Passive Code

4 posts ยท 2006-05-20 02:53:00 to 2006-06-02 06:45:00

#35100000709 05/20/2006 02:53 Passive Code
From my point of view Passive Code should work like Firearms skills or Find weakness.
Means you activate it, it stays for x seconds and has a 90 sec cooldown timer.
At the moment you can activate Passive Code and it stays active all the time:



This means i can nearly double my healing only by activating passive code all the time!!

And another thing I mentioned using passive code: It does not stack with Ugrade Master Upgrade, which does not boost Healing (only Viral damage)!

PS.: yes i ccr'ed all these things as well :smileyhappy:
#35100000770 05/26/2006 08:41 Re: Passive Code
/bug would be the appropriate way to report this issue not /ccr.
#35100000789 05/30/2006 09:38 Re: Passive Code
if you use teh /bug command it automatically goes to the bug reporting instead of having to change the type of issue after using hte /ccr command. Either way works but I just try to to seperate the two because some folks ARE just /ccr'ing issues which QA will never see.
#35100000813 06/02/2006 06:45 Re: Passive Code
Do to licensing restrictions I can no longer use the signature do to the actor image in it. Never fear however their are gracious community folks that have given me replacements I just need to get them hosted and linked to my signature.




Devaude wrote:







NoRepro wrote:

if you use the /bug command it automatically goes to the bug reporting instead of having to change the type of issue after using the /ccr command. Either way works but I just try to to seperate the two because some folks ARE just /ccr'ing issues which QA will never see.





Thx for the clarification.

What happend to your sig, norepro? :smileysad:
i loved it :smileyhappy: