Special Vs. Special

12 posts · 2007-04-10 12:04:30 to 2007-04-19 11:12:32

#36300210277 04/10/2007 12:04:30 Special Vs. Special
As I understand it, when in interlock and both players select to use a special move in the same round the way it is calculated is Accuracy vs. Accuracy with the higher accuracy roll succeeding and the other missing.  I don't like this because it encourages people to focus mainly on accuracy.  I think that a better calculation would be the difference between defense and accuracy such as this.

P1 Accuracy Vs. P2 Defense  
     180          -        146        = +34

P2 Accuracy Vs. P1 Defense
     178          -        140        = +38

P2's attack would land in this setup, instead of P1's attack landing as things are currently.  I would like to see this happen so that other values will be important in interlock.
#36300210299 04/10/2007 12:24:09 Re:Special Vs. Special
I think its fine how it is.  People who concentrate on purely accuracy arent going to be very effective.  Ive had more success with lower accuracy builds with higher defense than builds with higher accuracy and poor defense.
#36300210387 04/10/2007 14:14:04 Re:Special Vs. Special
Still special vs normal is acc vs defence so it's fine as is.
#36300210590 04/10/2007 19:37:11 Re:Special Vs. Special
and while yer at it, ill take that +80 viral acc shirt ive been waiting on..

oh, and waiter.. freshen my cup of coffee..?
#36300210629 04/10/2007 20:47:13 Re:Special Vs. Special
Meh, I like it how it is.  Besides, what would you do with Initiative?
#36300210842 04/11/2007 08:25:42 Re:Special Vs. Special
Initiative would still be just as valuable as it is now.
#36300217372 04/18/2007 14:01:14 Re:Special Vs. Special
agree
#36300217396 04/18/2007 14:18:56 Re:Special Vs. Special
Renesis13B wrote:
I think its fine how it is.  People who concentrate on purely accuracy arent going to be very effective.  Ive had more success with lower accuracy builds with higher defense than builds with higher accuracy and poor defense.

Regen/Resist works great. I only wear one piece of clothing with accuracy.
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#36300217412 04/18/2007 14:42:23 Re:Special Vs. Special
youre gonna get hit no matter what, per the greater randomness of cr2 rolls. anyone who doesnt understand this by now is just dense. your only hope is to specialise in one or the other, the whole idea is to have VERY good accuracy OR defense. 'average' anything in cr2 is a lost fight waiting to happen, the randomness will get you, and yer little dog, too!#$
#36300218343 04/19/2007 11:02:15 Re:Special Vs. Special
cryshal wrote:
youre gonna get hit no matter what, per the greater randomness of cr2 rolls. anyone who doesnt understand this by now is just dense. your only hope is to specialise in one or the other, the whole idea is to have VERY good accuracy OR defense. 'average' anything in cr2 is a lost fight waiting to happen, the randomness will get you, and yer little dog, too!#$


If you wait for your opponent to use all their IS by having decent resistance, you're able to use your specials and roll higher than their normal speed/power/grab attacks. You do not need a ton of defense or accuracy. You need to stay alive and let the randomness (and your STATS) do the rest of the work for you.

Different strats.

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#36300218347 04/19/2007 11:06:40 Re:Special Vs. Special
Added benefit of high defense is your opponent is less likely to draw a state on you and set up a big damage special or combo.
#36300218354 04/19/2007 11:12:32 Re:Special Vs. Special
Renesis13B wrote:
Added benefit of high defense is your opponent is less likely to draw a state on you and set up a big damage special or combo.

Which means if you have to go for one or the other, you go for defense before you go for accuracy. Like I said, I only have one item that boosts accuracy. Four boost defense. Everything else is for IS and Health.
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