NPC's leaving mission area

4 posts · 2006-05-07 03:00:00 to 2007-03-25 14:23:00

#35400000783 05/07/2006 03:00 NPC's leaving mission area
The title basically says it all

I have had on 3 separate occasions now saw NPC’s leaving the mission area.  The first time I noticed this was when there was a group of us running some arc 4 missions, where 3 level 56 NPC’s came down the elevator so attack us.  I though maybe this was a one-off, but today running a merv crit it happened again.  

I started the crit and had to kill the Zion operatives and thought I’d done so.  There were no more in the building to kill but the mission phase did not end.  I restarted thinking it was bugged and exactly the same happened again.  But this mission was on the ground floor of the building so I ran out side and there were 3 NPC’s wandering around outside.  They eventually started to walk towards the door to get back inside.  With these 3 guys now dead I thought it might have finished it but there was still 1 NPC missing.  I ended up aborting mission and logging off

I have not tried any regular mission lately so am unsure if this is happening on them but I’m sure someone else must have saw this happening
#35400000825 05/18/2006 06:23 Re: NPC's leaving mission area
This is a known issue as is probably the main issue for all the "missing npc" from missions we hear about. However a fix is being looked into.
#36300188622 03/15/2007 15:37 Re:NPC's leaving mission area
Annoying, but reliable workaround for this bug:  Go to coordinates 0, 0, 0 and you'll find your missing NPCs.  I

t takes them awhile to get there because they are not in any particular hurry, but they usually take the most direct land route to get there, so if you walk it yourself you'll find them.  In Richland, this location is the same place that the glitch kitties always appear.  I wonder if there's a connection...
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#36300196427 03/25/2007 14:23 Re: NPC's leaving mission area
BloodWork wrote:

9mmfu wrote:

This is a known issue as is probably the main issue for all the "missing npc" from missions we hear about. However a fix is being looked into.

 It's almost been a year, has this "fix" been looked into?

exactly what I was about to say lol

This has happened to me in Westview and especially in the Creston Heights Museum. The Ravenous from the first level opened the elevator doors and attacked me, followed me up through the lobby before dissapearing lol

In Westview, a certain gang (they wear red shirts and gray beanies, can't remember their name atm) will follow me through the elevator and into the mission area.

In International, two mission NPCs casually walk out of the mission area and stroll on outside. Thankfully, I didn't need to do anything with them so I let them go, but it was the most mind-blowing thing I've seen, and I've been playing a game based on the Matrix for near two years lol

The most annoying thing of all though is still that *CENSORED* Creston Heights bug. I can't begin to tell you how many times those NPCs have screwed me over on my way down to reach the Pandora collector.

Please devs, for the love of god, fix this bug. While it is ammusing, it is kinda getting ridiculous lol