[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07

18 posts · 2007-06-26 17:58:04 to 2007-06-29 09:26:49

#36300269490 06/26/2007 17:58:04 [7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07


There is an art to sowing chaos. You cannot simply smash random elements together and hope to generate a spark. You must give them what they want to believe, while keeping it under your own control. A very useful skill...

#36300269494 06/26/2007 18:02:57 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07
Somewhat confusing event from respects to what was going on. This was spoken about on the recent Podcast from RMC:Terminal.
#36300269496 06/26/2007 18:06:11 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07
Great, you managed to distract them so that the Commandos could get in to be killed for nothing. Whoo-hoo!

Edit: Okay, I was a wee bit harsh. This event itself looked to be very fun.
#36300269498 06/26/2007 18:11:04 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07

I still don't get why they did this event.

Merovingian: Go cause chaos!

Mervs: Okay!

Done.

*edited by admin*
#36300269499 06/26/2007 18:12:04 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07
Ballak wrote:

I still don't get why they did this event.

Merovingian: Go cause chaos!

Mervs: Okay!

Done.

LOL. That sums it up. SMILEY
#36300269507 06/26/2007 18:20:48 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07

LOL Very Usefull indeed.... Discuss..



Poor Kristy.... do you allways have to ruin events? /ignore ftw
#36300269508 06/26/2007 18:20:50 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07
You have failed, the Commando Assassin was stopped and the kill code is gone, Oracle now has the key.
#36300269509 06/26/2007 18:22:02 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07
Ok this was a good attempt at a distraction, many were fooled, but in the end the end result didn't justify the means, The real Commando wasn't very effective and did not last long I've been told, in fact didn't the Kid end up having the bullet/killcode deposited in his chest? (Good to see that the Kid still does what he's good at...getting shot)

This is what you get for following the Merovingian. Promises that your actions will contribute to attaining a goal and whilst you all did your job, that I cannot deny, the goal was not attained.
Maybe the Merovinigian should have trusted the real mission to you and not one of the Generals Commando's, maybe then the goal would have been achieved.
#36300269511 06/26/2007 18:22:34 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07
and what was the purpose of this??? still kinda lost
#36300269517 06/26/2007 18:30:17 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07


...And just what was your idea of "something fun" with the lady, monsieur?

(SMILEY

I enjoyed this event, although I'm not entirely sure at what point it really ended. Good change of pace, and an interesting one at that.)
#36300269530 06/26/2007 18:47:49 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07
Hmm, those commando models must make some pretty nice screenshots.
#36300269550 06/26/2007 19:01:01 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07
I just liked that one person who said ("Type /pvp to talk to Neo"SMILEY Now that's just cruel.)
#36300269583 06/26/2007 19:46:39 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07
Pyraci wrote:

...And just what was your idea of "something fun" with the lady, monsieur?
SMILEY

I enjoyed this event, although I'm not entirely sure at what point it really ended. Good change of pace, and an interesting one at that.)
 

*grins*  Thank you, hun.

((It was a fun event!   I wasn't really sure what was happening at the time either am only slightly more in the loop now, unfortunately.  I was amused at Devistate's version of a "distraction" though... SMILEY ))


#36300269596 06/26/2007 20:07:21 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07
(( for those not following. The machines were distracted by this operation so that the commando could use the key to get to the Oracle and use the kill-code... butin another event Kid took the bullet (he's ok) and saved the oracle... the Oracle now has the key))
phiAU - The Kings of Never - noblesse oblige
#36300269604 06/26/2007 20:17:15 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07
((THANK you!  SMILEY  I'm not around enough to keep up with the nuances of MxO at the moment, so I'm very glad to know what was happening.  I appreciate it! *bows her head to phi* ))
#36300269620 06/26/2007 20:46:30 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07
(( I like your new sig with the piccy Pyraci drew ))
phiAU - The Kings of Never - noblesse oblige
#36300269625 06/26/2007 20:54:23 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07
Abarnath wrote:
Pyraci wrote:

...And just what was your idea of "something fun" with the lady, monsieur?
SMILEY

I enjoyed this event, although I'm not entirely sure at what point it really ended. Good change of pace, and an interesting one at that.)
 

*grins*  Thank you, hun.

((It was a fun event!   I wasn't really sure what was happening at the time either am only slightly more in the loop now, unfortunately.  I was amused at Devistate's version of a "distraction" though... SMILEY ))



((Hey! I only did 2 things before we all started fighting.

 1) Told the Merv and Effy that Static was perfect for this job because he's the master baiter

 2) Teleported to random yet normally populated hardlines whilst donning my latex disguise and shouting 'TROJAN MAN!'

Like any of that is really a distracion or something!))

#36300271293 06/29/2007 09:26:49 Re:[7.3.4] We wish to create confusion in the minds of our enemies - Syntax - 6/21/07
((Thank you Phi!  I'm flattered that some of Py's talent was aimed my way! SMILEY  And thank you to Py for the picture and siggy!  You rock, hun!  *hugs*

Dev... those 2 *cough* small things *cough* were more of a distraction than I think you give credit for... SMILEY  I considered it distracting and amusing if nothing else... ))