Vector RPvP Planning Thread

15 posts · 2007-02-23 11:35:52 to 2007-02-24 09:01:59

#36300173072 02/23/2007 11:35:52 Vector RPvP Planning Thread

This is a thread that crosses with Yasamuu's sign-up thread. Some good suggestions were made in the server-wide meeting last night located in Club Sphinx [Dannah Heights East Hardline] where we discussed the state of Vector and the real way it can be saved. The best way to acquire Dev interaction and genuine Events is to prove that we can remain protagonists -- calm and mature -- in the presence of rival organizations. To build a sort of tension amongst rival Factions and Orgs, I'd like to offer my own two suggestions:

 - For RP purposes, fights out in the open (in the streets, on sidewalks) are open declarations of violence that disturb Bluepills. While some Factions and Orgs may not care about this risk, there are those of us who should follow a passive-aggressive approach. Does this mean retreat? No. This means that perhaps judgment on taking it to the rooftops or in-doors would be in order. Obviously, this would apply most to Organizations such as the Machines, Cypherites, and certain Zion.

- We should establish a timezone and timeframe when all of those who've signed up might want to remain somewhat in character during both Area Chat and Team Chat (when applicable). To help promote RP, perhaps even carry out your normal activities as Factions from an in character perspective. Your team can mission grind, clear hideouts, etc. and if you stumble across a rival Org decide whether or not it's best to attack or greet the fellow Redpills.

- Use the /Ignore feature as most stated. Soon, those who do not wish for more than mindless PVP will find themselves very lonely while unable to feed off of feedback to their mockery. Grievers can only affect you when you let them. If they are a nuissance and your interaction is important you can always relocate and omit the disturbance from your memory. You can pick some other time to pwn the idiocy.

    "The End is Near, the Time is Now." | W4rbl4de | Reviled Restoration-CYPHERITES
#36300173081 02/23/2007 11:53:03 Re:Vector RPvP Planning Thread

Machines
--------
Yasamuu
Exsuscito
W4rbl4de
Savas
Lexben
Bayamos
Deviljonny
Tekri
Hlew88

Merovingian
-----------
Xeros
Orion1
Manatik
Naration
Deviljenny
Twaggy
Riac
DC10
LilacHaze
Dyonisos
Insertion
LuxPingu

Zion
-----
Swift
ManicVelocity
Madbent
Hyp3rion
Roukan
Woodgrain
Siepher
Tonyjaa
OvidPubliusNaso
Yotogi
Sixerz
Subb
Pblade
Voltio
ECW42O
Broin

CYPH
-----
Desc1ple

E Pluribus Neo
--------------
Urotsukidoji
Degu

-------------------------------

That is the list so far.

In regards to suggestions i think we should host a meeting same time next week and have everyone who has signed up brainstorm for an hour or so.

#36300173172 02/23/2007 13:47:04 Vector RPvP Planning Thread
Zerotolerance wrote:

For RP purposes, fights out in the open (in the streets, on sidewalks) are open declarations of violence that disturb Bluepills.


Well for RP purposes I will Kill On Sight any Machine operatives.

As far as i'm concerned open declarations of violence which may disturb bluepills is part of bringing the battle to the forefront of the masses, even if they are still asleep.

#36300173329 02/23/2007 16:36:55 Re:Vector RPvP Planning Thread
Since when did Zion or Exiles care if bluepills are disturbed? O DEAR ME, I think might have upset them! SMILEY
#36300173354 02/23/2007 17:31:09 Re:Vector RPvP Planning Thread
SeanMCanney wrote:
Since when did Zion or Exiles care if bluepills are disturbed? O DEAR ME, I think might have upset them! SMILEY


Read the original post again, Smoke.

This is a suggestion thread. Contribute.

    "The End is Near, the Time is Now." | W4rbl4de | Reviled Restoration-CYPHERITES
#36300173363 02/23/2007 17:48:29 Re:Vector RPvP Planning Thread
very good ideas there w4r...

also lets keep it away from mara c
#36300173461 02/23/2007 21:05:55 Re:Vector RPvP Planning Thread

To liven up PvP is also an important reason to do this... inside buildings, rooftops, and various districts would make things more interesting.

I agree with all area chat communication being IC. We need to add that any necessary OOC communication be in /tells only.

Also I recommend a specific time range on a certain day of the week to do this in, every week. Say, for a 3-hour period on whatever night.

#36300173515 02/23/2007 22:53:06 Re:Vector RPvP Planning Thread
I had an event in mind...  For machines...  I should draw it up, and speak to you about it Yas...
#36300173583 02/24/2007 03:21:23 Re:Vector RPvP Planning Thread
Today went rather well. The Live Event provided by Rarebit assisted us in building some in character tension between EPN and the Machines. Thanks to all who participated and special thanks to Systematica for supporting us into the late hours. I ended the night with some good RPvP in the alleyways of Jurong with SOTI.
    "The End is Near, the Time is Now." | W4rbl4de | Reviled Restoration-CYPHERITES
#36300173586 02/24/2007 03:28:49 Re:Vector RPvP Planning Thread
Zerotolerance wrote:
...special thanks to Systematica for supporting us into the late hours.

I'd like to emphatically second this.  Systematica is a fine liaison, I dare say the best Vector has to offer from any org.

Please keep doing what you're doing, and we'll keep working hard on your behalf.

/salute.

#36300173589 02/24/2007 03:33:25 Re:Vector RPvP Planning Thread
too bad i missed it..but i heard it was awesome!!!i can go and cry now..
#36300173590 02/24/2007 03:33:50 Re:Vector RPvP Planning Thread
noctivagus wrote:
Zerotolerance wrote:
...special thanks to Systematica for supporting us into the late hours.

I'd like to emphatically second this.  Systematica is a fine liaison, I dare say the best Vector has to offer from any org.

Please keep doing what you're doing, and we'll keep working hard on your behalf.

/salute.

It's an example I hope that the rest will follow. The slaying of Keterina can only mean the approach of a new E Pluribus Neo liaison and new fill-ins for the other Orgs. Progress, as the time is fitting.
    "The End is Near, the Time is Now." | W4rbl4de | Reviled Restoration-CYPHERITES
#36300173676 02/24/2007 07:14:07 Re:Vector RPvP Planning Thread

Apologise I was unable to attend the meeting at sphinx....

imo one of the major aims has to be consistency within the Vector environment, we must avoid creating a polarisation of the community where rp is constantly challenged by contradictions. To this end we can't really exclude the non-rp'ers but need to redvelop our rp theme to explain their presence. Factions need to be more progressive and selective in what approach they take as well, the use of the faction label as a method to group and identify people of a particylar mindset really needs to take precedence over the need to have a big membership and faction leaders should bite the bullet on this. If one is not aleardy of a stated aim it may be useful for each organisation to form at least one pure-pvp faction and encourage those not interested in rp to move to it (or at least put an alt in it)...in the mech and Zion case if these had the cyph and epn tags we have promoted the activitiy in a manner consistent with the current story to a degree???

#36300173691 02/24/2007 07:32:49 Re:Vector RPvP Planning Thread
I often RP whilst PvPing (Though my characters are not 50 yet). However I'd rather not be added to a system in which I have to follow certain rules.
#36300173742 02/24/2007 09:01:59 Re:Vector RPvP Planning Thread
nice ideas there w4r
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