

2 posts ยท 2006-07-27 16:02:00 to 2006-07-28 03:46:00

Multi IL had incredible potential and was one of the main reasons aside from the story I was so keen to get this game. Its implemetation was obviously less than we hoped though I still feel it was salvageble and indeed if you resolved damage as a dps basis you could have calculated each round as a net damage transfer ensuring that one round of combat could accomodate any number of people in IL ensuring a multi IL battle didnt actually need to last any longer than a single IL combat. I still feel it is really necessary to 'cocoon' those in IL to a certain degree (increase their defence to people from outside IL) and this again would have worked well to the good for multi IL.
The future potential to add those uber cool animations like the split kick onto two opponents or some double team moves would offer a really unique mmo style experience...hopefully one day someone will do it right and we can really look to recreate some of the astounding fighting styles seem and inspired by the movies.