State animations and hardlining

7 posts · 2006-12-26 14:20:15 to 2007-01-03 16:05:48

#36300128049 12/26/2006 14:20:15 State animations and hardlining

  If I hardline away from a fight, and there is an animation for a state on me (dazed stars, blind gas) it never goes away until I HL again.  Obviously this is usually in the *Ha ha, now you see me now you don't game*

  I am fairly sure this happens everytime.

  Does anyone else experience this?  Would someone care to test?

Ninja!


#36300128110 12/26/2006 17:01:24 State animations and hardlining
Ntrails wrote:

  If I hardline away from a fight, and there is an animation for a state on me (dazed stars, blind gas) it never goes away until I HL again.  Obviously this is usually in the *Ha ha, now you see me now you don't game*

  I am fairly sure this happens everytime.

  Does anyone else experience this?  Would someone care to test?

not exactly a major bug, if u report it saying how to repro it then I'm sure the Devs will prioritise it and get it fixed (if possible) ASAP
#36300128149 12/26/2006 19:09:39 Re:State animations and hardlining
happens to me all the time, ive actually grown kinda fond to the stars around my head SMILEY
#36300130949 12/31/2006 10:13:15 Re:State animations and hardlining
Wh1t3Kn1ght wrote:
happens to me all the time, ive actually grown kinda fond to the stars around my head SMILEY


 Agreed!!

  Well - this is the forum to report it. No Repro will see it eventually and pop it on the 'to-do' list.

Ninja!


#36300131589 01/02/2007 02:06:58 Re:State animations and hardlining
Think it like : "You run from combat teleporting, you pay the price!!!" - MKT Online in stores now.
#36300132461 01/03/2007 12:32:06 Re:State animations and hardlining
it is simply a FX bug its a known issue.
#36300132595 01/03/2007 16:05:48 Re:State animations and hardlining

  Yep - as expected.

  But this seemed the place to check it was known.

   No doubt it is on the elongated repro 'to do' list.

Ninja!