Is there a limit on how many abilities you can have?

2 posts · 2006-07-28 13:37:00 to 2006-07-28 14:34:00

#36300009656 07/28/2006 13:37 Is there a limit on how many abilities you can have?
Although I'm aware it's outdated, the Matrix Online manual states this regarding Disciplines:


A Discipline is a set of related Abilities. All Disciplines start off with Awakened, and from there branch off into the three primary specializations of Operative, Hacker or Coder. These three primary branches break into approximately 100 separate Disciplines. The skill-tree organization of the Disciplines makes it easy for Redpills to specialize. It is not possible for a single person to master all Disciplines, and some degree of specialization will be required, if you ever wish to attain the most potent Abilities within the Matrix.


I'm new to the game, so forgive me if this question seems silly.  From what I can tell, it seems like raising abilities is merely a function of having the required level and money.  Since you can always earn more money, it would seem like there is no limit to number of abilities and disciplines you can learn.  With enough time (and money) you could eventually master all disciplines if you chose to.

Or am I missing something?  I'm mainly curious because (as a new player) I worry about making ignorant skill choices that will limit me somehow later on, which would be possible if there were a physical limit to the number of abilities or disciplines you could learn.  But, that doesn't seem to be the case, unless I'm misunderstanding something.  The only information I've turned up so far (which I don't quite understand yet) that may be relevant to my question is an apparent limit on the size of your "code storage".  But, again, I'm new and don't understand the concept of that yet.
#36300009709 07/28/2006 14:34 Re:Is there a limit on how many abilities you can have?

When you refer to loading them all at the same time, I assume you're talking about "memory" (which increases slowly in size as your character progresses in levels) and the memory footprint of each program.  That part I'm aware of and understand.

I was talking about "code storage", which apparently is a virtual inventory where your code bits for crafting (as well as your abilities) are stored.  Going by the details in the thread I linked below, there are 448 active abilities and approximately 520 slots in code storage.  If more abilities are added, it sounds like it's possible to reach a point where you'll no longer have room to learn additional skills.  It also sounds like it's difficult to have a serious crafting career if most of your code storage space is tied up with abilities.

http://forums.station.sony.com/mxo/..._id=34700005063

Does a level 1 ability take up any more space than a level 20 ability?