I love the CR2.0 changes.

1 posts · 2006-03-13 06:02:00 to 2006-03-13 06:02:00

#35400000363 03/13/2006 06:02 Re: I love the CR2.0 changes.

i sort of agree, ive tried many trees in combat and now if an hacker get interlocked they can stand a good chance against the opponent....on live once a hacker was interlocked unless the opponent was debuffed to death they had to roll out to continue thre stunning, rooted and viral attacking spree......

however the reuse timers on some abilities are ridicouless....30mins to re-use the spy ability vanish, surely 10mins is adequate.....

15mins on recall mission team, again aint 10mins enough?

the animations need tightning up, usually your fist goes through the opponents as we are too close in combat, or when we get a hit, hit the opponents animation shows, so they hit us then drop dead on floor...

theres some minor things like this that if tidied up will help make cr2.0  really nice....

clothing..i want clothing, loads of clothing......i want their to be like 20-30+ different pieces of clothing all with same buffs.....i know this means that our clothing database would be huge but it is importaint that we still dont all end up looking similar, we all dont look the same at the moment but thers no harm in making us all look different...

still on clothing....more variations of buffs i would like clothing that boosts resistance to meele and viral, not just ballistic and melee

we have many resistance's so there should be loads of clothing with variations of them like below......at the moment we dont have 1/2 of this variations......

ballistic resistance + melee resistance

ballistic resistance + thrown resistance

ballistic resistance + viral resistance

melee resistance + thrown resistance

melee resistance + viral resistance

thrown resistance + viral resistance

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