Bullet Trails

22 posts · 2006-10-27 11:06:20 to 2007-03-11 12:59:45

#36300082025 10/27/2006 11:06:20 Bullet Trails
I really wish they'd fix them SMILEY



#36300082072 10/27/2006 12:07:58 Re:Bullet Trails

Hey, the zombie was just using it's psychic power to call for help... yeah...

I agree though, the bullet trails do need tweaking.

#36300082081 10/27/2006 12:20:41 Re:Bullet Trails
definetaly, one of the only bad points about the animation for gunzzz
#36300082825 10/28/2006 06:58:24 Re:Bullet Trails
Devs, bullets go the wrong way!

Would explain the "How does a redpill survive after being shot in the face with Dual Pistol Execution" debate.
#36300083375 10/28/2006 18:04:29 Re:Bullet Trails
Renzouken wrote:
Devs, bullets go the wrong way!

Would explain the "How does a redpill survive after being shot in the face with Dual Pistol Execution" debate.

LOL "the reason the bullet turns away is because the redpill invoked the pwer of telekenisis"
#36300086224 11/01/2006 07:37:34 Re:Bullet Trails
Have you ever seen the walls around someone who uses subs or, god forbid, dual subs? It looks like someone just held the trigger and started breakdancing.
#36300087386 11/02/2006 17:44:21 Re:Bullet Trails
I am not sure why that happens to be honest if you have a good repro of it please PM me and /bug it.
#36300087447 11/02/2006 19:07:26 Re:Bullet Trails
Bullets do seem to go the wrong way a lot of times.  Quite often I see npc bullets hitting the wall behind them when they shoot at me.
#36300087449 11/02/2006 19:10:44 Re:Bullet Trails
Has it ever worked?
#36300087666 11/03/2006 02:44:45 Re:Bullet Trails
Aquilae wrote:
Has it ever worked?

Not that I remember -- it was definitely a pre-CR2 issue. It probably hasn't.
#36300087823 11/03/2006 07:03:22 Re:Bullet Trails
9mmfu wrote:
I am not sure why that happens to be honest if you have a good repro of it please PM me and /bug it.
From what I can tell, bullet trails screw up when you move away from the original interlock lines.

Example: Say I and my opponent are on a vertical line, parallel from each other. I interlock, and he's on the floor. I get up, and use speed attack and always win. Means, I never move from that single straight line. Bullet time wont screw up.

I think that's how it works, but I can't get ingame to test it. If anyone could on my behalf?




#36300087830 11/03/2006 07:16:09 Re:Bullet Trails
If it's about bullet trails and bullet holes, they are hardly attached to special occasions in my experienced. They can be always (and often are) screwed up in any situation, independent of the characters' positions or environment, no matter if in interlock or free fire (yes, free fire bullet trails can be seen if you get bullet time in interlock and have others shoot at you in this moment).
#36300089210 11/05/2006 23:09:22 Re:Bullet Trails

Yeah I have noticed this a lot, but I think there are other thing I would rather see fixed first because this right here is purely cosmetic.

Laters

#36300109379 12/01/2006 11:01:29 Re:Bullet Trails
Well as they are now they give you a laugh. And that's good enough for me SMILEY
#36300109434 12/01/2006 12:36:04 Re:Bullet Trails
9mmfu wrote:
I am not sure why that happens to be honest if you have a good repro of it please PM me and /bug it.

I know it's been posted in an early Community Caption Comp.
#36300109529 12/01/2006 14:22:22 Re:Bullet Trails
pack-hunter wrote:
9mmfu wrote:
I am not sure why that happens to be honest if you have a good repro of it please PM me and /bug it.

I know it's been posted in an early Community Caption Comp.
you = spammer lol
#36300122291 12/17/2006 07:17:16 Re:Bullet Trails
Renzouken wrote:
Devs, bullets go the wrong way!

Would explain the "How does a redpill survive after being shot in the face with Dual Pistol Execution" debate.

Maybe they should make Dual Pistol Execution have a higher DPS so it's a finisher? SMILEY
#36300122301 12/17/2006 07:36:39 Re:Bullet Trails
Tiango wrote:
pack-hunter wrote:
9mmfu wrote:
I am not sure why that happens to be honest if you have a good repro of it please PM me and /bug it.

I know it's been posted in an early Community Caption Comp.
you = spammer lol

only on fridays
#36300126918 12/23/2006 17:11:26 Re:Bullet Trails
I think i read somewhere a dev claiming the trails sometimes animates as recoil, and that they are supposed to SMILEY
#36300185002 03/11/2007 12:28:09 Re:Bullet Trails
is it just me or was that zombie blowing smoke rings..?
#36300185024 03/11/2007 12:46:41 Re:Bullet Trails
Alok wrote:
is it just me or was that zombie blowing smoke rings..?
It was thick headed.
#36300185036 03/11/2007 12:59:45 Re:Bullet Trails
I agree with this tooo!!!!! and perhaps more of them!