Regen Clothes

23 posts · 2006-10-05 07:33:23 to 2007-02-18 13:12:17

#36300064720 10/05/2006 07:33:23 Regen Clothes
Why even have them when our Regen is Cut by like -90% in combat by EOC..  u only Regen by tiny amounts, and it makes  some items not worth wearing, Making Certain drops with IS and Health Kinda Worthless.. Most people go Accuracy,Damage or Resistance nowadays so y not bring back the Regens into the game. i c the point in not having it to high but its Wayyy to low Right now IMO

**Edit: it might not be -90% its some where around there tho cant check right now cuz im in work**
#36300064880 10/05/2006 11:40:40 Re:Regen Clothes
The IS regen and health regen  bonuses dont even work currently so if they ever get around fixing that maybe that will change things.  That makes Vitality, abilties and any clothing that give these bonuses useless.  If those were working it would definately help.

#36300064888 10/05/2006 11:56:48 Re:Regen Clothes

In fact the regen influences do work. The issue is the lack of regen attributes available to players currently.

Or perhaps a better analogy would be Turbo chargers make engines run faster. MxO lacks an engine but has plenty of Turbo Chargers.

#36300064893 10/05/2006 12:02:26 Re:Regen Clothes
so seraphim shoes, widows lenses, sakura bandana, dragonskin, etc etc don't work? bc it seems like my IS regenerates ALOT faster with them on
#36300064903 10/05/2006 12:16:10 Re:Regen Clothes

There are items that provide the IS regen attribute called Innerstregnth Regen Rate (engine) and then there are items that provide the Influence (turbocharger).

The Sakura head wear for example provides the Attribute, your Vitality provides the Influences as well as various Hacker abilities like Execute Program for example.

#36300064906 10/05/2006 12:21:28 Re:Regen Clothes
redalibi wrote:
so seraphim shoes, widows lenses, sakura bandana, dragonskin, etc etc don't work? bc it seems like my IS regenerates ALOT faster with them on

they Do work but the health Regen gets a heafty EOC Debuff making it kinda Stupid to have those clothes on in combat thats all... i personally think it souldnt be as steep as it is right now.
#36300064920 10/05/2006 12:49:11 Re:Regen Clothes
In other words only the IS and health regen bonuses dont do anything right now.  The seraphim shoes, sakura bandana etc have IS regen rate which does work.
#36300064922 10/05/2006 12:50:16 Re:Regen Clothes
Renesis13B wrote:
In other workds only the IS and health regen bonuses dont do anything right now.  The seraphim shoes, sakura bandana etc have IS regen rate which does work.

yea :/
#36300065718 10/06/2006 09:55:29 Re:Regen Clothes
I think the MxO maths system to calculate these things can be kinda confusing.

All the values applied are an "Absolute" influence based on the initial value of 100%.

So in combat state you get -80% to a total of 20%.

On go the Seraphims with a +20% bonus, so in combat your health regen rate is 40%, double what it would be without seraphims so it does make a difference. In drawn out duels and PvP I have seen it really make a difference.

Same thing for people wearing WM lenses, Sakura Bandana and Seraphims. Total they give you something like +45%. So in combat state you end up with +65%, over 3 times better than if you were without these things.

The health regen and IS regen bonuses do work, theres just very few abilities in this game that have those bonuses applied to them. As a simple way to remember, unless there is an icon under your hotbar showing that buff then the % bonus will do nothing. This means the only way to get an advantage out of health and IS regen rate bonuses you'll need to load patcher and apply the health regen buffs to yourself or allies. Same thing with IS regen, but thats linked to some hacker trees where the IS regen bonus is attached to some of the title buffs.
If you are reading this my sig didn't work T_T
#36300069251 10/10/2006 18:28:29 Re:Regen Clothes

i have i think all of the is regen clothing in the game and with abilites and clothes my is regen is 87% in combat it lowers it by 80% so what the clothes do is take away the penalty that interlock gives you thus making you more of a threat in IL. it does work quite well BTW SMILEY

#36300071200 10/13/2006 07:49:20 Re:Regen Clothes
you stop complaining you're Uber Mask Regens pwn all our drops XD
#36300075936 10/20/2006 06:39:27 Re:Regen Clothes
Yasamuu1 wrote:
you stop complaining you're Uber Mask Regens pwn all our drops XD

yea... since playing another toon i have realised how much it helps out.
#36300076711 10/21/2006 11:50:33 Re:Regen Clothes
You should let me borrow that mask while your on other toons Riacs! You can trust me!! lol

Seriously though, thanks to 9mm for clarifying the diffrences. Wasn't aware to how deep the issues were or the relation between regen rate and regen bonuses.
#36300077154 10/22/2006 09:13:58 Re:Regen Clothes
SokudaBlade wrote:
You should let me borrow that mask while your on other toons Riacs! You can trust me!! lol

Seriously though, thanks to 9mm for clarifying the diffrences. Wasn't aware to how deep the issues were or the relation between regen rate and regen bonuses.

indeed.. 9mm is tha pwn, and that explaination eplained alot to me ..
#36300089929 11/07/2006 02:33:14 Regen Clothes
My quick impressions based on a small amount of test data:


No regen -> +2 / 3 health per second in IL
20% regen -> +5 health per second in IL
45% regen -> +9 health per second in IL

Difference = 6 / 7 HPS

IL round = 4 seconds

4 * 7 = 28 health per interlock round. Now you have to compare that to how much health you save by using resists instead. For me, it's really just not worth the effort of trying to increase your health regen rate.

IS is a different matter altogether though.

#36300151845 01/28/2007 21:17 Re:Regen Clothes
Regen has helped me outlast people who are buffed in duels. No matter how buffed they are, if they don't have regen gear then they will run out of IS to spam specials with. You can still have high resist even with the IS/Health regen gear on as well.
    "The End is Near, the Time is Now." | W4rbl4de | Reviled Restoration-CYPHERITES
#36300158516 02/05/2007 13:46:19 Re:Regen Clothes
Or losing because of the lack of resistance....
#36300158551 02/05/2007 14:14:23 Re:Regen Clothes
Consistent Technique, Iron Body, Prison Mastery, Prison Mentality are your friends.
#36300159472 02/06/2007 10:04:49 Re:Regen Clothes
Bayamo wrote:
Consistent Technique, Iron Body, Prison Mastery, Prison Mentality are your friends.


Can Mentality and Mastery be possessed simultaneously? If so, do they stack?

Also, it's worth noting that I currently regen 20.8 health per round of interlock. Which is a big help. That said, regen gear is great. Left over gear is most definitely accuracy which already has resistances on it.

    "The End is Near, the Time is Now." | W4rbl4de | Reviled Restoration-CYPHERITES
#36300162241 02/09/2007 03:54:56 Re:Regen Clothes
Bayamo wrote:
Prison Mastery, Prison Mentality are your friends.


 Wassat?

  Are they the things I get if I FINALLY do my PB4 for seraphim shoes? (and redo the one for tiger coat cause I *CENSORED* well deleted it)

  What do they do?

Sorry for n00bness.

Ninja!


#36300166485 02/15/2007 02:34:06 Re:Regen Clothes
9mmfu wrote:

In fact the regen influences do work. The issue is the lack of regen attributes available to players currently.

Or perhaps a better analogy would be Turbo chargers make engines run faster. MxO lacks an engine but has plenty of Turbo Chargers.


Destroy health, destroy resolve.


As well don't forget that all the downgrades a hacker can hit you with are influenced by the hacker's bonuses. So destroy health, for example can be quite devastating to the max health and health regen rate of the target if the attacker's Vitality is maxed for a 50% bonus. IS regen rate bonus also affects destroy resolve.

Hacker downgrades and patcher buffs are all affected by their own stat influence bonuses. I always thought this was pretty much OK for it to work that way but not intuitive and therefore misleading to the new player who might think all the vitality bonuses should benefit them all them time and therefore assume they don't work.

#36300168888 02/17/2007 23:46:21 Re:Regen Clothes
r3spon5e wrote:
9mmfu wrote:

In fact the regen influences do work. The issue is the lack of regen attributes available to players currently.

Or perhaps a better analogy would be Turbo chargers make engines run faster. MxO lacks an engine but has plenty of Turbo Chargers.


Destroy health, destroy resolve.


As well don't forget that all the downgrades a hacker can hit you with are influenced by the hacker's bonuses. So destroy health, for example can be quite devastating to the max health and health regen rate of the target if the attacker's Vitality is maxed for a 50% bonus. IS regen rate bonus also affects destroy resolve.

Hacker downgrades and patcher buffs are all affected by their own stat influence bonuses. I always thought this was pretty much OK for it to work that way but not intuitive and therefore misleading to the new player who might think all the vitality bonuses should benefit them all them time and therefore assume they don't work.


Shh. Don't tell people these things!
    "The End is Near, the Time is Now." | W4rbl4de | Reviled Restoration-CYPHERITES
#36300169291 02/18/2007 13:12:17 Re:Regen Clothes
Zerotolerance wrote:
r3spon5e wrote:
9mmfu wrote:

In fact the regen influences do work. The issue is the lack of regen attributes available to players currently.

Or perhaps a better analogy would be Turbo chargers make engines run faster. MxO lacks an engine but has plenty of Turbo Chargers.


Destroy health, destroy resolve.


As well don't forget that all the downgrades a hacker can hit you with are influenced by the hacker's bonuses. So destroy health, for example can be quite devastating to the max health and health regen rate of the target if the attacker's Vitality is maxed for a 50% bonus. IS regen rate bonus also affects destroy resolve.

Hacker downgrades and patcher buffs are all affected by their own stat influence bonuses. I always thought this was pretty much OK for it to work that way but not intuitive and therefore misleading to the new player who might think all the vitality bonuses should benefit them all them time and therefore assume they don't work.


Shh. Don't tell people these things!
LMAO well sometimes you have to or they'll start trying to fix something that isn't borke.