doomicon wrote:"I really didn't like that they took out the combat rolls display, because it shows you how your fairing in combat, example 289vs288 roll, close match, could go anyway, or 274vs312, no chance at all, run away."Can't find the exact post, but in the Ask a Dev thread, rarebit explains that combat in CU2.0 is based more upon resistance/defense, and not combat rolls. It's a recent post, within the last 8 pages of the thread.
he said about how complicated it made everything, but i dont agree with what he said about how rolls dont matter only resistnace, as if your rolls aint high enough to hit them then it dont matter if you had a gazillion resistance as you can never win
