List of MxO Clothing???

3 posts · 2006-11-27 08:38:00 to 2006-12-29 08:34:00

#36300105301 11/27/2006 08:38 Re:List of MxO Clothing???

If anyone wants it.  I have a spreadsheet also of all my items.  Updated
to CR 2.0 buffs.  It will show items that have been removed from the game
with a note.  It includes all items (clothing, weapons, tools, pills, etc) that
I have.
It is broken up into a list of normal items (about 1500), Enhanced (about
700), and Armored / Shielded (about 960).  It is in Code Analyzer order
and shows the difficulty, wear gender, Item name, buffs, Cost, Old
buffs before CR 2.0 and some contain notes where the CR 2.0 buffs
are way different  from the old buffs

Just PM me if you want a copy

Formally of Algorithm then Method and now on Recursion
Last of The Guardians
#36300115154 12/08/2006 09:08 Re:List of MxO Clothing???

Ahh I understand.  I think what he means is that the Devs will
have a place where they put the Tab delimted file out for you to
pick up.  You will check to see if the file was updated that day
and download the new info if it was.  Then rebuild the database table
from the new updates.  There is one thing to consider here and that is
how will you handle an item that was deleted or no longer in the
file that you are getting?  I for one, like to know what items are no
longer in the game (as you saw from my spreadsheet).

I hope that I stated what the other guy was talking about correctly

Some ideas to add to what you are doing.  Right now what you
have looks real good

1) Also have a search for a range of levels like 20 - 25, and 25 - 30
or all level 20's
2) Hopefully you have an ANY selection for the buffs and I think the
most buffs I have seen is 7
3) Not sure if you are dynamically populating some of the fields based
on the data, but that might be a way to do it.

Formally of Algorithm then Method and now on Recursion
Last of The Guardians
#36300129736 12/29/2006 08:34 Re:List of MxO Clothing???

Being one of those who found out about the Codestructs command I had done some
checking on it.

From what I could find out there is not a way to get it to just show certain things.
There is not a way to get it to list in Alphabetical order, or level order.  I think that
it is actually in a order by a hidden field which I will call ID number.  Every codeable
item has an Sequential ID number associated with it (this is a guess).  I wish that
they would make it a little more user friendly, but at this point what I have now
in my spreadsheet works quite well.

Formally of Algorithm then Method and now on Recursion
Last of The Guardians