[5.3.5] Mach: "The Quarry" - mission feedback thread

8 posts · 2006-09-20 12:28:00 to 2006-10-19 22:34:00

#36300053880 09/20/2006 12:28 [5.3.5] Mach: "The Quarry" - mission feedback thread
Scheduled for tomorrow.
#36300055584 09/22/2006 11:35 Re:[5.3.5] Mach: "The Quarry" - mission feedback thread

Well, it looks like now that Seral is out of the way, the machines are trying hard to track down Anome (not that anyone else isn't trying just as hard!) Gray says they want to do a big city-wide sweep! Well, that seems sort of like it would be hard to do, I am sure everyone has looked everywhere they can for Anome, but if they think it will work, then great! I'll go check where they tell me to check SMILEY

Nothing in the first building I looked at all, and it sounds like the operator is bored already SMILEY Gray says to keep going, it sounds like he's got a plan that will work out! I'm not a machine, so I have no idea how well they can track stuff in their Matrix system SMILEY There's someone in this next place I check! It looks like just another redpill, and he was kind of rude SMILEY He says the machines are just getting desperate :/ Well don't desperate times need desperate measures, or whatever? I report him to Agent Gray and keep going!

I laughed when my operator spilled his coffee.. he gets to sit around and sip coffee and I am in here running all over the city and getting into fights all the time and doing all the work! Uh oh, there are Unlimits in this place :O Maybe Gray's plan is working! There's a computer here with some numbers on it.. is it a clue maybe? I made sure to take a picture! That's a lot of numbers.. I hope I can figure out what it means O_O

Okay, Gray says to keep going.. I wonder if he is on to Anome and not telling me? Even the operator thinks he could be here! I fight off all the Unlimits.. one of them mentioned something about Gray during the fight. How did he know Gray was doing this whole thing?

Ack! It's an Anome simulacra! How cool! He even talks too! Yay for more talking characters SMILEY Oh and the simulacra had information in his details window thing too.. neat! That was a nice surprise in the mission! It looks like it was just a trick by Anome.. he must have known what Gray was sending me on the whole time! Oh well SMILEY I tried to fight the Anome Simulacra but he hurt a lot and I was by myself! I had to run away in the end.. but at least I got to hit him.. the meanie SMILEY

Well Gray thinks that Anome may be way too tough.. like some kind of special code or something might be needed to kill him, like the old kill-code we used to have! It sounds like they need to get a sample from Anome though.. how are we going to do that? :O


#36300059208 09/26/2006 22:56 Re:[5.3.5] Mach: "The Quarry" - mission feedback thread
Ok, I played this mission, I killed all the green eyes and searched the red area top to bottom, but for some reason it doesn't get checked off and I have to abort because it doesn't do that.  Is this mish bugged? 
#36300059322 09/27/2006 06:13 Re:[5.3.5] Mach: "The Quarry" - mission feedback thread

I think so.. I have had wierd things happen to me sometimes SMILEY

Sometimes, the bad guys will take the elevator and leave the building and walk out in the street O_o

Or sometimes, I will check every room like three times, and then I will stand there and go "hmmm" and then the door will open and the bad guy will walk out of the room I was just in! :/ :/ :/

It doesn't happen a lot but it does sometimes SMILEY


#36300059379 09/27/2006 07:48 Re:[5.3.5] Mach: "The Quarry" - mission feedback thread
Nicksie wrote:

I think so.. I have had wierd things happen to me sometimes SMILEY

Sometimes, the bad guys will take the elevator and leave the building and walk out in the street O_o

Or sometimes, I will check every room like three times, and then I will stand there and go "hmmm" and then the door will open and the bad guy will walk out of the room I was just in! :/ :/ :/

It doesn't happen a lot but it does sometimes SMILEY


I guess all I can really do is re-start the mission. 
#36300059512 09/27/2006 10:38 Re:[5.3.5] Mach: "The Quarry" - mission feedback thread
ThePigeonKing wrote:
MetaLogic wrote:
Nicksie wrote:

I think so.. I have had wierd things happen to me sometimes SMILEY

Sometimes, the bad guys will take the elevator and leave the building and walk out in the street O_o

Or sometimes, I will check every room like three times, and then I will stand there and go "hmmm" and then the door will open and the bad guy will walk out of the room I was just in! :/ :/ :/

It doesn't happen a lot but it does sometimes SMILEY


I guess all I can really do is re-start the mission. 
Not true. The NPCs that walk out of mission areas walk towards the coordinates (0, 0, 0). They usually then begin walking back to the mission area.

That means, you can either wait for them to come back, or make your way to (0, 0, 0) without hyperjumping (think like an NPC). You might find it along the way.

I'm suprise an NPC is even able to walk out of the red area. 
#36300060431 09/28/2006 13:03 Re:[5.3.5] Mach: "The Quarry" - mission feedback thread
That was a very good mission, man these green eyes freaks are hard to beat I'd give it that! 
#36300075715 10/19/2006 22:34 Re:[5.3.5] Mach: "The Quarry" - mission feedback thread
It's interesting that I've seen that type of code too; when Neoteny received  and decoded  part of it. Although, I'm still curious about this and still working on it as well.