oranos wrote:It worries me that there is no mention of fixing the probability of Find Weakness working.The problem is having a reliable repro case for Find Weakness, I have hit it myself while not specifically testing for it and when I try I can get it off 500 times with out a glitch. Player's hit it more because of how they use it in timing with other factors I imagine.
If you have a reliable macro that reproduces it let me know.
Instead of looking for a repro case on it, since most of us already have played around with Find Weakness and would much rather not risk the IS cost on a "chance" to get damage buffs. Wouldn't it be easier to copy the code from Firearms Skill, paste it over Find Weakness, and edit out the Ballistic with Thrown?
As far as timers go, excellent. Looking forward to that. What I'm not looking forward to is shooting 2 knives and then waiting for 2 more seconds because they are all on the same timer. Let's hope the flow of knive throws isn't too bad.
