Video Review of the merv area

1 posts · 2006-08-31 11:18:00 to 2006-08-31 11:18:00

#36300037492 08/31/2006 11:18 Video Review of the merv area
Thoughts...

1)  The Props are great
      Needs/Wants
       a) Ability to tag an individual prop (Get a Audio CD and attach a message to it that follow it when traded)
             This way you can use a special Audio CD (or any Prop) and give it your own special text for an event.
       b) Nice to have
             The ability to drop Props into the real world (They all (most of them) have 3d shapes that can be dropped in the world, please let us drop them)

2) Org Areas
    Zion - Cool Dojo's, but the rest of the place looks like a crack house (or how I would imagine one would look)
    Machine - All work and no play.  Lots off offices.  Lots.  The prisons are really cool.. but I think they are being too nice to give every prisoner their own toilet.  And the one way mirrors for the interogation rooms top this area off.
    Merv - By far the nicest looking area.  This place gives Club Hel a run for its money in coolness.  Lots of parties will be had here.

How the org areas and getting there works
Once you get your key and activate it, you are give a special place to go and that teleports you to the [+] large white hallways.  From there you can open nearly every door, but only one will teleport you to your mission area.  When in the hallways, you will see other people not on your team.  The hallways are just like running down a street, except you can't get there without teleporting.  They are not instanced.

The final mission area's are instanced.  This means if 2 teams each run their own Zion mission they will get different areas to be teleported too.  If you /shout you can talk to people in mission areas above or below you.. [Just like the club hel missions]

To have a party...  [Very similar to the club hel trick]

1)  Get one person to go all they way to the mission area (with recall)
2)  Invite someone to team, teleport them to your area.. boot them from team
3)  Rinse and repeat for 30 minutes
4)  When the agent comes to kill the teleporter (and the only one left on the mission team) let him kill them
5)  Someone else at the party rez them.  And then you can all party forever.. till you leave the area.

Without any further adeu (sp?)

The video of the merv area.