SolidRevolver wrote:Whoa really? Do you happen to know what it is? Once I hit 50 I might have to level up that tree and see how it works.There is an ability for this and I ALWAYS use is. It's a spy one. Weather your in a mish or not, it will display the moving red arrow for bad people and a moving blue arrow for friendly. It makes a cool sound effect when u use it too.My Dream Mission Map
- Moving red arrows = Hostile NPCs*
- Moving blue arrows = Friendly NPCs
- Everything else stays the same
*Would help when NPCs run away from the mission area
" />
EnterTheFenix wrote:Yup, i always use it. It shows them not for missions either. Like if your farming and click it, it will beep and you see all the bad guys near you. It's just lovely. An ability seldom known about. I don't know the name off the top of my head, but add me to your Friends List. When im ingame ill know its name.SolidRevolver wrote:Whoa really? Do you happen to know what it is? Once I hit 50 I might have to level up that tree and see how it works.There is an ability for this and I ALWAYS use is. It's a spy one. Weather your in a mish or not, it will display the moving red arrow for bad people and a moving blue arrow for friendly. It makes a cool sound effect when u use it too.My Dream Mission Map
- Moving red arrows = Hostile NPCs*
- Moving blue arrows = Friendly NPCs
- Everything else stays the same
*Would help when NPCs run away from the mission area
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