Can You Spot What's Wrong With This Picture?

4 posts · 2006-06-25 08:43:00 to 2006-06-28 21:16:00

#35500001326 06/25/2006 08:43 Re: Can You Spot What's Wrong With This Picture?





xboxlive wrote:

hmmmm if you were PvP then maybe just maybe other guys were shooting at you with the power tactic on and it might hvae not showed up on the window? MAYBE





dunno u may have been bugged wouldn't be the first time I've been dazed and it didn't come up
#35500001333 06/25/2006 17:45 Re: Can You Spot What's Wrong With This Picture?

XxS3P3RxX wrote:


Finnaly someone posted on that guy lol... I kicked his butt... but it was fairly obvious he was doing something.

Lol, the statement simply conflicted with itself - aside from it not being true. If you knew you were better than someone who cheated, you'd never say it outloud because you'd have to cheat to win, lol. It wasn't a bad try though, atleast you believe it, right?
#35500001340 06/26/2006 02:52 Re: Can You Spot What's Wrong With This Picture?
Precedent has been set with regards to "exploiting the fact that buffs do not dynamically update is an exploit...". So the same can be said for abilities, "Exploiting the fact that abilties do not dynamically update mid-animation, is probably an exploit."

His damage though... yeah, that's not out of line at all.
#35500001381 06/28/2006 21:16 Re: Can You Spot What's Wrong With This Picture?
The ability to do one type of attack and then switch style half way through and if a state is awarded getting the state for the new style is not new. It has been around since day 1 of CR2.0 and it means that people who carefully manage their combat have a chance over those that "button-mash".


The area where it really becomes helpful is for state dependant moves. EG:

Aikido specials require Off-Balance, meaning that you need to keep doing grab attacks. Karate on the other hand requires Staggered. So a fight between Aikido and Karate needs to be carefully balanced otherwise the Karate player (whom fights using power tactic) has an instant edge over the Aikido player (whom fights with the grab tactic) ... between specials there is going to be a significant difference in damage done.


However this gets balanced by this "style change every second turn" feature. If the Aikido player fights with either Speed (to increase chance of landing an attack) or Power (to prevent dropping defence but causing more damage than grab) then they atleast get some damage done before switching to Grab and attempting to get Off-Balance. You may not think this is fair but it works for all trees. Trees that need Dazed cause less damage and have less defence. Trees that need Staggered have less defence and less chance of hitting. Trees that need Off-Balance have less chance of hitting and do less damage.


By micro-managing your fights you can partially counter-act these penalties by half (you can only use the tactic every second round).


Have you ever fought as Aikido using only grab... fights take forever and the enemy is often almost dead by the time you get to land a special due to the low hit-rate. Toggle between speed and grab and your hit rate goes up (and your defence goes down so enemy hit-rate goes up too) giving a better chance to get the state you need.


Also... when firing into interlock... pay attention to what style is being used in interlock and try to give thier enemy the state required. Firing into interlock doesn't require the enemy to have a specific state ... but the interlocker requires states to fight effectively. so If you see Kung-Fu being used by your team mate then attack the enemy with speed attack to induce dazed.



The advantages are minor but can be the turning point in a close fight
phiAU - The Kings of Never - noblesse oblige