The way your stances automatically change during IL MA combat when using abilities associated with specific arts is quite smooth. For example, when I have my Kung Fu stance active and I use Sky High Kick, I automatically switch to Karate.
However, this doesn't seem to be the case in free fire using my Gunman/Rifle Master combination. I usually start an encounter with the Rifle stance loaded, and it prevents me from using Gunman abilites such as Pistol Evasive. I am curious if the devs have said that this will continue to be the case, or if we'll see automatic switching between stances in free fire too. Meaning I can fire my shotgun at an enemy, then use Pistol Evasive to gain the ballistic defence buffs, and go back to firing my shotgun. I can do this if I switch to the Gunman Style mid-combat, but the 30 refresh on the Rifle ability prevents smooth switching... I hope I've stated this clearly.
However, this doesn't seem to be the case in free fire using my Gunman/Rifle Master combination. I usually start an encounter with the Rifle stance loaded, and it prevents me from using Gunman abilites such as Pistol Evasive. I am curious if the devs have said that this will continue to be the case, or if we'll see automatic switching between stances in free fire too. Meaning I can fire my shotgun at an enemy, then use Pistol Evasive to gain the ballistic defence buffs, and go back to firing my shotgun. I can do this if I switch to the Gunman Style mid-combat, but the 30 refresh on the Rifle ability prevents smooth switching... I hope I've stated this clearly.



. Always get the error, but sometimes it fires anyway, and sometimes not. I didn't notice if I was in free-fire with my Lancet at the time or not...I'll have to check that.