Combat Tactics Boster

2 posts · 2006-07-05 15:46:00 to 2006-07-06 14:08:00

#35600001702 07/05/2006 15:46 Re: Combat Tactics Boster






cryshal wrote:

yes but are you positive of that? no one seems to know how combat tac is checked against accuracy and so on.. and it could be a case of cr2'd, heh. all those influences from vitality are supposed to work.. but they dont =D





If fact the bonuses from your Vitality do work as I have check each one myself due to the other stating they dont. The fact is there may not a be an attribute running on you that receives a boost from these bonuses. This is being looked into.


Secondly, your combat tactics are now no longer 1 all encompassing value. Each player has 4 effective combat tactics, each is represented by your Accuracy for a given damage type.


Melee Accuracy

Ballistic Accuracy

Throw Accuracy

Viral Accuracy


When you use a Tactic Booster the value is added to all 4 Acc Attributes.


When you use an ability against an opponent this is what occurs


Out of Interlock


Combatant 1 <damagetype> Acc vs Combantant 2 <damagetype> defense


In Interlock per round;


Combatant 1 <damagetype> Acc vs Combatant 2<damagetype> defense

and

Combatant 1 <damagetype> defense vs Combatant 2 <damagetype> Acc


If only 1 person uses an ability in a given round depending on which combants uses it;


Combatant 1 <damagetype> Acc vs Combatant 2 <damagetype> defense

or

Combatant 1 <damagetype> defense vs Combatant 2 <damagetype> Acc


If both combatants use an ability in the same round;


Combatant 1 <damagetype> Acc vs Combatant 2 <damagetype> Acc
#35600001724 07/06/2006 14:08 Re: Combat Tactics Boster
In only 1 instance would a Tactic Booster help you not get hit. In the last scenario I listed where two abilities in interlock are being used against each other for the round then its Acc vs Acc. Having a high Acc in this case would indeed help.