Widows More

28 posts · 2007-05-16 10:09:54 to 2007-12-21 12:30:32

#36300237825 05/16/2007 10:09:54 Widows More

is it me or does everyone notice how they roll out than instantly pull you back in to combat

 thoughts? comments?

#36300237848 05/16/2007 11:03:43 Re:Widows More

All NPCs do that, not just the ones in widow's moor, you can do it too SMILEY

Darkhawk's Gallery | Section 9's Past | Metal Gear?! It's already active?!
There can only be room for one Snake, and one Big Boss!
#36300237849 05/16/2007 11:04:02 Re:Widows More

Smith has gotten to this post, he has...... infected it!

(also it was a double post)

Darkhawk's Gallery | Section 9's Past | Metal Gear?! It's already active?!
There can only be room for one Snake, and one Big Boss!
#36300237865 05/16/2007 11:20:05 Re:Widows More
I think its fine. Makes killing the gargoyle easier, keep stringing specials to stop the rolling out.
#36300237970 05/16/2007 14:16:56 Re:Widows More
Its been mentioned a million times but its never been fixed.  Heres a post I made a while back about my experiences.  Ill repost it below:

Some people actually believe theres nothing wrong with Gargoyle.  I would love to hear something from 9mmfu about this.

Some of this has been mentioned numerous times but ill say it again.  A couple of bugs ive noticed when fighting Gargoyle in interlock are:

-Using regular tactics (speed, power and grab) breaks interlock.  You and Gargoyle both get booted from interlock and Gargoyle 99% of the time will immediately interlock you again.  Gargoyle isnt rolling out because if he was he wouldnt be able to attack you for 5 secs unless thats bugged too.

-Specials will sometimes missfire draining IS but doing no damage to Gargoyle.  Specials get queued,  green animation shows it hit, the specials animation is shown but Gargoyle takes no damage.  System log doesnt even log the event.

-Enrage and stun does not prevent Gargoyle from breaking interlock.  Only way to keep Gargoyle in interlock is to use specials back to back or switch to block tactic while your waiting for timers.

-Using the block tactic to keep Gargoyle in interlock will bug combat completely.  Specials blink but never fire off.  I think you get stuck in block even though you have another tactic selected.  I have not found a way to fix this other than doing a full relog.

Im sure there are more.  Good thing for now is its very easy to kill Gargoyle even with all these bugs.  He is by far the easiest archive boss to kill.
#36300238032 05/16/2007 15:39:56 Re:Widows More
it's been like this for a very long time, pre cr2
#36300238402 05/16/2007 23:43:25 Re:Widows More
The title here should be 'Widow's Moor'. 
#36300238534 05/17/2007 05:09:58 Re:Widows More
Doing specials might work for MAs and GMs, but Gargoyle still rolls out when I try to use a hacker ability.  I've given up on WM and will bypass this construct.
#36300238584 05/17/2007 06:26:07 Re:Widows More
just use block, do a powerful combo special, block, then repeat again
#36300238634 05/17/2007 07:49:13 Re:Widows More
XRontix wrote:
just use block, do a powerful combo special, block, then repeat again

Block is broken >_<
Darkhawk's Gallery | Section 9's Past | Metal Gear?! It's already active?!
There can only be room for one Snake, and one Big Boss!
#36300239522 05/18/2007 02:04:34 Re:Widows More
I think it works for that though. Block in this case prevents IL from braking. BTW if any1 notices like in duels or whatever that the IL is about to brake (ie it gets stuck at some point and some1 suddenly withdraws) use block.
#36300244366 05/24/2007 11:09:32 Re:Widows More
I dont think Widows Moor is that much of a pain if I'm being honest, he's by far the easiest archive boss to beat.  Yes Garg rolls out but when he rolls out you get the change to land a blow, to get a state before you interlock him once again.
#36300245353 05/25/2007 13:13:14 Re:Widows More
Movie!

Yeah he's mad buggy as you can see in this vid i took today farming with my alt.
#36300245359 05/25/2007 13:23:15 Re:Widows More
I interlock him and get like 3 moves off and he rolls out.  I cant beleive you used all your IS so quickly.  I rarely run out of IS before the end of the fight
#36300245981 05/26/2007 03:42:00 Re:Widows More
Apparently, Widows Moor isn't a priority for the dev team at the moment, so don't expect a fix for a while SMILEY
#36300246049 05/26/2007 08:31:43 Re:Widows More
SniperWolf101 wrote:
Movie!

Yeah he's mad buggy as you can see in this vid i took today farming with my alt.
hawt stuff!

i remember killing him the same way, without aikido ;p
#36300264896 06/19/2007 23:25:06 Re:Widows More
Gargy has been broken for so long i hope they never fix him, its the last solo'able construct boss, it should be his design not his bug.
JL10899sig
#36300265219 06/20/2007 09:32:43 Re:Widows More
its a known issue with AI in general. He's not the only one that has this problem, he just gets noticed more.
#36300265263 06/20/2007 10:46:33 Re:Widows More
there is no issue, don't fix it, thats the best archive
#36300265861 06/21/2007 02:42:01 Re:Widows More
jl10899 wrote:
Gargy has been broken for so long i hope they never fix him, its the last solo'able construct boss, it should be his design not his bug.


Apparently you've never used karate and a patcher sim in Sakura.

This is a bug.  It's broken.  It needs to be fixed.  I want to be able to fight in WM the same way I do everywhere else.

#36300265954 06/21/2007 05:28:21 Re:Widows More
Fatmop wrote:
jl10899 wrote:
Gargy has been broken for so long i hope they never fix him, its the last solo'able construct boss, it should be his design not his bug.


Apparently you've never used karate and a patcher sim in Sakura.


Ermm, I can solo them all, it's not that hard.
If you are reading this my sig didn't work T_T
#36300269446 06/26/2007 16:33:05 Re:Widows More
Fatmop wrote:
jl10899 wrote:
Gargy has been broken for so long i hope they never fix him, its the last solo'able construct boss, it should be his design not his bug.


Apparently you've never used karate and a patcher sim in Sakura.

This is a bug.  It's broken.  It needs to be fixed.  I want to be able to fight in WM the same way I do everywhere else.


It may be a bug, but it does make the archive unique. If it is changed, then it will be a lot harder to kill him, why would anyone want that?
#36300270916 06/28/2007 16:31:27 Re:Widows More
XXT wrote:
Fatmop wrote:
jl10899 wrote:
Gargy has been broken for so long i hope they never fix him, its the last solo'able construct boss, it should be his design not his bug.


Apparently you've never used karate and a patcher sim in Sakura.

This is a bug.  It's broken.  It needs to be fixed.  I want to be able to fight in WM the same way I do everywhere else.


It may be a bug, but it does make the archive unique. If it is changed, then it will be a lot harder to kill him, why would anyone want that?
Because some of us think games should be challenging?  And generally, that some of us usually includes the people designing the games.
#36300271113 06/28/2007 23:44:14 Re:Widows More
Except that is only place that isn't, is that such a big deal? I think its fun to kill, always my favorite archive. They should also fix the map in One Zero, that bug has been there forever.
#36300304976 08/17/2007 06:22:49 Re:Widows More
Fatmop wrote:
jl10899 wrote:
Gargy has been broken for so long i hope they never fix him, its the last solo'able construct boss, it should be his design not his bug.


Apparently you've never used karate and a patcher sim in Sakura.

This is a bug.  It's broken.  It needs to be fixed.  I want to be able to fight in WM the same way I do everywhere else.


...and if it is fixed , more players from the few players that are actualliy playing mxo , would leave.

I know the "good old days" , before cr2 , where you could go into the archive , load your hacker or gunner tree and you could kill the boss in less than 20 seconds SMILEY I ve killed gargolye with this over 400 times only to get the glasses (and i didnt get the glases in this way^^).

My Opinion : dont fix it .

So many things that arent really bugged , was fixed , and then many players leave.

The players dont discuss on the forum about , they only leaving.

After CR2 i testet to kill the boss in lvl50 archive zero one with the balista tree....i had no chance to defeat him , this is frustated to the game , and this is not movitaved.

So leave gargolye in the actually stage it is.

#36300305075 08/17/2007 10:15:17 Re:Widows More
AfterWhoruNeo wrote:
After CR2 i testet to kill the boss in lvl50 archive zero one with the balista tree....i had no chance to defeat him

Give me a tactics booster and a few health pills and I can solo TM with hacker. I once killed him without using any health pills (Though that was more luck cause I have never done it since).
If you are reading this my sig didn't work T_T
#36300357792 11/23/2007 15:54:57 Re:Widows More
Renesis13B wrote:
Its been mentioned a million times but its never been fixed.  Heres a post I made a while back about my experiences.  Ill repost it below:

Some people actually believe theres nothing wrong with Gargoyle.  I would love to hear something from 9mmfu about this.

Some of this has been mentioned numerous times but ill say it again.  A couple of bugs ive noticed when fighting Gargoyle in interlock are:

-Using regular tactics (speed, power and grab) breaks interlock.  You and Gargoyle both get booted from interlock and Gargoyle 99% of the time will immediately interlock you again.  Gargoyle isnt rolling out because if he was he wouldnt be able to attack you for 5 secs unless thats bugged too.

-Specials will sometimes missfire draining IS but doing no damage to Gargoyle.  Specials get queued,  green animation shows it hit, the specials animation is shown but Gargoyle takes no damage.  System log doesnt even log the event.

-Enrage and stun does not prevent Gargoyle from breaking interlock.  Only way to keep Gargoyle in interlock is to use specials back to back or switch to block tactic while your waiting for timers.

-Using the block tactic to keep Gargoyle in interlock will bug combat completely.  Specials blink but never fire off.  I think you get stuck in block even though you have another tactic selected.  I have not found a way to fix this other than doing a full relog.

Im sure there are more.  Good thing for now is its very easy to kill Gargoyle even with all these bugs.  He is by far the easiest archive boss to kill.

Even tho you made this post about 6 months ago, I can fully double every bug you *featured* here.
When I first (well wasn't really the first time, but the first time since CR2) came to WM and interlocked Gargoyle I was like "what the heck". I'd really describe this archive as non-playable. Cause it's not only him, it's actually all the NPCs in there.
After some time you get it and can kill him quite easy - fair enough. But mh.. it really is no fun at all.
#36300374318 12/21/2007 12:30:32 Re:Widows More
I don't know when they changed it but Gargoyle doesn't automatically roll out anymore. I went into Widows Moor expecting him to be just like he had been before and found he acts more like a normal npc now. It is more challenging, but a lot more entertaining than spam attacks, block, repeat.