The future of luggables?

1 posts · 2006-12-16 14:47:00 to 2006-12-16 14:47:00

#36300121948 12/16/2006 14:47 The future of luggables?

Hi chummers!

I like the new luggables. You too? What kind of luggables would you like? How should they work in your opinion? Any ideas?

For example:

- Orga-luggables you can fight for

- Luggables with spawning-special-things-in-inventory-function (like the snowballs - perhaps infos, bits, redfrags or random items etc.)

- One Luggable which makes you "Bossmonster" like the Assassin, perhaps a new Jack the Ripper or something like that. Huntig the masses, hunted by the masses...

- Luggable with an unique ability or just an random ability in a high level

- Transportable signal-booster

- Hardline-destroying-luggable

- Luggable with a memory-slot-bonus

- Luggable from the Boxmaker - spawning enemies or allied proxys

- Luggable with recall-function, perhaps something to teleport an enemy...

- Luggable with an area-effect of PvP/Non-PvP or different benefits

- Powerup for Datamining-infos

- Portable "fortress" - a kind of armor or a thing with its own health

Okay, your turn now SMILEY