I have two questions, both regarding crafting/decompiling and item stability.
1) When you decompile an item and successfully add its recipe to your crafting list, does the condition (stability) of the item influence your blueprint at all?
For instance, let's say I find a nice coat that isn't in my crafting list. I decompile the coat and learn how to make it. However, the stability of the coat at the time I decompiled it was very poor (the big dot was red, or worse, half a red dot). If I craft new copies of this coat, will all the new versions start off with the same poor stability?
2) My understanding is that when an item loses all stability, it "breaks" and becomes unusable at that point. Does the item still exist in your inventory once this happens, or does it disappear completely? If it does still exist in your inventory once all the stability and purity has been removed, can it be decompiled at that point and turned into bits (or added to your recipe list, assuming you don't have that item in your list yet)?