MA Freefire & Melee

7 posts · 2006-05-18 07:01:10 to 2006-05-24 18:32:53

#35500001011 05/18/2006 07:01:10 MA Freefire & Melee

Well while leveling up one of my characters as a MA, I noticed something wuite odd. The IL distance is greater than the Melee Freefire distance. As a MA I am able to IL a target before I'm able to freefire them. I think this is very weird. Being able to perform a takedown move (what the character tries to do when IL'ing) before just being able to take a swing at the target. My suggestion is to either increase the freefire distance at least to an equal distance, or decrease IL distance. With the low Melee freefire range as it is, I've seen many MAs using guns to cause states out of IL because it's so hard to stay close enough to do melee freefire.
#35500001016 05/18/2006 09:47:38 Re: MA Freefire & Melee
I've never noticed that. But I'd go along with your suggestion. MA Free-fire does need a slight increase in range, maybe just slightly smaller than the IL move.

Just my opinion.
#35500001024 05/19/2006 16:49:50 Re: MA Freefire & Melee
Yeah, interlock distance should probably be nerfed.
#35500001026 05/20/2006 04:42:52 Re: MA Freefire & Melee
agree

GF, nice 1 v 1, all me son!
#35500001031 05/23/2006 00:38:46 Re: MA Freefire & Melee
never played as a MA to much but that should be looked at and the choke animation from killin a person in IL using self defense is the funniest thing since punt
#35500001036 05/23/2006 13:06:29 Re: MA Freefire & Melee
To me it kinda makes sense to have the IL distance further than the free fire. As you can interpret the IL, as you said, a take down move. Perhaps it would looke better if they showed the aggressor charging at the other person look a little cleaner than the forward moonwalk that usually happens. 
#35500001046 05/24/2006 18:32:53 Re: MA Freefire & Melee





Electrify wrote:

To me it kinda makes sense to have the IL distance further than the free fire. As you can interpret the IL, as you said, a take down move. Perhaps it would looke better if they showed the aggressor charging at the other person look a little cleaner than the forward moonwalk that usually happens. 





If you look at it that way then you should be able to freefire from the same distance but make that like charging and punching. Like I said, it's impossible to tackle someone if you aren't close enough to kick them.