Revised Storyline Up Ahead

1 posts ยท 2006-09-16 14:59:00 to 2006-09-16 14:59:00

#36300050776 09/16/2006 14:59 Revised Storyline Up Ahead

Repost From TheX.fm News:


Heya all, just read this on the forums and officially (well, not officially but you know) deemed it, most certainly, news worthy.

When questioned on another thread which asks where abouts the game in Paul Chadwick's story outline and if the story is taking into account the vastly changed speed of delivery Rarebit answered in a way i for one certainly wasn't expecting...


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Rarebit:

Where we are is...where we are. As I've said before, I don't think the point is to get through x amount of story really fast, the point is to make the story interesting.

I'm not all that convinced that Paul ever had twelve chapters written out. He had an outline for up through seven or so, which is what I've been working from. He recently sent me a very rough outline that went from six through nineish, and six and seven were largely revised. He's looking more toward incorporating elements from the movies. I sat down with him a couple weeks back and sort of rode roughshod over the first couple chapters of the revised outline, with the aim of not only incorporating elements from the movies, but also making the style of the plot more like the movies. So we'll see what he comes back with. The future path of the story is very much up in the air at the moment, which I think is a good thing, because now we can reach up and pull in the pieces that hopefully will make Matrix fans happy.


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Interesting stuff indeed. I personally agree with Rare, it's a good thing. It shows that the storyline, the devs and of course Paul Chadwick himself are still very much flexible when it comes to not only the game's current schedule but also, most importantly, player feedback (PEW PEW anyone?).

It looks The Matrix really is in our hands after all...

Discuss.